- Jail call overlay no longer modifies the global material.
- Jail player now disappears when round 2 is initialised or deinitialised. - Phone box cover now syncs when closed automatically.
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@@ -77,6 +77,8 @@ public class GameManagerRound2 : GameManagerBase
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_JailChain.Initialise();
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_JailPhone.Initialise();
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_JailPlayer.PlayVideo = false;
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foreach (ArrivalDisplay Display in _ArrivalDisplays)
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{
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Display.Activate(true);
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@@ -119,6 +121,8 @@ public class GameManagerRound2 : GameManagerBase
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_JailPhone.Activate(false);
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_JailChain.Show = false;
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_JailPlayer.PlayVideo = false;
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foreach (ArrivalDisplay Display in _ArrivalDisplays)
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{
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Display.Activate(false);
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