- Jail phone now also uses standard VRCObjectSync.
- Live indicator placard no longer has a grabbable component. - Choice cards now have their LightSync components inside their prefabs.
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@@ -431,7 +431,7 @@ public class GameManagerRound2 : GameManagerBase
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BetweenRoundsInterface.HeaderUI.text = "Phone Call: " + _CaseManager.GetCrookName();
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BetweenRoundsInterface.CommentUI.text = "- You and I are going to " + _CaseManager.ContinentToString(_CaseManager.GetFinalRoundContinent());
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_JailPhone.Activate(true);
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_JailPhone.Activate(true, _CaseManager.GetCurrentWinningPlayers()[0]);
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_CameraControllerRound2.DeactivateHostWinnerCameraTrigger();
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