- Implemented a much nicer looking door for entering round 1.
- Improved door interactable so that the door closes itself after a short time. - Improved position of some cameras in preparation for transitions later. - Changed position of ACME Crimenet Computer so it doesn't bump the host.
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@@ -1205,7 +1205,7 @@ public class GameManagerRound1 : GameManagerBase
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private void ActivateModem()
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{
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_Modem.Teleport();
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SendCustomEventDelayedSeconds(nameof(_ContinueToRound2_Private), 5.0f);
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SendCustomEventDelayedSeconds(nameof(_ContinueToRound2_Private), 2.5f);
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}
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public void _ContinueToRound2_Private()
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{
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