- Implemented a much nicer looking door for entering round 1.

- Improved door interactable so that the door closes itself after a short time.
- Improved position of some cameras in preparation for transitions later.
- Changed position of ACME Crimenet Computer so it doesn't bump the host.
This commit is contained in:
2025-10-02 04:02:54 -04:00
parent dcef77b371
commit ebe8fad717
39 changed files with 1196 additions and 387 deletions
@@ -1205,7 +1205,7 @@ public class GameManagerRound1 : GameManagerBase
private void ActivateModem()
{
_Modem.Teleport();
SendCustomEventDelayedSeconds(nameof(_ContinueToRound2_Private), 5.0f);
SendCustomEventDelayedSeconds(nameof(_ContinueToRound2_Private), 2.5f);
}
public void _ContinueToRound2_Private()
{