- Added a suitcase model and leather materials for it.
- Fixed missing collision on round 2 walls. - Fixed bicolour noise shader being rendered transparent for some reason.
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@@ -17,7 +17,7 @@ Shader "Carmen/Bicolour Noise"
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SubShader
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{
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Tags { "Queue"="AlphaTest" "IgnoreProjector"="True" "RenderType"="TransparentCutout" }
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Tags { "RenderType"="Opaque" }
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LOD 200
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CGPROGRAM
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