- Video load indicators are now prefabs.
- Video load indicators now properly sync and update for all clients. - Updated lightmaps for some of the walls.
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@@ -67,9 +67,7 @@ public class PermissionsPanel : UdonSharpBehaviour
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{
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if (PlayerData_Name[i] == Player.displayName)
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{
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Debug.Log("[PermissionsPanel] Found exiting player " + PlayerData_Name[i] + " on the list. Removing...");
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PlayerData_Name[i] = null;
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Debug.Log("[PermissionsPanel] PlayerData_Name[" + i + "] now equals " + PlayerData_Name[i]);
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break;
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}
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}
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