Map markers now freeze on two failures or one success, and are more accurate.
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@@ -54,7 +54,7 @@ SphereCollider:
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m_ProvidesContacts: 0
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m_Enabled: 1
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serializedVersion: 3
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m_Radius: 0.05
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m_Radius: 0.1
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m_Center: {x: 0, y: 0, z: 0}
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--- !u!114 &1902543354252190736
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MonoBehaviour:
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@@ -133,7 +133,7 @@ Transform:
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m_GameObject: {fileID: 9138048797662084823}
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serializedVersion: 2
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0.02545, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 0.01, y: 1, z: 0.01}
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m_ConstrainProportionsScale: 0
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m_Children: []
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