Floor map does not sync correctly, leaving no way to play the game for anyone but the instance owner. #11
Loading…
x
Reference in New Issue
Block a user
No description provided.
Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Something isn't syncing right with the floor maps, even though I was pretty sure it worked at one point. In any case, this needs to be addressed.
This is really annoying. If the instance owner loads a case file, the map only loads in and shows up for them. But if a second player loads a case file, the map loads only for them. The variable to load the map is supposed to be synced, so I don't know what's happening there.
This seems to all be figured out now that all the other sync issues have been resolved.