If a map marker is touched by someone other than the instance owner before the final round begins, it will no longer be able to detect anything, and won't upright itself properly. It's likely an ownership issue, but I am not fixing it right now, so I'm logging it here to be fixed later.
If a map marker is touched by someone other than the instance owner before the final round begins, it will no longer be able to detect anything, and won't upright itself properly. It's likely an ownership issue, but I am not fixing it right now, so I'm logging it here to be fixed later.
ActualHorse
added this to the v0.5 milestone 2025-07-15 23:37:00 -04:00
This was an easy fix. Just enable the markers using a network event called on the owner, which then syncs everywhere else as intended. Kind of stupid it took me this long to figure out that was probably the issue the entire time. I'm not the smartest horse in the stable.
This was an easy fix. Just enable the markers using a network event called on the owner, which then syncs everywhere else as intended. Kind of stupid it took me this long to figure out that was probably the issue the entire time. I'm not the smartest horse in the stable.
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If a map marker is touched by someone other than the instance owner before the final round begins, it will no longer be able to detect anything, and won't upright itself properly. It's likely an ownership issue, but I am not fixing it right now, so I'm logging it here to be fixed later.
This was an easy fix. Just enable the markers using a network event called on the owner, which then syncs everywhere else as intended. Kind of stupid it took me this long to figure out that was probably the issue the entire time. I'm not the smartest horse in the stable.