Try to figure out a way to make materials not continually update. #83

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opened 2026-05-15 13:44:56 -04:00 by ActualHorse · 1 comment
Owner

The current way that material textures are changed makes them change in the editor, too. This means the changes have to keep being reverted on every commit. This is really annoying, and to avoid any issues with the wrong texture being displayed after an update, this should be changed.

The current way that material textures are changed makes them change in the editor, too. This means the changes have to keep being reverted on every commit. This is really annoying, and to avoid any issues with the wrong texture being displayed after an update, this should be changed.
ActualHorse added this to the v0.5 milestone 2026-05-15 13:44:56 -04:00
ActualHorse added the
Type
Enhancement
Priority
D
labels 2026-05-15 13:44:56 -04:00
ActualHorse self-assigned this 2026-05-15 13:44:56 -04:00
ActualHorse pinned this 2026-05-15 23:54:50 -04:00
Author
Owner

This seems to be fixed, at least for the two biggest problems.

This seems to be fixed, at least for the two biggest problems.
ActualHorse unpinned this 2026-05-16 13:23:37 -04:00
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