The current way that material textures are changed makes them change in the editor, too. This means the changes have to keep being reverted on every commit. This is really annoying, and to avoid any issues with the wrong texture being displayed after an update, this should be changed.
The current way that material textures are changed makes them change in the editor, too. This means the changes have to keep being reverted on every commit. This is really annoying, and to avoid any issues with the wrong texture being displayed after an update, this should be changed.
ActualHorse
added this to the v0.5 milestone 2026-05-15 13:44:56 -04:00
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The current way that material textures are changed makes them change in the editor, too. This means the changes have to keep being reverted on every commit. This is really annoying, and to avoid any issues with the wrong texture being displayed after an update, this should be changed.
This seems to be fixed, at least for the two biggest problems.