using UdonSharp; using UnityEngine; using TMPro; using VRC.SDKBase; using VRC.Udon; using UnityEngine.UI; [UdonBehaviourSyncMode(BehaviourSyncMode.Manual)] public class PermissionsPanelPlayerEntry : UdonSharpBehaviour { public Toggle AdminToggle; public Toggle HostToggle; public Toggle CameraToggle; public TextMeshProUGUI PlayerNameUI; }