using Cysharp.Threading.Tasks; using UdonSharp; using UnityEngine; using UnityEngine.UI; using VRC.SDKBase; using VRC.Udon; [UdonBehaviourSyncMode(BehaviourSyncMode.Manual)] public class HostPanel : UdonSharpBehaviour { public GameManager GameManager; void Start() { } public void WhereClicked() { GameManager.PlayWhereInTheWorld(); } public void RockapellaClicked() { GameManager.PlayRockapellaIdent(); } }