128 lines
3.7 KiB
C#

using UdonSharp;
using UnityEngine;
using VRC.SDK3.Data;
using VRC.SDKBase;
using VRC.Udon.Common;
[UdonBehaviourSyncMode(BehaviourSyncMode.Manual)]
public class PermissionsPanel : UdonSharpBehaviour
{
[UdonSynced] private string[] PlayerData_Name = new string[MAX_PLAYERS_IN_LIST];
[UdonSynced] private int[] PlayerData_ID = new int[MAX_PLAYERS_IN_LIST];
[UdonSynced] private bool[] PlayerData_Admin = new bool[MAX_PLAYERS_IN_LIST];
[UdonSynced] private bool[] PlayerData_Host = new bool[MAX_PLAYERS_IN_LIST];
[UdonSynced] private bool[] PlayerData_Camera = new bool[MAX_PLAYERS_IN_LIST];
[SerializeField] private RectTransform _ListContainer;
[SerializeField] private GameObject _PlayerItemTemplate;
private const int MAX_PLAYERS_IN_LIST = 100;
void Start()
{
for (int i = 0; i < PlayerData_Name.Length; i++)
{
GameObject NewListItem = Instantiate<GameObject>(_PlayerItemTemplate, _ListContainer, false);
NewListItem.SetActive(false);
}
}
public override void OnPlayerJoined(VRCPlayerApi Player)
{
for (int i = 0; i < PlayerData_Name.Length; i++)
{
if (PlayerData_Name[i] == null)
{
PlayerData_Name[i] = Player.displayName;
PlayerData_ID[i] = Player.playerId;
PlayerData_Admin[i] = (Player.isInstanceOwner || Player.isMaster);
PlayerData_Host[i] = (Player.isInstanceOwner || Player.isMaster);
PlayerData_Camera[i] = (Player.isInstanceOwner || Player.isMaster);
break;
}
}
RebuildPlayerList();
RequestSerialization();
base.OnPlayerJoined(Player);
}
public override void OnPlayerLeft(VRCPlayerApi Player)
{
for (int i = 0; i < PlayerData_Name.Length; i++)
{
if (PlayerData_Name[i] == Player.displayName)
{
Debug.Log("[PermissionsPanel] Found exiting player " + PlayerData_Name[i] + "on the list. Removing...");
PlayerData_Name[i] = null;
Debug.Log("[PermissionsPanel] PlayerData_Name[" + i + "] now equals " + PlayerData_Name[i]);
break;
}
}
RebuildPlayerList();
RequestSerialization();
base.OnPlayerLeft(Player);
}
public override void OnDeserialization(DeserializationResult Result)
{
RebuildPlayerList();
base.OnDeserialization(Result);
}
public void PermissionsChanged()
{
for (int i = 0; i < PlayerData_Name.Length; i++)
{
GameObject Entry = _ListContainer.GetChild(i).gameObject;
PermissionsPanelPlayerEntry PlayerEntry = Entry.GetComponent<PermissionsPanelPlayerEntry>();
PlayerData_Admin[i] = PlayerEntry.AdminToggle.isOn;
PlayerData_Host[i] = PlayerEntry.HostToggle.isOn;
PlayerData_Camera[i] = PlayerEntry.CameraToggle.isOn;
}
}
private void RebuildPlayerList()
{
Debug.Log("[PermissionsPanel] Rebuilding the player list...");
for (int i = 0; i < PlayerData_Name.Length; i++)
{
Debug.Log("[PermissionsPanel] PlayerData_Name[" + i + "] is " + PlayerData_Name[i]);
PermissionsPanelPlayerEntry PlayerListItem = _ListContainer.GetChild(i).GetComponent<PermissionsPanelPlayerEntry>();
if (PlayerData_Name[i] != null)
{
PlayerListItem.PlayerNameUI.text = PlayerData_Name[i];
PlayerListItem.AdminToggle.SetIsOnWithoutNotify(PlayerData_Admin[i]);
PlayerListItem.HostToggle.SetIsOnWithoutNotify(PlayerData_Host[i]);
PlayerListItem.CameraToggle.SetIsOnWithoutNotify(PlayerData_Camera[i]);
PlayerListItem.AdminToggle.interactable = (Networking.LocalPlayer.isInstanceOwner || Networking.LocalPlayer.isMaster);
PlayerListItem.HostToggle.interactable = (Networking.LocalPlayer.isInstanceOwner || Networking.LocalPlayer.isMaster);
PlayerListItem.CameraToggle.interactable = (Networking.LocalPlayer.isInstanceOwner || Networking.LocalPlayer.isMaster);
PlayerListItem.gameObject.SetActive(true);
}
else
{
PlayerListItem.gameObject.SetActive(false);
}
}
}
}