CarmenSandiego/Assets/UdonSharp/Cameras/CameraOutputPreview.cs

23 lines
345 B
C#

using UdonSharp;
using UnityEngine;
using CameraSystem;
[UdonBehaviourSyncMode(BehaviourSyncMode.Manual)]
public class CameraOutputPreview : UdonSharpBehaviour
{
[SerializeField] private GameObject _Screen;
public void CameraEnabled()
{
_Screen.SetActive(true);
}
public void CameraDisabled()
{
_Screen.SetActive(false);
}
}