1075 lines
32 KiB
C#

using UdonSharp;
using UnityEngine;
using VRC.SDK3.Data;
using VRC.SDK3.UdonNetworkCalling;
using VRC.Udon.Common.Interfaces;
using VRC.SDKBase;
using VRC.SDK3.StringLoading;
using VRC.SDK3.Components;
using VRC.Udon.Common;
public enum QuestionType
{
None,
MultipleChoice,
LightningRound,
DumpsterDive,
TheChase,
FinalRound,
Tiebreaker
}
public enum MusicEventType
{
None,
TheChase,
ThinkAboutIt,
WhereInTheWorld,
RockapellaIdent
}
public enum SFXEventType
{
None,
Ding,
Buzzer
}
[UdonBehaviourSyncMode(BehaviourSyncMode.Manual)]
public class GameManager : UdonSharpBehaviour
{
[UdonSynced] private bool _BuzzInAllowed = false;
[UdonSynced] private bool[] _PlayerBuzzInAllowed;
[UdonSynced] private int _BuzzedInPlayer = 0;
[UdonSynced] private bool _GameHasBegun = false;
[UdonSynced] private int _QuestionIndex = 0;
[UdonSynced] private int _QuestionStage = 0;
[UdonSynced] private int _QuestionCorrectResponse = 0;
private DataList _QuestionsList = new DataList();
private DataDictionary _CurrentQuestion;
private DataDictionary _FinalRoundPlayersSortedByScore = new DataDictionary();
private bool _IsBeingHeld = false;
private float _StoredJumpImpulse = 0.0f;
[SerializeField] private PlayerPodium[] _PlayerPodiums;
[UdonSynced] public VRCUrl QuestionURL;
[Header("UI")]
[SerializeField] private HostCardBetweenRoundsInterface _BetweenRoundsInterface;
[SerializeField] private HostCardMultipleChoiceInterface _MultipleChoiceInterface;
[SerializeField] private HostCardLightningRoundInterface _LightningRoundInterface;
[SerializeField] private HostCardTheChaseInterface _TheChaseInterface;
[SerializeField] private HostCardFinalRoundInterface _FinalRoundInterface;
[SerializeField] private HostPanelInterface _AdminPanelInterface;
[Header("Audio")]
[SerializeField] private AudioClip _Ding = null;
[SerializeField] private AudioClip _Buzzer = null;
[SerializeField] private AudioClip _TheChase = null;
[SerializeField] private AudioClip _ThinkAboutIt = null;
[SerializeField] private AudioClip _WhereInTheWorld = null;
[SerializeField] private AudioClip _RockapellaIdent = null;
[SerializeField] private AudioSource _MusicPlayer = null;
[SerializeField] private AudioSource _SFXPlayer = null;
void Start()
{
_PlayerBuzzInAllowed = new bool[_PlayerPodiums.Length];
ResetBuzzers();
// Download our test question.
VRCStringDownloader.LoadUrl(QuestionURL, (IUdonEventReceiver)this);
}
public override void OnPickup()
{
Networking.SetOwner(Networking.LocalPlayer, gameObject);
_StoredJumpImpulse = Networking.LocalPlayer.GetJumpImpulse();
Networking.LocalPlayer.SetJumpImpulse(0.0f);
_IsBeingHeld = true;
base.OnPickup();
}
public override void OnDrop()
{
Networking.SetOwner(Networking.InstanceOwner, gameObject);
Networking.LocalPlayer.SetJumpImpulse(_StoredJumpImpulse);
_StoredJumpImpulse = 0.0f;
_IsBeingHeld = false;
base.OnDrop();
}
public override bool OnOwnershipRequest(VRCPlayerApi RequestingPlayer, VRCPlayerApi RequestedOwner)
{
Debug.LogError(RequestingPlayer.displayName + " is requesting that " + RequestedOwner.displayName + " become the new owner of the host card. No fucking way.");
return false;
}
public override void OnOwnershipTransferred(VRCPlayerApi Player)
{
Debug.LogError("New owner is " + Player);
}
public override void InputJump(bool Value, UdonInputEventArgs Args)
{
if (Value && _IsBeingHeld)
{
_AdminPanelInterface.gameObject.SetActive(!_AdminPanelInterface.gameObject.activeSelf);
}
base.InputJump(Value, Args);
}
public override void OnStringLoadSuccess(IVRCStringDownload DownloadedString)
{
string JSONString = DownloadedString.Result;
if (VRCJson.TryDeserializeFromJson(JSONString, out DataToken JSONResult))
{
if (JSONResult.TokenType == TokenType.DataList)
{
_QuestionsList.Clear();
_QuestionIndex = 0;
for (int i = 0; i < JSONResult.DataList.Count; i++)
{
if (JSONResult.DataList[i].TokenType == TokenType.DataDictionary)
{
_QuestionsList.Add(JSONResult.DataList[i]);
}
}
if (_QuestionsList.Count == 0)
{
_BetweenRoundsInterface.HeaderUI.text =
"Unable to find any questions. Ensure the root array elements are all objects.";
return;
}
_CurrentQuestion = _QuestionsList[0].DataDictionary;
_BetweenRoundsInterface.HeaderUI.text =
"Found " + _QuestionsList.Count + " questions in this case file. Press 'Use' button to show scores.";
// Reset podiums on a successful case load
for (int i = 0; i < _PlayerPodiums.Length; i++)
{
NetworkCalling.SendCustomNetworkEvent(
(IUdonEventReceiver)_PlayerPodiums[i],
NetworkEventTarget.All,
"ResetPodium");
}
_GameHasBegun = false;
EnableInteraction("Start Game");
}
else
{
Debug.LogError("Malformed case file. Ensure the first element is an array of objects.");
}
}
}
private void NewMultipleChoiceQuestion()
{
_MultipleChoiceInterface.HeaderUI.text = QuestionTypeToString((QuestionType)((int)_CurrentQuestion["Type"].Number));
DataList ClueStrings = _CurrentQuestion["Clues"].DataList;
for (int i = 0; i < _MultipleChoiceInterface.CluesUI.Length && i < ClueStrings.Count; i++)
{
_MultipleChoiceInterface.CluesUI[i].text = ClueStrings[i].ToString();
}
DataList Choices = _CurrentQuestion["Choices"].DataList;
for (int i = 0; i < Choices.Count && i < _MultipleChoiceInterface.ChoiceUI.Length; i++)
{
_MultipleChoiceInterface.ChoiceUI[i].text = Choices[i].ToString();
}
_QuestionCorrectResponse = (int)_CurrentQuestion["Correct Response"].Number;
EnableHostCardDisplay(QuestionType.MultipleChoice);
EnableInteraction("Reveal Choice 1");
}
private void MultipleChoiceRevealChoices()
{
SendCustomEvent(nameof(MultipleChoiceRevealChoice1));
SendCustomEventDelayedSeconds(nameof(MultipleChoiceRevealChoice2), 1.25f);
SendCustomEventDelayedSeconds(nameof(MultipleChoiceRevealChoice3), 2.5f);
}
public void MultipleChoiceRevealChoice1()
{
_MultipleChoiceInterface.ChoiceButtonImages[0].color = (_QuestionCorrectResponse == 1) ? Color.green : Color.red;
SendCustomNetworkEvent(NetworkEventTarget.All, nameof(PlaySFXAtPitch), SFXEventType.Ding, As5);
EnableInteraction("Reveal Choice 2");
}
public void MultipleChoiceRevealChoice2()
{
_MultipleChoiceInterface.ChoiceButtonImages[1].color = (_QuestionCorrectResponse == 2) ? Color.green : Color.red;
SendCustomNetworkEvent(NetworkEventTarget.All, nameof(PlaySFXAtPitch), SFXEventType.Ding, C6);
EnableInteraction("Reveal Choice 3");
}
public void MultipleChoiceRevealChoice3()
{
_MultipleChoiceInterface.ChoiceButtonImages[2].color = (_QuestionCorrectResponse == 3) ? Color.green : Color.red;
DataList Choices = _CurrentQuestion["Choices"].DataList;
EnableChoiceCards();
// Complex per-podium randomiser, to prevent peeking
Random.InitState(Networking.GetServerTimeInMilliseconds());
for (int i = 0; i < _PlayerPodiums.Length; i++)
{
int[] Indices = { 0, 1, 2 };
int[] ChoiceOrder = { -1, -1, -1 };
int Choice1Index = Indices[Random.Range(0, 3)];
ChoiceOrder[0] = Choice1Index;
Indices[Choice1Index] = -1;
int Choice2Index = -1;
while (Choice2Index == -1) { Choice2Index = Indices[Random.Range(0, 3)]; }
ChoiceOrder[1] = Choice2Index;
Indices[Choice2Index] = -1;
int Choice3Index = -1;
while (Choice3Index == -1) { Choice3Index = Indices[Random.Range(0, 3)]; }
ChoiceOrder[2] = Choice3Index;
Indices[Choice3Index] = -1;
string[] ChoiceStrings = { Choices[0].ToString(), Choices[1].ToString(), Choices[2].ToString() };
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_PlayerPodiums[i], NetworkEventTarget.All, "SetCardChoices", ChoiceStrings, ChoiceOrder);
}
SendCustomNetworkEvent(NetworkEventTarget.All, nameof(PlaySFXAtPitch), SFXEventType.Ding, D6);
EnableInteraction("Lock Answers");
}
private void MultipleChoiceLockAnswers()
{
for (int i = 0; i < _PlayerPodiums.Length; i++)
{
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_PlayerPodiums[i], NetworkEventTarget.All, "LockInChoice");
}
_MultipleChoiceInterface.HeaderUI.text = "LOCKED IN";
for (int i = 0; i < _MultipleChoiceInterface.CluesUI.Length; i++)
{
_MultipleChoiceInterface.CluesUI[i].text = "";
}
for (int i = 0; i < _MultipleChoiceInterface.ChoiceUI.Length; i++)
{
if (i != (_QuestionCorrectResponse - 1))
{
_MultipleChoiceInterface.ChoiceUI[i].text = "";
}
}
EnableInteraction("Reveal Answers And Assign Points");
}
private void MultipleChoiceRevealAnswersAndAssignPoints()
{
_MultipleChoiceInterface.HeaderUI.text = "ANSWER REVEALED";
for (int i = 0; i < _PlayerPodiums.Length; i++)
{
NetworkCalling.SendCustomNetworkEvent(
(IUdonEventReceiver)_PlayerPodiums[i],
NetworkEventTarget.All,
"VerifyMultipleChoiceResponse", _QuestionCorrectResponse);
}
EnableInteraction("Next Question");
}
private void BeginLightningRound()
{
_LightningRoundInterface.HeaderUI.text = QuestionTypeToString((QuestionType)((int)_CurrentQuestion["Type"].Number)) + " | " + _CurrentQuestion["Location"].ToString();
_LightningRoundInterface.QuestionUI.text = "";
for (int i = 0; i < _LightningRoundInterface.ChoiceUI.Length && i < _LightningRoundInterface.ChoiceButtons.Length; i++)
{
_LightningRoundInterface.ChoiceUI[i].text = "";
}
EnableHostCardDisplay(QuestionType.LightningRound);
EnableBuzzers();
EnableInteraction("Next Question");
}
private void NewLightningRoundQuestion(int Question)
{
DataDictionary CurrentQuestion = _CurrentQuestion["Questions"].DataList[Question - 1].DataDictionary;
_LightningRoundInterface.QuestionUI.text = CurrentQuestion["Question"].ToString();
DataList Choices = CurrentQuestion["Choices"].DataList;
for (int i = 0; i < Choices.Count && i < _LightningRoundInterface.ChoiceUI.Length; i++)
{
_LightningRoundInterface.ChoiceUI[i].text = Choices[i].ToString();
}
_QuestionCorrectResponse = (int)CurrentQuestion["Correct Response"].Number;
for (int i = 0; i < _LightningRoundInterface.ChoiceButtons.Length && i < _LightningRoundInterface.ChoiceButtonImages.Length; i++)
{
_LightningRoundInterface.ChoiceButtonImages[i].color = (_QuestionCorrectResponse == (i + 1)) ? Color.green : Color.red;
_LightningRoundInterface.ChoiceButtons[i].interactable = true;
}
_LightningRoundInterface.OtherButton.interactable = true;
EnableBuzzInPeriodForAllPlayers();
}
private void LightningRoundCheckAnswer(int Answer)
{
if (_QuestionCorrectResponse == Answer)
{
for (int i = 0; i < _LightningRoundInterface.ChoiceButtons.Length; i++)
{
_LightningRoundInterface.ChoiceButtons[i].interactable = false;
}
_LightningRoundInterface.OtherButton.interactable = false;
int PodiumIndex = _BuzzedInPlayer - 1;
if (PodiumIndex >= 0 && PodiumIndex < _PlayerPodiums.Length)
{
NetworkCalling.SendCustomNetworkEvent(
(IUdonEventReceiver)_PlayerPodiums[PodiumIndex],
NetworkEventTarget.All,
"IncreaseScoreBy5");
}
EndBuzzInPeriod();
EnableInteraction("Next Question");
}
else
{
WaitForBuzzInsWithoutLastPlayer();
}
}
public void LightningRoundCheckAnswer1()
{
LightningRoundCheckAnswer(1);
}
public void LightningRoundCheckAnswer2()
{
LightningRoundCheckAnswer(2);
}
public void LightningRoundCheckAnswer3()
{
LightningRoundCheckAnswer(3);
}
public void LightningRoundOtherOptionChosen()
{
WaitForBuzzInsWithoutLastPlayer();
}
private void BeginTheChase()
{
_TheChaseInterface.HeaderUI.text = QuestionTypeToString((QuestionType)((int)_CurrentQuestion["Type"].Number));
_TheChaseInterface.ClueUI.text = "";
for (int i = 0; i < _TheChaseInterface.ChoiceUI.Length && i < _TheChaseInterface.ChoiceButtons.Length; i++)
{
_TheChaseInterface.ChoiceUI[i].text = "";
}
EnableHostCardDisplay(QuestionType.TheChase);
EnableBuzzers();
EnableInteraction("Next Question");
}
private void NewTheChaseClue(int Clue)
{
DataDictionary CurrentClue = _CurrentQuestion["Clues"].DataList[Clue - 1].DataDictionary;
_TheChaseInterface.ClueUI.text = CurrentClue["Clue"].ToString();
DataList Choices = CurrentClue["Choices"].DataList;
for (int i = 0; i < Choices.Count && i < _TheChaseInterface.ChoiceUI.Length; i++)
{
_TheChaseInterface.ChoiceUI[i].text = Choices[i].ToString();
}
_TheChaseInterface.OtherButton.interactable = true;
_QuestionCorrectResponse = (int)CurrentClue["Correct Response"].Number;
for (int i = 0; i < _TheChaseInterface.ChoiceButtons.Length && i < _TheChaseInterface.ChoiceButtonImages.Length; i++)
{
_TheChaseInterface.ChoiceButtonImages[i].color = (_QuestionCorrectResponse == (i + 1)) ? Color.green : Color.red;
_TheChaseInterface.ChoiceButtons[i].interactable = true;
}
EnableBuzzInPeriodForAllPlayers();
}
private void TheChaseCheckAnswer(int Answer)
{
TheChaseEndClue();
if (_QuestionCorrectResponse == Answer)
{
int PodiumIndex = _BuzzedInPlayer - 1;
if (PodiumIndex >= 0 && PodiumIndex < _PlayerPodiums.Length)
{
NetworkCalling.SendCustomNetworkEvent(
(IUdonEventReceiver)_PlayerPodiums[PodiumIndex],
NetworkEventTarget.All,
"IncreaseScoreBy5");
}
}
}
public void TheChaseCheckAnswer1()
{
TheChaseCheckAnswer(1);
}
public void TheChaseCheckAnswer2()
{
TheChaseCheckAnswer(2);
}
public void TheChaseCheckAnswer3()
{
TheChaseCheckAnswer(3);
}
public void TheChaseEndClue()
{
for (int i = 0; i < _TheChaseInterface.ChoiceButtons.Length; i++)
{
_TheChaseInterface.ChoiceButtons[i].interactable = false;
}
_TheChaseInterface.OtherButton.interactable = false;
EndBuzzInPeriod();
EnableInteraction("Next Question");
}
private void BeginFinalRound()
{
_FinalRoundInterface.HeaderUI.text = QuestionTypeToString((QuestionType)((int)_CurrentQuestion["Type"].Number)) + " | Showing Map Preview";
DataList ClueStrings = _CurrentQuestion["Clues"].DataList;
for (int i = 0; i < _FinalRoundInterface.CluesUI.Length && i < ClueStrings.Count; i++)
{
_FinalRoundInterface.CluesUI[i].text = ClueStrings[i].ToString();
}
DataList Choices = _CurrentQuestion["Choices"].DataList;
for (int i = 0; i < Choices.Count && i < _FinalRoundInterface.ChoiceUI.Length; i++)
{
_FinalRoundInterface.ChoiceUI[i].text = Choices[i].ToString();
}
_QuestionCorrectResponse = (int)_CurrentQuestion["Correct Response"].Number;
EnableHostCardDisplay(QuestionType.FinalRound);
EnableInteraction("Think About It");
}
private void PlayThinkingMusic()
{
EnableHostCardDisplay(QuestionType.None);
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)this, NetworkEventTarget.All, nameof(PlayMusic), MusicEventType.ThinkAboutIt);
SendCustomEventDelayedSeconds(nameof(CountdownFinished), 15.0f);
}
public void CountdownFinished()
{
EnableHostCardDisplay(QuestionType.FinalRound);
EnableInteraction("Reveal Choice 1");
}
private void FinalRoundRevealChoices()
{
SendCustomEvent(nameof(FinalRoundRevealChoice1));
SendCustomEventDelayedSeconds(nameof(FinalRoundRevealChoice2), 1.25f);
SendCustomEventDelayedSeconds(nameof(FinalRoundRevealChoice3), 2.5f);
}
public void FinalRoundRevealChoice1()
{
_FinalRoundInterface.ChoiceButtonImages[0].color = (_QuestionCorrectResponse == 1) ? Color.green : Color.red;
SendCustomNetworkEvent(NetworkEventTarget.All, nameof(PlaySFXAtPitch), SFXEventType.Ding, As5);
EnableInteraction("Reveal Choice 2");
}
public void FinalRoundRevealChoice2()
{
_FinalRoundInterface.ChoiceButtonImages[1].color = (_QuestionCorrectResponse == 2) ? Color.green : Color.red;
SendCustomNetworkEvent(NetworkEventTarget.All, nameof(PlaySFXAtPitch), SFXEventType.Ding, C6);
EnableInteraction("Reveal Choice 3");
}
public void FinalRoundRevealChoice3()
{
_FinalRoundInterface.ChoiceButtonImages[2].color = (_QuestionCorrectResponse == 3) ? Color.green : Color.red;
DataList Choices = _CurrentQuestion["Choices"].DataList;
EnableChoiceCards();
// Complex per-podium randomiser, to prevent peeking
Random.InitState(Networking.GetServerTimeInMilliseconds());
for (int i = 0; i < _PlayerPodiums.Length; i++)
{
int[] Indices = { 0, 1, 2 };
int[] ChoiceOrder = { -1, -1, -1 };
int Choice1Index = Indices[Random.Range(0, 3)];
ChoiceOrder[0] = Choice1Index;
Indices[Choice1Index] = -1;
int Choice2Index = -1;
while (Choice2Index == -1) { Choice2Index = Indices[Random.Range(0, 3)]; }
ChoiceOrder[1] = Choice2Index;
Indices[Choice2Index] = -1;
int Choice3Index = -1;
while (Choice3Index == -1) { Choice3Index = Indices[Random.Range(0, 3)]; }
ChoiceOrder[2] = Choice3Index;
Indices[Choice3Index] = -1;
string[] ChoiceStrings = { Choices[0].ToString(), Choices[1].ToString(), Choices[2].ToString() };
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_PlayerPodiums[i], NetworkEventTarget.All, "SetCardChoices", ChoiceStrings, ChoiceOrder);
}
SendCustomNetworkEvent(NetworkEventTarget.All, nameof(PlaySFXAtPitch), SFXEventType.Ding, D6);
EnableInteraction("Lock Answers");
}
private void FinalRoundLockAnswers()
{
for (int i = 0; i < _PlayerPodiums.Length; i++)
{
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_PlayerPodiums[i], NetworkEventTarget.All, "LockInChoice");
}
_FinalRoundInterface.HeaderUI.text = "LOCKED IN";
for (int i = 0; i < _FinalRoundInterface.CluesUI.Length; i++)
{
_FinalRoundInterface.CluesUI[i].text = "";
}
for (int i = 0; i < _FinalRoundInterface.ChoiceUI.Length; i++)
{
if (i != (_QuestionCorrectResponse - 1))
{
_FinalRoundInterface.ChoiceUI[i].text = "";
}
}
SortPlayersByScore();
EnableInteraction("Reveal Answers And Assign Points");
}
private void SortPlayersByScore()
{
int NumberOfPodiums = _PlayerPodiums.Length;
int SizeOfSorter = (NumberOfPodiums * 2) - 1;
int[] PlayerSorter = new int[SizeOfSorter];
int[] ScoreSorter = new int[SizeOfSorter];
for (int i = 0; i < SizeOfSorter; i++)
{
ScoreSorter[i] = int.MaxValue;
PlayerSorter[i] = 0;
}
int SorterCentre = NumberOfPodiums - 1;
PlayerSorter[SorterCentre] = 1;
ScoreSorter[SorterCentre] = _PlayerPodiums[0].PlayerScore;
for (int i = 1; i < NumberOfPodiums; i++)
{
if (_PlayerPodiums[i].PlayerScore < ScoreSorter[SorterCentre - (i - 1)])
{
ScoreSorter[SorterCentre - i] = _PlayerPodiums[i].PlayerScore;
PlayerSorter[SorterCentre - i] = (i + 1);
}
else
{
ScoreSorter[SorterCentre + i] = _PlayerPodiums[i].PlayerScore;
PlayerSorter[SorterCentre + i] = (i + 1);
}
}
for (int i = 0; i < SizeOfSorter; i++)
{
if (ScoreSorter[i] < int.MaxValue)
{
_FinalRoundPlayersSortedByScore[PlayerSorter[i].ToString()] = ScoreSorter[i];
}
}
for (int i = 0; i < _FinalRoundPlayersSortedByScore.Count; i++)
{
Debug.LogWarning("Player " + _FinalRoundPlayersSortedByScore.GetKeys()[i] + " has a score of " + _FinalRoundPlayersSortedByScore[_FinalRoundPlayersSortedByScore.GetKeys()[i]]);
}
}
private void FinalRoundAssignPointsToLowestScoringPlayer()
{
_FinalRoundInterface.HeaderUI.text = "ANSWER REVEALED";
int LowestScore = int.MaxValue;
int LowestScoringPlayer = -1;
for (int i = 0; i < _PlayerPodiums.Length; i++)
{
if (_PlayerPodiums[i].PlayerScore < LowestScore)
{
LowestScore = _PlayerPodiums[i].PlayerScore;
LowestScoringPlayer = i;
}
}
EnableInteraction("End Round");
}
private void FinalRoundAssignPointsToMiddleScoringPlayer()
{
_FinalRoundInterface.HeaderUI.text = "ANSWER REVEALED";
for (int i = 0; i < _PlayerPodiums.Length; i++)
{
}
EnableInteraction("End Round");
}
private void FinalRoundAssignPointsToHighestScoringPlayer()
{
_FinalRoundInterface.HeaderUI.text = "ANSWER REVEALED";
for (int i = 0; i < _PlayerPodiums.Length; i++)
{
}
EnableInteraction("End Round");
}
private void AdvanceToNextQuestion()
{
DisableChoiceCards();
DisableBuzzers();
_QuestionIndex++;
if (_QuestionIndex >= _QuestionsList.Count)
{
_BetweenRoundsInterface.HeaderUI.text = "No More Questions";
EnableHostCardDisplay(QuestionType.None);
DisableInteraction();
return;
}
_CurrentQuestion = _QuestionsList[_QuestionIndex].DataDictionary;
_QuestionStage = 0;
// Again, why does this work, but not just casting to an enum?
_BetweenRoundsInterface.HeaderUI.text = "Upcoming Question: " + QuestionTypeToString((QuestionType)((int)_CurrentQuestion["Type"].Number));
EnableHostCardDisplay(QuestionType.None);
ResetMultipleChoiceInterface();
EnableInteraction("Show Next Question");
}
private void ResetMultipleChoiceInterface()
{
_MultipleChoiceInterface.HeaderUI.text = "";
for (int i = 0; i < _MultipleChoiceInterface.CluesUI.Length; i++)
{
_MultipleChoiceInterface.CluesUI[i].text = "";
}
for (int i = 0; i < _MultipleChoiceInterface.ChoiceButtonImages.Length; i++)
{
_MultipleChoiceInterface.ChoiceButtonImages[i].color = Color.white;
}
for (int i = 0; i < _MultipleChoiceInterface.ChoiceUI.Length; i++)
{
_MultipleChoiceInterface.ChoiceUI[i].text = "";
}
}
private void EnableChoiceCards()
{
for (int i = 0; i < _PlayerPodiums.Length; i++)
{
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_PlayerPodiums[i], NetworkEventTarget.All, "EnableChoiceCards", true);
}
}
private void DisableChoiceCards()
{
for (int i = 0; i < _PlayerPodiums.Length; i++)
{
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_PlayerPodiums[i], NetworkEventTarget.All, "EnableChoiceCards", false);
}
}
public void EnableBuzzers()
{
for (int i = 0; i < _PlayerPodiums.Length; i++)
{
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_PlayerPodiums[i], NetworkEventTarget.All, "EnableBuzzer", true);
}
}
public void DisableBuzzers()
{
for (int i = 0; i < _PlayerPodiums.Length; i++)
{
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_PlayerPodiums[i], NetworkEventTarget.All, "EnableBuzzer", false);
}
}
public void EnableBuzzInPeriodForAllPlayers()
{
_BuzzInAllowed = true;
ResetBuzzers();
}
public void WaitForBuzzInsWithoutLastPlayer() {
_BuzzInAllowed = true;
int PodiumIndex = _BuzzedInPlayer - 1;
if (PodiumIndex >= 0 && PodiumIndex < _PlayerPodiums.Length)
{
NetworkCalling.SendCustomNetworkEvent(
(IUdonEventReceiver)_PlayerPodiums[_BuzzedInPlayer - 1],
NetworkEventTarget.All,
"EnableBuzzInEffect", false);
_BuzzedInPlayer = -1;
RequestSerialization();
}
}
[NetworkCallable]
public void PlayerBuzzedIn(int PlayerNumber)
{
int PlayerIndex = PlayerNumber - 1;
if (!_BuzzInAllowed || !_PlayerBuzzInAllowed[PlayerIndex]) { return; }
// Prevent new buzz-ins and store which player is currently buzzed in.
_BuzzInAllowed = false;
_PlayerBuzzInAllowed[PlayerIndex] = false;
_BuzzedInPlayer = PlayerNumber;
RequestSerialization();
NetworkCalling.SendCustomNetworkEvent(
(IUdonEventReceiver)_PlayerPodiums[PlayerIndex],
NetworkEventTarget.All,
"EnableBuzzInEffect", true);
// Play the buzzer sound globally.
SendCustomNetworkEvent(NetworkEventTarget.All, nameof(PlaySFX), SFXEventType.Buzzer);
}
public void EndBuzzInPeriod()
{
_BuzzInAllowed = false;
ResetBuzzers();
}
public void ResetBuzzers()
{
for (int i = 0; i < _PlayerPodiums.Length; i++) {
_PlayerBuzzInAllowed[i] = true;
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_PlayerPodiums[i], NetworkEventTarget.All, "EnableBuzzInEffect", false);
}
_BuzzedInPlayer = -1;
}
private void AdvanceQuestion()
{
// Disable interaction until we unlock it again later.
DisableInteraction();
_QuestionStage++;
// TO-DO: Ask someone at either Microsoft or VRChat why the VM crashes if you cast an int
// to an enum in a switch parameter, but not if you cast an enum to an int in a case
// statement. I'm starting to wonder if either C# or U# are just fucking terrible
// languages. C++ figured this problem out in at least 1985, and it turns out the proper
// solution was "it's not a problem, it's two numbers, they're the same fucking thing".
switch ((int)_CurrentQuestion["Type"].Number)
{
case (int)QuestionType.MultipleChoice: AdvanceMultipleChoiceStage(); break;
case (int)QuestionType.LightningRound: AdvanceLightningRoundQuestion(); break;
case (int)QuestionType.TheChase: AdvanceTheChase(); break;
case (int)QuestionType.FinalRound: AdvanceFinalRound(); break;
}
RequestSerialization();
}
private void AdvanceMultipleChoiceStage()
{
switch(_QuestionStage)
{
case 1: NewMultipleChoiceQuestion(); break;
case 2: MultipleChoiceRevealChoice1(); break;
case 3: MultipleChoiceRevealChoice2(); break;
case 4: MultipleChoiceRevealChoice3(); break;
case 5: MultipleChoiceLockAnswers(); break;
case 6: MultipleChoiceRevealAnswersAndAssignPoints(); break;
case 7: AdvanceToNextQuestion(); break;
default: break;
}
}
private void AdvanceLightningRoundQuestion()
{
switch(_QuestionStage)
{
case 1: BeginLightningRound(); break;
case 2: NewLightningRoundQuestion(1); break;
case 3: NewLightningRoundQuestion(2); break;
case 4: NewLightningRoundQuestion(3); break;
case 5: AdvanceToNextQuestion(); break;
default: break;
}
}
private void AdvanceTheChase()
{
switch(_QuestionStage)
{
case 1: BeginTheChase(); break;
case 2: NewTheChaseClue(1); break;
case 3: NewTheChaseClue(2); break;
case 4: NewTheChaseClue(3); break;
case 5: NewTheChaseClue(4); break;
case 6: NewTheChaseClue(5); break;
case 7: AdvanceToNextQuestion(); break;
default: break;
}
}
private void AdvanceFinalRound()
{
switch (_QuestionStage)
{
case 1: BeginFinalRound(); break;
case 2: PlayThinkingMusic(); break;
case 3: FinalRoundRevealChoice1(); break;
case 4: FinalRoundRevealChoice2(); break;
case 5: FinalRoundRevealChoice3(); break;
case 6: FinalRoundLockAnswers(); break;
case 7: FinalRoundAssignPointsToLowestScoringPlayer(); break;
case 8: FinalRoundAssignPointsToMiddleScoringPlayer(); break;
case 9: FinalRoundAssignPointsToHighestScoringPlayer(); break;
case 10: AdvanceToNextQuestion(); break;
default: break;
}
}
[NetworkCallable]
public void PlayMusic(MusicEventType MusicEvent)
{
_MusicPlayer.Stop();
switch (MusicEvent)
{
case MusicEventType.TheChase: _MusicPlayer.clip = _TheChase; break;
case MusicEventType.ThinkAboutIt: _MusicPlayer.clip = _ThinkAboutIt; break;
case MusicEventType.WhereInTheWorld: _MusicPlayer.clip = _WhereInTheWorld; break;
case MusicEventType.RockapellaIdent: _MusicPlayer.clip = _RockapellaIdent; break;
default: _MusicPlayer.clip = null; break;
}
if (_MusicPlayer.clip != null)
_MusicPlayer.Play();
}
[NetworkCallable]
public void PlaySFX(SFXEventType SFXEvent)
{
PlaySFXInternal(SFXEvent);
}
[NetworkCallable]
public void PlaySFXAtPitch(SFXEventType SFXEvent, float Pitch)
{
PlaySFXInternal(SFXEvent, Pitch);
}
private void PlaySFXInternal(SFXEventType SFXEvent, float Pitch = 1.0f)
{
_SFXPlayer.Stop();
switch (SFXEvent)
{
case SFXEventType.Ding: _SFXPlayer.clip = _Ding; break;
case SFXEventType.Buzzer: _SFXPlayer.clip = _Buzzer; break;
default: _SFXPlayer.clip = null; break;
}
if (_SFXPlayer.clip != null)
_SFXPlayer.pitch = Pitch;
_SFXPlayer.Play();
}
public override void OnPickupUseDown()
{
if (IsInteractionDisabled()) { return; }
if (!_GameHasBegun)
{
for (int i = 0; i < _PlayerPodiums.Length; i++)
{
NetworkCalling.SendCustomNetworkEvent(
(IUdonEventReceiver)_PlayerPodiums[i],
NetworkEventTarget.All,
"DisplayScore");
}
SendCustomNetworkEvent(NetworkEventTarget.All, nameof(PlaySFXAtPitch), SFXEventType.Ding, D6);
_BetweenRoundsInterface.HeaderUI.text = "Upcoming Question: " + QuestionTypeToString((QuestionType)((int)_CurrentQuestion["Type"].Number));
EnableHostCardDisplay(QuestionType.None);
_GameHasBegun = true;
return;
}
AdvanceQuestion();
base.OnPickupUseDown();
}
private void EnableHostCardDisplay(QuestionType Type)
{
_BetweenRoundsInterface.gameObject.SetActive(false);
_MultipleChoiceInterface.gameObject.SetActive(false);
_LightningRoundInterface.gameObject.SetActive(false);
_TheChaseInterface.gameObject.SetActive(false);
_FinalRoundInterface.gameObject.SetActive(false);
switch (Type)
{
case QuestionType.None:
_BetweenRoundsInterface.gameObject.SetActive(true);
break;
case QuestionType.MultipleChoice:
_MultipleChoiceInterface.gameObject.SetActive(true);
break;
case QuestionType.LightningRound:
_LightningRoundInterface.gameObject.SetActive(true);
break;
case QuestionType.DumpsterDive: break;
case QuestionType.TheChase:
_TheChaseInterface.gameObject.SetActive(true);
break;
case QuestionType.FinalRound:
_FinalRoundInterface.gameObject.SetActive(true);
break;
case QuestionType.Tiebreaker:
default:
break;
}
}
private void EnableInteraction(string InteractionText = "Advance")
{
DisableInteractive = false;
VRCPickup Pickup = GetComponent<VRCPickup>();
if (Pickup != null)
{
Pickup.UseText = InteractionText;
}
}
private void DisableInteraction()
{
DisableInteractive = true;
}
private bool IsInteractionDisabled()
{
return DisableInteractive;
}
private string QuestionTypeToString(QuestionType Type)
{
switch((int)Type)
{
case (int)QuestionType.None: return "None";
case (int)QuestionType.MultipleChoice: return "Standard Round";
case (int)QuestionType.LightningRound: return "Lightning Round";
case (int)QuestionType.DumpsterDive: return "Dumpster Dive";
case (int)QuestionType.TheChase: return "The Chase";
case (int)QuestionType.FinalRound: return "Final Round";
case (int)QuestionType.Tiebreaker: return "Tiebreaker";
default: return "[[ERROR]]";
}
}
// A messy group of variables that are used for pitch correction of sound effects
// Since Udon doesn't support accessing public static values in structs, we're doing it here
// As5 = 932.33 Hz, PitchShift = TargetNoteFreq / As5Freq
private const float As4 = 0.49999463709201677517617152724894f;
private const float B4 = 0.52972659895101519848122445915073f;
private const float C5 = 0.56122832044447781364967339890382f;
private const float Cs5 = 0.5946070597320691171580878015295f;
private const float D5 = 0.62995934915748715583538017654693f;
private const float Ds5 = 0.66741389851232932545343386998166f;
private const float E5 = 0.70709941758819302178413222785923f;
private const float F5 = 0.74915534199264209024701554170734f;
private const float Fs5 = 0.79369965570130747696631021204938f;
private const float G5 = 0.84089324595368592665687042141731f;
private const float Gs5 = 0.89089699998927418403355035234305f;
private const float A5 = 0.94387180504756899381120418735855f;
private const float As5 = 1.0f;
private const float B5 = 1.0594639237179968466101058638036f;
private const float C6 = 1.1224566408889556272993467978076f;
private const float Cs6 = 1.1892033936481717846685186575569f;
private const float D6 = 1.2599186983149743116707603530939f;
private const float Ds6 = 1.3348385228406251005545246854654f;
private const float E6 = 1.4142095609923524932159214012206f;
private const float F6 = 1.4982999581693177308463741379125f;
private const float Fs6 = 1.5873993114026149539326204240988f;
private const float G6 = 1.6817864919073718533137408428346f;
private const float Gs6 = 1.7817939999785483680671007046861f;
private const float A6 = 1.8877436100951379876224083747171f;
private const float As6 = 2.0f;
private const float B6 = 2.1183486533738054122467366704922f;
private const float C7 = 2.2449132817779112545986935956153f;
private const float Cs7 = 2.3784067872963435693370373151137f;
}