Logo
Explore Help
Register Sign In
ActualHorse/CarmenSandiego
1
0
Fork 0
You've already forked CarmenSandiego
Code Issues 8 Pull Requests Actions Packages Projects Releases Wiki Activity
CarmenSandiego/Assets/UdonSharp/Overlay
History
Jamie Greunbaum bd2b80e9f9 - Added a placeholder jail call camera overlay.
- Tile floors and pedestals now have double-sided GI, making lightmaps cleaner.
- Removed unnecessary collision from the location board.
- Camera overlays now all default to inactive and zero scale.
2026-05-07 02:45:09 -04:00
..
CameraOverlay.asset
- Added a placeholder jail call camera overlay.
2026-05-07 02:45:09 -04:00
CameraOverlay.asset.meta
- Changed TimerOverlay to CameraOverlay and genericised it a bit.
2026-03-24 00:18:09 -04:00
CameraOverlay.cs
- Added a placeholder jail call camera overlay.
2026-05-07 02:45:09 -04:00
CameraOverlay.cs.meta
- Changed TimerOverlay to CameraOverlay and genericised it a bit.
2026-03-24 00:18:09 -04:00
TimerDisplay.asset
- Changed TimerOverlay to CameraOverlay and genericised it a bit.
2026-03-24 00:18:09 -04:00
TimerDisplay.asset.meta
- Changed TimerOverlay to CameraOverlay and genericised it a bit.
2026-03-24 00:18:09 -04:00
TimerDisplay.cs
- Changed TimerOverlay to CameraOverlay and genericised it a bit.
2026-03-24 00:18:09 -04:00
TimerDisplay.cs.meta
- Changed TimerOverlay to CameraOverlay and genericised it a bit.
2026-03-24 00:18:09 -04:00
Powered by Gitea Version: 1.23.6 Page: 45ms Template repo/home: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API