459 lines
13 KiB
C#

using UdonSharp;
using UnityEngine;
using UnityEngine.Video;
using VRC.SDK3.Data;
using VRC.SDK3.UdonNetworkCalling;
using VRC.SDKBase;
using VRC.Udon.Common.Interfaces;
public enum PanelType
{
Empty,
Loot,
Warrant,
Crook
}
[UdonBehaviourSyncMode(BehaviourSyncMode.Manual)]
public class GameManagerRound2 : GameManagerBase
{
[Space]
[SerializeField] private Modem _Modem;
[SerializeField] private ArrivalDisplay _ArrivalDisplay;
[SerializeField] private LocationBoard _LocationBoard;
[SerializeField] private JailChain _JailChain;
[SerializeField] private JailPhone _JailPhone;
[SerializeField] private RandomVideoPlayer _JailPlayer;
[UdonSynced, FieldChangeCallback(nameof(Location))] private string _Location = "";
[UdonSynced] private string[] _Landmarks;
[UdonSynced] private int _StageIndex = 0;
[UdonSynced] private int _CurrentPlayerCounter = 0;
[UdonSynced] private string[] _Players = new string[2];
private readonly Color COLOR_STANDARD = new Color(0.78431f, 0.78431f, 0.78431f);
private readonly Color COLOR_RED = new Color(0.78431f, 0.0f, 0.0f);
private readonly Color COLOR_YELLOW = new Color(0.78431f, 0.78431f, 0.0f);
private readonly Color COLOR_GREEN = new Color(0.0f, 0.78431f, 0.0f);
public override void InitialiseGameMode()
{
_StageIndex = 0;
_CurrentPlayerCounter = 0;
VRCPlayerApi Owner = Networking.GetOwner(gameObject);
SetOwnershipOfObjects(Owner);
InitialiseLocationBoard();
_LocationBoard.SetLootImageURL(_CaseManager.GetLootImage());
_JailChain.Initialise();
_JailPhone.Initialise();
_JailPlayer.PlayVideo = false;
RequestSerialization();
base.InitialiseGameMode();
}
private void InitialiseLocationBoard()
{
_LocationBoard.RandomiseLocations();
_LocationBoard.RandomiseMaterials();
LocationBoardReset();
}
public override void SetOwnershipOfObjects(VRCPlayerApi NewOwner)
{
Networking.SetOwner(NewOwner, _Modem.gameObject);
Networking.SetOwner(NewOwner, _ArrivalDisplay.gameObject);
Networking.SetOwner(NewOwner, _LocationBoard.gameObject);
Networking.SetOwner(NewOwner, _JailChain.gameObject);
Networking.SetOwner(NewOwner, _JailPhone.gameObject);
base.SetOwnershipOfObjects(NewOwner);
}
public override void LoadQuestionData(DataToken Data)
{
DataDictionary LandmarkDictionary = Data.DataDictionary;
if (LandmarkDictionary.ContainsKey("Location") && LandmarkDictionary.ContainsKey("Landmarks"))
{
if (LandmarkDictionary["Landmarks"].TokenType == TokenType.DataList && LandmarkDictionary["Landmarks"].DataList.Count >= 15)
{
DataList LandmarksList = LandmarkDictionary["Landmarks"].DataList;
string[] NewLandmarks = new string[LandmarksList.Count];
for (int i = 0; i < LandmarksList.Count; i++)
{
if (LandmarksList[i].TokenType == TokenType.DataDictionary)
{
DataDictionary LandmarkEntry = LandmarksList[i].DataDictionary;
if (LandmarkEntry.ContainsKey("Landmark"))
{
NewLandmarks[i] = LandmarkEntry["Landmark"].String;
}
else
{
Debug.LogError("Malformed landmark entry. Ensure the 'Landmark' key exists.");
}
}
else
{
Debug.LogError("Malformed landmark entry. Ensure each landmark is a dictionary containing a 'Landmark' key.");
}
}
Location = LandmarkDictionary["Location"].String;
_Landmarks = NewLandmarks;
_LocationBoard.SendCustomNetworkEvent(NetworkEventTarget.All, "PopulateLandmarks", NewLandmarks);
LocationBoardReset();
RequestSerialization();
}
else
{
Debug.LogError("Malformed landmark data. Ensure there is a list of at least 15 landmarks.");
}
}
else
{
Debug.LogError("Malformed round data. Ensure Round 2 contains 'Location' and 'Landmark' keys.");
}
EnableInteraction("Start Game");
}
private void DisplayBriefing()
{
HostCardRecoverTheLootExplainerInterface RecoverTheLootInterface =
(HostCardRecoverTheLootExplainerInterface)GetHostCardInterface(RoundSegmentType.RecoverTheLootExplainer);
RecoverTheLootInterface.HeaderUI.text = RoundSegmentTypeToString(RoundSegmentType.RecoverTheLootExplainer);
RecoverTheLootInterface.ExplainerUI.text = RecoverTheLootInterface.ExplainerUI.text
.Replace("[[LOOT]]", _CaseManager.GetLoot())
.Replace("[[CROOK]]", _CaseManager.GetCrookName());
_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All, "FadeOutMusic");
_Modem.gameObject.SetActive(false);
EnableInteraction("Begin Round");
}
private void BeginRound()
{
_Players = _CaseManager.GetCurrentWinningPlayers();
if (_Players == null || _Players.Length != 2)
{
_Players = new string[2];
_Players[0] = Networking.GetOwner(gameObject).displayName;
_Players[1] = _Players[0];
}
HostCardRecoverTheLootInterface RecoverTheLootInterface =
(HostCardRecoverTheLootInterface)GetHostCardInterface(RoundSegmentType.RecoverTheLoot);
RecoverTheLootInterface.SetComment(_Players[_CurrentPlayerCounter % _Players.Length] + ", you're up first.", COLOR_STANDARD);
RecoverTheLootInterface.EnableAllPanelButtons(true);
for (int i = 0; i < _Landmarks.Length; i++)
{
RecoverTheLootInterface.AddLandmarkName(i, _Landmarks[i]);
}
_JailPlayer.VideoIndex = (int)_CaseManager.GetCrook();
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_AudioManager, NetworkEventTarget.All,
"PlayMusicLoop", MusicEventType.RecoverTheLoot);
}
public void OnTheRightTrack()
{
HostCardRecoverTheLootInterface Interface =
(HostCardRecoverTheLootInterface)GetHostCardInterface(RoundSegmentType.RecoverTheLoot);
Interface.SetComment("On the right track. You get a free turn.", COLOR_GREEN);
}
public void AlmostThere()
{
HostCardRecoverTheLootInterface Interface =
(HostCardRecoverTheLootInterface)GetHostCardInterface(RoundSegmentType.RecoverTheLoot);
Interface.SetComment("Almost got it. Another free turn.", COLOR_YELLOW);
}
public void OutOfOrder(PanelType Type)
{
HostCardRecoverTheLootInterface Interface =
(HostCardRecoverTheLootInterface)GetHostCardInterface(RoundSegmentType.RecoverTheLoot);
string PanelToken = "";
switch (Type)
{
case PanelType.Loot:
PanelToken = _CaseManager.GetLoot();
break;
case PanelType.Warrant:
PanelToken = "the warrant";
break;
case PanelType.Crook:
PanelToken = _CaseManager.GetAccusedCrook();
break;
}
Interface.SetComment("Found " + PanelToken + ". Remember the order: loot, warrant, crook. Use some strategy.", COLOR_YELLOW);
}
// All of these next functions are the end of a turn, and should disable
// all inputs to prevent messing up the game state.
public void NothingThere()
{
HostCardRecoverTheLootInterface Interface =
(HostCardRecoverTheLootInterface)GetHostCardInterface(RoundSegmentType.RecoverTheLoot);
Interface.SetComment("Nothing there.", COLOR_STANDARD);
Interface.EnableAllPanelButtons(false);
}
public void AlreadyTried()
{
HostCardRecoverTheLootInterface Interface =
(HostCardRecoverTheLootInterface)GetHostCardInterface(RoundSegmentType.RecoverTheLoot);
Interface.SetComment("Already tried that one.", COLOR_STANDARD);
Interface.EnableAllPanelButtons(false);
}
public void NiceStrategy()
{
HostCardRecoverTheLootInterface Interface =
(HostCardRecoverTheLootInterface)GetHostCardInterface(RoundSegmentType.RecoverTheLoot);
Interface.SetComment("Nice strategy.", COLOR_GREEN);
Interface.EnableAllPanelButtons(false);
}
// This is for when a player wins the game. This should disable all inputs,
// and should also enable victory animations.
public void YoureWinner()
{
string[] Winner = new string[1];
Winner[0] = _Players[_CurrentPlayerCounter % _Players.Length];
_CaseManager.SetCurrentWinningPlayers(Winner);
HostCardRecoverTheLootInterface Interface =
(HostCardRecoverTheLootInterface)GetHostCardInterface(RoundSegmentType.RecoverTheLoot);
Interface.SetComment("Winner! Congratulations, " + Winner[0], COLOR_RED);
Interface.EnableAllPanelButtons(false);
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_AudioManager, NetworkEventTarget.All,
"StopMusic");
AdvanceRound();
}
private void RoundWinner()
{
HostCardRecoverTheLootEndInterface EndRecoverTheLootInterface =
(HostCardRecoverTheLootEndInterface)GetHostCardInterface(RoundSegmentType.EndRecoverTheLoot);
EndRecoverTheLootInterface.HeaderUI.text = "END";
_JailChain.Show = true;
EnableInteraction("Phone Call");
}
private void PhoneCall()
{
_JailPhone.Activate = true;
EnableInteraction("Go To The Map");
}
private void EndRound()
{
HostCardBetweenRoundsInterface Interface =
(HostCardBetweenRoundsInterface)GetHostCardInterface(RoundSegmentType.BetweenSegments);
Interface.HeaderUI.text = "Round is over.";
Interface.CommentUI.text = "Let's go to the map!";
_JailPlayer.PlayVideo = false;
_JailPhone.Activate = false;
_CaseManager.ContinueToRound3();
_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All,
"PlayMusicLoop", MusicEventType.IFeelGood);
}
public void LocationBoardReset(bool UpdateHostCardInterface = false)
{
_CurrentPlayerCounter++;
NetworkCalling.SendCustomNetworkEvent(
(IUdonEventReceiver)_LocationBoard,
NetworkEventTarget.All,
"ResetPanelBoard");
if (UpdateHostCardInterface)
{
HostCardRecoverTheLootInterface Interface =
(HostCardRecoverTheLootInterface)GetHostCardInterface(RoundSegmentType.RecoverTheLoot);
Interface.SetComment(_Players[_CurrentPlayerCounter % _Players.Length] + ", your turn.", COLOR_STANDARD);
SendCustomEventDelayedSeconds(nameof(EnableAllPanelButtons), 0.5f);
}
RequestSerialization();
}
public void EnableAllPanelButtons()
{
HostCardRecoverTheLootInterface Interface =
(HostCardRecoverTheLootInterface)GetHostCardInterface(RoundSegmentType.RecoverTheLoot);
Interface.EnableAllPanelButtons(true);
}
public Texture GetCrookPortrait()
{
return _CaseManager.GetAccusedCrookPortrait();
}
public void PlayTheLoot()
{
_AudioManager.PlaySFX(SFXEventType.TheLoot);
}
public void PlayTheWarrant()
{
_AudioManager.PlaySFX(SFXEventType.TheWarrant);
}
public void PlayTheCrookTheme()
{
_AudioManager.PlayCrookTheme(_CaseManager.GetCrook());
}
protected override HostCardInterfaceBase GetHostCardInterface(RoundSegmentType Question)
{
return _HostCard.EnableHostCardDisplay(RoundType.RecoverTheLoot, Question);
}
protected override void _HostCardUseButtonDown_Internal()
{
DisableInteraction();
AdvanceRound();
}
private void AdvanceRound()
{
_StageIndex++;
switch (_StageIndex)
{
case 1: DisplayBriefing(); break;
case 2: BeginRound(); break;
case 3: RoundWinner(); break;
case 4: PhoneCall(); break;
case 5: EndRound(); break;
}
}
public void Button_RevealPanel(int Panel)
{
((HostCardRecoverTheLootInterface)GetHostCardInterface(RoundSegmentType.RecoverTheLoot))
.DisablePanelButton(Panel);
NetworkCalling.SendCustomNetworkEvent(
(IUdonEventReceiver)_LocationBoard,
NetworkEventTarget.All,
"RevealPanel", Panel);
}
[NetworkCallable]
public void PlayInJailAnimation()
{
_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All, "PlaySFX", SFXEventType.FogHorn);
SendCustomEventDelayedSeconds(nameof(PlayCrookInJail), 1.5f);
}
public void PlayCrookInJail()
{
_JailPlayer.PlayVideo = true;
_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All, "PlayCrookInJail", _CaseManager.GetCrook());
SendCustomEventDelayedSeconds(nameof(HideJailChain), 1.5f);
}
public void HideJailChain()
{
_JailChain.Show = false;
}
public void PhoneRing()
{
_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All, "PlaySFX", SFXEventType.PhoneRing);
}
public void PlayJailCall()
{
_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All, "PlayJailCall", _CaseManager.GetCrook(), _CaseManager.GetFinalRoundContinent());
}
public void Button_RevealPanel1() { Button_RevealPanel(1); }
public void Button_RevealPanel2() { Button_RevealPanel(2); }
public void Button_RevealPanel3() { Button_RevealPanel(3); }
public void Button_RevealPanel4() { Button_RevealPanel(4); }
public void Button_RevealPanel5() { Button_RevealPanel(5); }
public void Button_RevealPanel6() { Button_RevealPanel(6); }
public void Button_RevealPanel7() { Button_RevealPanel(7); }
public void Button_RevealPanel8() { Button_RevealPanel(8); }
public void Button_RevealPanel9() { Button_RevealPanel(9); }
public void Button_RevealPanel10() { Button_RevealPanel(10); }
public void Button_RevealPanel11() { Button_RevealPanel(11); }
public void Button_RevealPanel12() { Button_RevealPanel(12); }
public void Button_RevealPanel13() { Button_RevealPanel(13); }
public void Button_RevealPanel14() { Button_RevealPanel(14); }
public void Button_RevealPanel15() { Button_RevealPanel(15); }
private string PanelTypeToString(PanelType Type)
{
switch(Type)
{
case PanelType.Empty: return "Empty";
case PanelType.Loot: return "Loot";
case PanelType.Warrant: return "Warrant";
case PanelType.Crook: return "Crook";
default: return "[[ERROR]]";
}
}
public string Location
{
set
{
_Location = value;
_ArrivalDisplay.SetDisplayText(_Location);
}
get => _Location;
}
}