126 lines
3.5 KiB
C#
126 lines
3.5 KiB
C#
|
|
using UdonSharp;
|
|
using UnityEngine;
|
|
using VRC.SDKBase;
|
|
using VRC.Udon;
|
|
|
|
|
|
[UdonBehaviourSyncMode(BehaviourSyncMode.Manual)]
|
|
public class CameraControllerRound2 : CameraControllerBase
|
|
{
|
|
[Space]
|
|
|
|
[SerializeField] public Camera Player1Camera;
|
|
[SerializeField] public Camera Player2Camera;
|
|
[SerializeField] public Camera HostAndWinnerCamera;
|
|
[SerializeField] public Camera LocationBoardCamera;
|
|
[SerializeField] public Camera PrimaryFocusCamera;
|
|
[SerializeField] public Camera VideoPlayerCamera;
|
|
[Space]
|
|
//[SerializeField] public CameraTimerSwitchTrigger HostCameraTrigger;
|
|
[Space]
|
|
//[SerializeField] public CameraTimedSwitcher HostAndAllPlayersTimerToggle;
|
|
//[SerializeField] public CameraTimedSwitcher HostAndIndividualPlayersTimerToggle;
|
|
[Space]
|
|
[SerializeField] public CameraAnchor Player1CameraAnchor;
|
|
[SerializeField] public CameraAnchor Player2CameraAnchor;
|
|
[SerializeField] public CameraAnchor HostAndWinnerCameraAnchor;
|
|
[SerializeField] public CameraAnchor LocationBoardCameraAnchor;
|
|
[SerializeField] public CameraAnchor VideoPlayerCameraAnchor;
|
|
|
|
|
|
public override void InitialiseCameras()
|
|
{
|
|
Player1CameraAnchor.AttachCamera(Player1Camera);
|
|
Player2CameraAnchor.AttachCamera(Player2Camera);
|
|
HostAndWinnerCameraAnchor.AttachCamera(HostAndWinnerCamera);
|
|
LocationBoardCameraAnchor.AttachCamera(LocationBoardCamera);
|
|
VideoPlayerCameraAnchor.AttachCamera(VideoPlayerCamera);
|
|
}
|
|
|
|
public override void OnOwnershipTransferred(VRCPlayerApi Player)
|
|
{
|
|
Networking.SetOwner(Player, Player1Camera.gameObject);
|
|
Networking.SetOwner(Player, Player2Camera.gameObject);
|
|
Networking.SetOwner(Player, HostAndWinnerCamera.gameObject);
|
|
Networking.SetOwner(Player, LocationBoardCamera.gameObject);
|
|
Networking.SetOwner(Player, PrimaryFocusCamera.gameObject);
|
|
Networking.SetOwner(Player, VideoPlayerCamera.gameObject);
|
|
|
|
Networking.SetOwner(Player, Player1CameraAnchor.gameObject);
|
|
Networking.SetOwner(Player, Player2CameraAnchor.gameObject);
|
|
Networking.SetOwner(Player, HostAndWinnerCameraAnchor.gameObject);
|
|
Networking.SetOwner(Player, LocationBoardCameraAnchor.gameObject);
|
|
Networking.SetOwner(Player, VideoPlayerCameraAnchor.gameObject);
|
|
|
|
base.OnOwnershipTransferred(Player);
|
|
}
|
|
|
|
|
|
public void SwitchToPlayer1Camera()
|
|
{
|
|
DisableAllSwitchers();
|
|
SwitchToLiveCamera(Player1Camera);
|
|
}
|
|
|
|
public void SwitchToPlayer2Camera()
|
|
{
|
|
DisableAllSwitchers();
|
|
SwitchToLiveCamera(Player2Camera);
|
|
}
|
|
|
|
public void SwitchToHostAndWinnerCamera()
|
|
{
|
|
DisableAllSwitchers();
|
|
SwitchToLiveCamera(HostAndWinnerCamera);
|
|
}
|
|
|
|
public void SwitchToVideoPlayerCamera()
|
|
{
|
|
DisableAllSwitchers();
|
|
SwitchToLiveCamera(VideoPlayerCamera);
|
|
}
|
|
|
|
|
|
public void ActivateWideShotCamera()
|
|
{
|
|
//DefaultWideShotCameraAnchor.AttachCamera(PrimaryFocusCamera);
|
|
}
|
|
public void SwitchToWideShotCamera()
|
|
{
|
|
//DisableAllSwitchers();
|
|
//ActivateWideShotCamera();
|
|
//SwitchToLiveCamera(PrimaryFocusCamera);
|
|
}
|
|
|
|
|
|
public void ActivateHostAllPlayersCameraSwitcher()
|
|
{
|
|
//ActivateAllPlayersCamera();
|
|
//HostAndIndividualPlayersTimerToggle.Activate = false;
|
|
//HostAndAllPlayersTimerToggle.Activate = true;
|
|
}
|
|
|
|
|
|
public void ActivateHostCameraTrigger()
|
|
{
|
|
//HostCameraTrigger.gameObject.SetActive(true);
|
|
}
|
|
public void DeactivateHostCameraTrigger()
|
|
{
|
|
//HostCameraTrigger.gameObject.SetActive(false);
|
|
}
|
|
|
|
|
|
public override void DisableAllTriggers()
|
|
{
|
|
//HostCameraTrigger.gameObject.SetActive(false);
|
|
}
|
|
|
|
public override void DisableAllSwitchers()
|
|
{
|
|
//HostAndAllPlayersTimerToggle.Activate = false;
|
|
//HostAndIndividualPlayersTimerToggle.Activate = false;
|
|
}
|
|
}
|