- Added jail calls and portrait for Wonder Rat. - Chain link texture made white instead of gray.
34 lines
670 B
C#
34 lines
670 B
C#
|
|
using UdonSharp;
|
|
using UnityEngine;
|
|
using VRC.SDKBase;
|
|
using VRC.Udon;
|
|
|
|
|
|
[UdonBehaviourSyncMode(BehaviourSyncMode.NoVariableSync)]
|
|
public class FilingCabinet : UdonSharpBehaviour
|
|
{
|
|
[SerializeField] private Animator _Animator;
|
|
|
|
|
|
public void OpenDrawer1()
|
|
{
|
|
_Animator.SetBool("Open Drawer 1", !_Animator.GetBool("Open Drawer 1"));
|
|
}
|
|
|
|
public void OpenDrawer2()
|
|
{
|
|
_Animator.SetBool("Open Drawer 2", !_Animator.GetBool("Open Drawer 2"));
|
|
}
|
|
|
|
public void OpenDrawer3()
|
|
{
|
|
_Animator.SetBool("Open Drawer 3", !_Animator.GetBool("Open Drawer 3"));
|
|
}
|
|
|
|
public void OpenDrawer4()
|
|
{
|
|
_Animator.SetBool("Open Drawer 4", !_Animator.GetBool("Open Drawer 4"));
|
|
}
|
|
}
|