Jamie Greunbaum 43bed62c7e - Added a briefing to the beginning of round 2, with intention to add more.
- Cleaned up a lot of code to help make development smoother in the future.
2025-06-17 04:50:05 -04:00

109 lines
2.5 KiB
C#

using System.Collections.Generic;
using UdonSharp;
using UnityEngine;
using VRC.SDK3.Data;
using VRC.SDK3.StringLoading;
using VRC.SDK3.UdonNetworkCalling;
using VRC.SDKBase;
using VRC.Udon.Common.Interfaces;
using VRC.Udon.Serialization.OdinSerializer.Utilities;
public enum GameType
{
None,
LocateTheCrook,
RecoverTheLoot,
ChaseCarmen
}
public enum QuestionType
{
BetweenRounds,
MultipleChoice,
LightningRound,
DumpsterDive,
TheChase,
FinalRound,
Tiebreaker,
RecoverTheLootExplainer,
RecoverTheLoot
}
public class GameManagerBase : UdonSharpBehaviour
{
[SerializeField] protected HostCardManager _HostCard = null;
private bool _AllowInteractionFromHostCard = false;
protected void EnableInteraction(string NextInteraction = "Advance")
{
_AllowInteractionFromHostCard = true;
_HostCard.SetNextInteractionText(NextInteraction);
}
protected void DisableInteraction()
{
_AllowInteractionFromHostCard = false;
}
public bool IsInteractionEnabled()
{
return _AllowInteractionFromHostCard;
}
public void HostCardUseButtonDown()
{
if (!IsInteractionEnabled()) { return; }
_HostCardUseButtonDown_Internal();
}
protected virtual HostCardInterfaceBase GetHostCardInterface(QuestionType Question)
{
Debug.LogError("You should not be seeing this. You don't need to call base.GetHostCardInterface()");
return _HostCard.EnableHostCardDisplay(GameType.None, Question);
}
protected virtual void _HostCardUseButtonDown_Internal()
{
Debug.LogError("You should not be seeing this. You don't need to call base._HostCardUseButtonDown_Internal()");
}
public virtual void InitialiseGameMode() { }
public virtual void LoadQuestionData(DataToken Data) { }
protected string GameTypeToString(GameType Type)
{
switch ((int)Type)
{
case (int)GameType.LocateTheCrook: return "Locate The Crook";
case (int)GameType.RecoverTheLoot: return "Recover The Loot";
case (int)GameType.ChaseCarmen: return "Chase Carmen";
default: return "[[ERROR]]";
}
}
protected string QuestionTypeToString(QuestionType Type)
{
switch ((int)Type)
{
case (int)QuestionType.BetweenRounds: return "None";
case (int)QuestionType.MultipleChoice: return "Standard Round";
case (int)QuestionType.LightningRound: return "Lightning Round";
case (int)QuestionType.DumpsterDive: return "Dumpster Dive";
case (int)QuestionType.TheChase: return "The Chase";
case (int)QuestionType.FinalRound: return "Final Round";
case (int)QuestionType.Tiebreaker: return "Tiebreaker";
default: return "[[ERROR]]";
}
}
}