- Markers now become entirely vertical when dropped by non-VR players. - Created more music loops.
33 lines
887 B
Plaintext
33 lines
887 B
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!21 &2100000
|
|
Material:
|
|
serializedVersion: 8
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Name: M_BluePaper
|
|
m_Shader: {fileID: 4800000, guid: 0b7113dea2069fc4e8943843eff19f70, type: 3}
|
|
m_Parent: {fileID: 2100000, guid: d2d3c935fbbe74940915482a36f77687, type: 2}
|
|
m_ModifiedSerializedProperties: 0
|
|
m_ValidKeywords:
|
|
- _ENABLE_GEOMETRIC_SPECULAR_AA
|
|
m_InvalidKeywords:
|
|
- _NORMALMAP
|
|
m_LightmapFlags: 4
|
|
m_EnableInstancingVariants: 0
|
|
m_DoubleSidedGI: 0
|
|
m_CustomRenderQueue: -1
|
|
stringTagMap: {}
|
|
disabledShaderPasses: []
|
|
m_LockedProperties:
|
|
m_SavedProperties:
|
|
serializedVersion: 3
|
|
m_TexEnvs: []
|
|
m_Ints: []
|
|
m_Floats: []
|
|
m_Colors:
|
|
- _Color: {r: 0, g: 0.4509804, b: 0.78431374, a: 1}
|
|
m_BuildTextureStacks: []
|