CarmenSandiego/Assets/Audio/Music Mixer.mixer
Jamie Greunbaum 44b78fb8b8 - Floor maps were made a more appropriate size, and gameplay timing adjusted.
- Markers now become entirely vertical when dropped by non-VR players.
- Created more music loops.
2025-06-25 03:35:38 -04:00

123 lines
3.7 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!241 &24100000
AudioMixerController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Music Mixer
m_OutputGroup: {fileID: 0}
m_MasterGroup: {fileID: 24300002}
m_Snapshots:
- {fileID: 24500006}
m_StartSnapshot: {fileID: 24500006}
m_SuspendThreshold: -80
m_EnableSuspend: 1
m_UpdateMode: 0
m_ExposedParameters: []
m_AudioMixerGroupViews:
- guids:
- 19920bf988623aa49b6896bf3680e9c0
name: View
m_CurrentViewIndex: 0
m_TargetSnapshot: {fileID: 24500006}
--- !u!243 &24300002
AudioMixerGroupController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Master
m_AudioMixer: {fileID: 24100000}
m_GroupID: 19920bf988623aa49b6896bf3680e9c0
m_Children: []
m_Volume: 48bd6b0a838d41f4690c386ea44185d3
m_Pitch: 2fd16b8e7f2624140b7f4983d9ec4339
m_Send: 00000000000000000000000000000000
m_Effects:
- {fileID: 24400004}
- {fileID: 6746766103872582399}
m_UserColorIndex: 0
m_Mute: 0
m_Solo: 0
m_BypassEffects: 0
--- !u!244 &24400004
AudioMixerEffectController:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_EffectID: 8b9bbe177d21da142bb8a36a2fcc3595
m_EffectName: Attenuation
m_MixLevel: 5760bb7b8dfea57489cd0e076ee8030f
m_Parameters: []
m_SendTarget: {fileID: 0}
m_EnableWetMix: 0
m_Bypass: 0
--- !u!245 &24500006
AudioMixerSnapshotController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Snapshot
m_AudioMixer: {fileID: 24100000}
m_SnapshotID: 9441c5c904d98c54da4849f5fd02c0ad
m_FloatValues:
6cdb4d927097dc842806989b97493b0d: 4.46
41a1a7a20265fee4989de0fcf78d5726: 0.447
16011503c3c522c48b2e344b4f6c4bd3: 0
48bd6b0a838d41f4690c386ea44185d3: 0
6717727af817cf049b7f84f1d14054ee: 1048
468053cc634e4a446bd004ea9dc02b1b: 7
0e41224d8c9e7f24986a7ca8141bb105: 400
b36febcd2a768a04fbea3a42be8278df: 0.773
1a52ac4ecb6b25e4a902488e80374143: 4000
2fd16b8e7f2624140b7f4983d9ec4339: 1
5c59578fcc9f8294aad7ef85c6768a7f: 1.095
m_TransitionOverrides: {}
--- !u!244 &6746766103872582399
AudioMixerEffectController:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_EffectID: 66e82580df11d8147a093944d46d30c2
m_EffectName: SFX Reverb
m_MixLevel: ff762687bc6f072408683510b59a86d4
m_Parameters:
- m_ParameterName: Dry Level
m_GUID: 80c64030457284541bd595db88194200
- m_ParameterName: Room
m_GUID: 2bfd79bcf60bb9a459e5eecf4e01f382
- m_ParameterName: Room HF
m_GUID: 0a82ede26526ff847b94e3b7c8ad098d
- m_ParameterName: Decay Time
m_GUID: fac1ce552eff91a42a070e987b4c85a0
- m_ParameterName: Decay HF Ratio
m_GUID: acc74553df2a321459bd3ed8157c1d0f
- m_ParameterName: Reflections
m_GUID: e9741a9dba530874eb32a2a000d59fdd
- m_ParameterName: Reflect Delay
m_GUID: cdeea27a4adaa724abe6168be458c79b
- m_ParameterName: Reverb
m_GUID: e92917bda55cfb64b9d762e551960d84
- m_ParameterName: Reverb Delay
m_GUID: 9f58c3a987027e640a2188d5d9b911dd
- m_ParameterName: Diffusion
m_GUID: c634aa6e3b8e73549b11c97e08be4df6
- m_ParameterName: Density
m_GUID: 12dbf743f7e15814189624c1bfe5e15c
- m_ParameterName: HF Reference
m_GUID: 56541df46a35a864fb44d0c92020237c
- m_ParameterName: Room LF
m_GUID: 5063c581d52d21843b7038efd7e595fb
- m_ParameterName: LF Reference
m_GUID: 0cc2bae937efdb041b293dfc1eb0e585
m_SendTarget: {fileID: 0}
m_EnableWetMix: 0
m_Bypass: 0