Jamie Greunbaum a7adf219f6 - Added a prototype location board model with spinner animations.
- Added some more music and sound effects.
2025-06-12 23:53:10 -04:00

28 lines
584 B
C#

using UdonSharp;
using UnityEngine;
using VRC.SDK3.UdonNetworkCalling;
using VRC.SDKBase;
using VRC.Udon;
using VRC.Udon.Common.Interfaces;
[UdonBehaviourSyncMode(BehaviourSyncMode.Manual)]
public class LocationBoardPanel : UdonSharpBehaviour
{
public int PanelNumber = 0;
private LocationBoard _LocationBoard;
private void Start()
{
_LocationBoard = GetComponentInParent<LocationBoard>();
}
public override void Interact()
{
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_LocationBoard, NetworkEventTarget.All, "PanelInteraction", PanelNumber);
}
}