2025-06-08 03:13:33 -04:00

24 lines
551 B
C#

using UdonSharp;
using UnityEngine;
using VRC.SDK3.UdonNetworkCalling;
using VRC.Udon.Common.Interfaces;
using VRC.SDKBase;
using VRC.Udon;
public class Buzzer : UdonSharpBehaviour
{
public PlayerPodium Podium;
public override void OnPickupUseDown()
{
VRCPlayerApi LocalPlayer = Networking.LocalPlayer;
if (Podium.GetPlayerID() == LocalPlayer.playerId)
{
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)Podium.GameManager, NetworkEventTarget.All, "PlayerBuzzedIn", Podium.PlayerNumber);
}
base.OnPickupUseDown();
}
}