Logo
Explore Help
Register Sign In
ActualHorse/CarmenSandiego
1
0
Fork 0
You've already forked CarmenSandiego
Code Issues 8 Pull Requests Actions Packages Projects Releases Wiki Activity
CarmenSandiego/Assets/Materials/Maps
History
Jamie Greunbaum 4fad27ce19 - Map markers have a lit texture when they are on the correct location.
- Markers now expire when they end up finding no collisions for long enough.
2025-06-25 16:41:24 -04:00
..
M_MapDot.mat
- Created a fully-populated map of Africa for round 3.
2025-06-20 04:13:15 -04:00
M_MapDot.mat.meta
- Created a fully-populated map of Africa for round 3.
2025-06-20 04:13:15 -04:00
M_Marker_Spokes_SDF.mat
- Floor maps were made a more appropriate size, and gameplay timing adjusted.
2025-06-25 03:35:38 -04:00
M_Marker_Spokes_SDF.mat.meta
- Floor maps were made a more appropriate size, and gameplay timing adjusted.
2025-06-25 03:35:38 -04:00
M_MarkerLitLamp.mat
- Map markers have a lit texture when they are on the correct location.
2025-06-25 16:41:24 -04:00
M_MarkerLitLamp.mat.meta
- Map markers have a lit texture when they are on the correct location.
2025-06-25 16:41:24 -04:00
M_SDF_Africa.mat
- Created a fully-populated map of Africa for round 3.
2025-06-20 04:13:15 -04:00
M_SDF_Africa.mat.meta
- Created a fully-populated map of Africa for round 3.
2025-06-20 04:13:15 -04:00
M_SDF_Europe.mat
Work has begun on the Europe map.
2025-06-24 04:27:10 -04:00
M_SDF_Europe.mat.meta
Work has begun on the Europe map.
2025-06-24 04:27:10 -04:00
Powered by Gitea Version: 1.23.6 Page: 42ms Template repo/home: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API