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Code Issues 9 Pull Requests Actions Packages Projects Releases Wiki Activity
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cf2da7022906d470da4a7a5e8f7c6aa173188381
CarmenSandiego/Assets/Materials/Plastic
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Jamie Greunbaum 4fad27ce19 - Map markers have a lit texture when they are on the correct location.
- Markers now expire when they end up finding no collisions for long enough.
2025-06-25 16:41:24 -04:00
..
M_BlackPlastic.mat
- Map markers have a lit texture when they are on the correct location.
2025-06-25 16:41:24 -04:00
M_BlackPlastic.mat.meta
- Added Crook intro themes, and integrated them into Round 2.
2025-06-18 03:07:14 -04:00
M_RedPlastic.mat
- Map markers have a lit texture when they are on the correct location.
2025-06-25 16:41:24 -04:00
M_RedPlastic.mat.meta
- Floor maps were made a more appropriate size, and gameplay timing adjusted.
2025-06-25 03:35:38 -04:00
M_WhitePlastic.mat
- Map markers have a lit texture when they are on the correct location.
2025-06-25 16:41:24 -04:00
M_WhitePlastic.mat.meta
- Floor maps were made a more appropriate size, and gameplay timing adjusted.
2025-06-25 03:35:38 -04:00
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