- Host card spawner now switches ownership on interact to prevent sync issues. - Host card spawner now has an inset square collider to get in the way less. - Adjusted collision box of location board to not block the host card spawner. - Phone box cover now closes automatically when round 2 ends.
58 lines
1.3 KiB
C#
58 lines
1.3 KiB
C#
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using UdonSharp;
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using UnityEngine;
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using VRC.SDKBase;
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[UdonBehaviourSyncMode(BehaviourSyncMode.None)]
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public class PickupUseCallback : UdonSharpBehaviour
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{
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[SerializeField] private UdonSharpBehaviour _CallbackObject;
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[Space]
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[SerializeField] private string _OnPickupCallbackFunction;
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[SerializeField] private string _OnDropCallbackFunction;
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[SerializeField] private string _UseDownCallbackFunction;
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[SerializeField] private string _UseUpCallbackFunction;
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public override void OnPickup()
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{
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if (_OnPickupCallbackFunction != "" && Utilities.IsValid(_CallbackObject))
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{
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_CallbackObject.SendCustomEvent(_OnPickupCallbackFunction);
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}
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base.OnPickup();
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}
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public override void OnDrop()
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{
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if (_OnDropCallbackFunction != "" && Utilities.IsValid(_CallbackObject))
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{
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_CallbackObject.SendCustomEvent(_OnDropCallbackFunction);
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}
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base.OnDrop();
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}
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public override void OnPickupUseDown()
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{
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if (_UseDownCallbackFunction != "" && Utilities.IsValid(_CallbackObject))
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{
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_CallbackObject.SendCustomEvent(_UseDownCallbackFunction);
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}
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base.OnPickupUseDown();
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}
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public override void OnPickupUseUp()
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{
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if (_UseUpCallbackFunction != "" && Utilities.IsValid(_CallbackObject))
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{
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_CallbackObject.SendCustomEvent(_UseUpCallbackFunction);
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}
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base.OnPickupUseUp();
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}
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}
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