275 lines
8.1 KiB
C#

using TMPro;
using UdonSharp;
using UnityEngine;
using VRC.Dynamics;
using VRC.SDK3.UdonNetworkCalling;
using VRC.SDKBase;
using VRC.Udon;
using VRC.Udon.Common.Interfaces;
[UdonBehaviourSyncMode(BehaviourSyncMode.Manual)]
public class LocationBoard : UdonSharpBehaviour
{
[UdonSynced, FieldChangeCallback(nameof(LootLocation))] private int _LootLocation = 0;
[UdonSynced, FieldChangeCallback(nameof(WarrantLocation))] private int _WarrantLocation = 0;
[UdonSynced, FieldChangeCallback(nameof(CrookLocation))] private int _CrookLocation = 0;
public GameObject[] LocationPanelsEmpty;
public GameObject[] LocationPanelsLoot;
public GameObject[] LocationPanelsWarrant;
public GameObject[] LocationPanelsCrook;
public TextMeshProUGUI[] LocationPanelText;
private Animator _Animator;
[UdonSynced] private int _ActiveSpinners = 0;
[UdonSynced] private bool[] _OrderIsCorrect = new bool[3];
[UdonSynced] private bool[] _HasBeenCheckedBefore;
private void Start()
{
_HasBeenCheckedBefore = new bool[LocationPanelsEmpty.Length];
_Animator = GetComponent<Animator>();
// ********** DEBUG **********
RandomiseLocation();
// ******** END DEBUG ********
}
[NetworkCallable]
public void RevealPanel(int Panel)
{
if (_ActiveSpinners < 3)
{
_Animator.SetBool("Flip " + Panel, true);
switch (_ActiveSpinners)
{
case 0:
{
if (Panel == LootLocation)
{
_OrderIsCorrect[0] = true;
Debug.LogWarning("On the right track...");
}
else if (Panel == WarrantLocation || Panel == CrookLocation)
{
_OrderWarning();
}
} break;
case 1:
{
if (Panel == WarrantLocation)
{
_OrderIsCorrect[1] = (Panel == WarrantLocation);
Debug.LogWarning("Almost there...");
}
else if (Panel == LootLocation || Panel == CrookLocation)
{
_OrderWarning();
}
else if (_HasBeenCheckedBefore[Panel - 1] && (_OrderIsCorrect[0] == false))
{
_StrategyComment();
}
} break;
case 2:
{
if (Panel == CrookLocation)
{
_OrderIsCorrect[2] = (Panel == CrookLocation);
Debug.LogWarning("You got it!");
}
else if (Panel == LootLocation || Panel == WarrantLocation)
{
_OrderWarning();
}
else if (_HasBeenCheckedBefore[Panel - 1] && (_OrderIsCorrect[0] == false && _OrderIsCorrect[1] == false))
{
_StrategyComment();
}
} break;
}
_ActiveSpinners++;
if (Panel == LootLocation || Panel == WarrantLocation || Panel == CrookLocation)
{
if (_OrderIsCorrect[0] && _OrderIsCorrect[1] && _OrderIsCorrect[2])
{
_ActiveSpinners = 3;
SendCustomEventDelayedSeconds(nameof(GameWasWon), 1.0f);
}
else if (_ActiveSpinners >= 3)
{
SendCustomEventDelayedSeconds(nameof(ResetPanelBoard), 1.0f);
}
}
else
{
_ActiveSpinners = 3;
SendCustomEventDelayedSeconds(nameof(ResetPanelBoard), 1.0f);
}
}
_HasBeenCheckedBefore[Panel - 1] = true;
}
public void GameWasWon()
{
Debug.LogError("Game was won!");
}
private void _OrderWarning()
{
Debug.LogWarning("Remember the order: loot, warrant, crook. Use some strategy.");
}
private void _StrategyComment()
{
Debug.Log("Nice strategy.");
}
[NetworkCallable]
public void ResetPanelBoard()
{
for (int i = 1; i <= 15; i++)
{
_Animator.SetBool("Flip " + i, false);
}
_ActiveSpinners = 0;
_OrderIsCorrect[0] = _OrderIsCorrect[1] = _OrderIsCorrect[2] = false;
}
public void RandomiseLocation()
{
Random.InitState(Networking.GetServerTimeInMilliseconds());
LootLocation = Random.Range(0, LocationPanelsLoot.Length) + 1;
int TempWarrantLocation = _LootLocation;
while (TempWarrantLocation == _LootLocation)
{
TempWarrantLocation = Random.Range(0, LocationPanelsWarrant.Length) + 1;
}
WarrantLocation = TempWarrantLocation;
int TempCrookLocation = _WarrantLocation;
while (TempCrookLocation == _WarrantLocation || TempCrookLocation == _LootLocation)
{
TempCrookLocation = Random.Range(0, LocationPanelsCrook.Length) + 1;
}
CrookLocation = TempCrookLocation;
for (int i = 0; i < LocationPanelsEmpty.Length; i++)
{
_HasBeenCheckedBefore[i] = false;
}
RequestSerialization();
}
private void PlaceEmpty(int Panel)
{
if (Panel > 0)
{
LocationPanelsLoot[Panel - 1].SetActive(false);
LocationPanelsWarrant[Panel - 1].SetActive(false);
LocationPanelsCrook[Panel - 1].SetActive(false);
LocationPanelsEmpty[Panel - 1].SetActive(true);
}
}
private void PlaceLoot(int Panel)
{
if (Panel > 0)
{
LocationPanelsEmpty[Panel - 1].SetActive(false);
LocationPanelsWarrant[Panel - 1].SetActive(false);
LocationPanelsCrook[Panel - 1].SetActive(false);
LocationPanelsLoot[Panel - 1].SetActive(true);
}
}
private void PlaceWarrant(int Panel)
{
if (Panel > 0)
{
LocationPanelsEmpty[Panel - 1].SetActive(false);
LocationPanelsLoot[Panel - 1].SetActive(false);
LocationPanelsCrook[Panel - 1].SetActive(false);
LocationPanelsWarrant[Panel - 1].SetActive(true);
}
}
private void PlaceCrook(int Panel)
{
if (Panel > 0)
{
LocationPanelsEmpty[Panel - 1].SetActive(false);
LocationPanelsLoot[Panel - 1].SetActive(false);
LocationPanelsWarrant[Panel - 1].SetActive(false);
LocationPanelsCrook[Panel - 1].SetActive(true);
}
}
public void Button_RevealPanel1() { NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)this, NetworkEventTarget.All, "RevealPanel", 1); }
public void Button_RevealPanel2() { NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)this, NetworkEventTarget.All, "RevealPanel", 2); }
public void Button_RevealPanel3() { NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)this, NetworkEventTarget.All, "RevealPanel", 3); }
public void Button_RevealPanel4() { NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)this, NetworkEventTarget.All, "RevealPanel", 4); }
public void Button_RevealPanel5() { NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)this, NetworkEventTarget.All, "RevealPanel", 5); }
public void Button_RevealPanel6() { NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)this, NetworkEventTarget.All, "RevealPanel", 6); }
public void Button_RevealPanel7() { NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)this, NetworkEventTarget.All, "RevealPanel", 7); }
public void Button_RevealPanel8() { NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)this, NetworkEventTarget.All, "RevealPanel", 8); }
public void Button_RevealPanel9() { NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)this, NetworkEventTarget.All, "RevealPanel", 9); }
public void Button_RevealPanel10() { NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)this, NetworkEventTarget.All, "RevealPanel", 10); }
public void Button_RevealPanel11() { NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)this, NetworkEventTarget.All, "RevealPanel", 11); }
public void Button_RevealPanel12() { NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)this, NetworkEventTarget.All, "RevealPanel", 12); }
public void Button_RevealPanel13() { NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)this, NetworkEventTarget.All, "RevealPanel", 13); }
public void Button_RevealPanel14() { NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)this, NetworkEventTarget.All, "RevealPanel", 14); }
public void Button_RevealPanel15() { NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)this, NetworkEventTarget.All, "RevealPanel", 15); }
public void Button_ResetPanelBoard() { NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)this, NetworkEventTarget.All, "ResetPanelBoard"); }
public int LootLocation
{
set
{
PlaceEmpty(_LootLocation);
_LootLocation = value;
PlaceLoot(value);
}
get => _LootLocation;
}
public int WarrantLocation
{
set
{
PlaceEmpty(_WarrantLocation);
_WarrantLocation = value;
PlaceWarrant(_WarrantLocation);
}
get => _WarrantLocation;
}
public int CrookLocation
{
set
{
PlaceEmpty(_CrookLocation);
_CrookLocation = value;
PlaceCrook(_CrookLocation);
}
get => _CrookLocation;
}
}