Fixed some grammar issues with the variable names that were annoying me.

This commit is contained in:
Jamie Greunbaum
2023-10-07 18:58:26 -04:00
parent b7d299f8b1
commit 08b89b9d84
10 changed files with 42 additions and 59 deletions
@@ -23,7 +23,7 @@ UComboActionGraphNode_StartNode::UComboActionGraphNode_StartNode()
this->NodeTooltipText = LOCTEXT("ComboActionGraphNode_CompleteTooltip", "* This Node will be added to the graph automatically.\n* This Node cannot be created manually.\n* This Node cannot be deleted.\n* Does not implement any logic.");
#endif
this->MaxChildrenNodes = -1;
this->MaxChildNodes = -1;
}
#if WITH_EDITOR
@@ -37,7 +37,7 @@ bool UComboActionGraphNode_StartNode::ValidateNode(TArray<FText>& ValidationsMes
{
bool bResult = Super::ValidateNode(ValidationsMessages, RichFormat);
if (ChildrenNodes.Num() == 0)
if (this->ChildNodes.Num() == 0)
{
bResult = false;