Fixed some grammar issues with the variable names that were annoying me.
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@@ -23,7 +23,7 @@ UComboActionGraphNode_StartNode::UComboActionGraphNode_StartNode()
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this->NodeTooltipText = LOCTEXT("ComboActionGraphNode_CompleteTooltip", "* This Node will be added to the graph automatically.\n* This Node cannot be created manually.\n* This Node cannot be deleted.\n* Does not implement any logic.");
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#endif
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this->MaxChildrenNodes = -1;
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this->MaxChildNodes = -1;
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}
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#if WITH_EDITOR
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@@ -37,7 +37,7 @@ bool UComboActionGraphNode_StartNode::ValidateNode(TArray<FText>& ValidationsMes
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{
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bool bResult = Super::ValidateNode(ValidationsMessages, RichFormat);
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if (ChildrenNodes.Num() == 0)
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if (this->ChildNodes.Num() == 0)
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{
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bResult = false;
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