Created the necessary changes for Unreal Engine 5.4

This commit is contained in:
Jamie Greunbaum
2024-06-28 17:26:45 -04:00
parent a9a841911a
commit 67c0126322
4 changed files with 5 additions and 5 deletions
@@ -95,7 +95,7 @@ public:
virtual UEdGraphNode *PerformAction(class UEdGraph *ParentGraph, UEdGraphPin *FromPin, const FVector2D Location, bool bSelectNewNode = true) override;
virtual void AddReferencedObjects(FReferenceCollector &Collector) override;
class UEdComboActionGraphNode *NodeTemplate;
TObjectPtr<class UEdComboActionGraphNode> NodeTemplate;
};
USTRUCT()
@@ -114,7 +114,7 @@ public:
virtual UEdGraphNode *PerformAction(class UEdGraph *ParentGraph, UEdGraphPin *FromPin, const FVector2D Location, bool bSelectNewNode = true) override;
virtual void AddReferencedObjects(FReferenceCollector &Collector) override;
class UEdComboActionGraphEdge *NodeTemplate;
TObjectPtr<class UEdComboActionGraphEdge> NodeTemplate;
};
@@ -146,7 +146,7 @@ private:
class UComboActionGraphEditorSettings *ComboActionGraphEditorSettings;
class UComboActionGraph *EditingGraph;
TObjectPtr<class UComboActionGraph> EditingGraph;
//Toolbar
TSharedPtr<FAssetEditorToolbarComboActionGraph> ToolbarBuilder;