Adding nodes finally works correctly. Now beginning work on nodes that fit our actual development needs.
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@@ -88,11 +88,11 @@ void UEdComboActionGraph::RebuildComboActionGraph()
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this->EdgeMap.Add(Edge, EdgeNode);
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Edge->Graph = Graph;
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Edge->SetGraph(Graph);
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Edge->Rename(nullptr, Graph, REN_DontCreateRedirectors | REN_DoNotDirty);
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Edge->StartNode = StartNode->ComboActionGraphNode;
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Edge->EndNode = EndNode->ComboActionGraphNode;
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Edge->StartNode->Edges.Add(Edge->EndNode, Edge);
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StartNode->ComboActionGraphNode->Edges.Add(EndNode->ComboActionGraphNode, Edge);
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Edge->SetStartNode(StartNode->ComboActionGraphNode);
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Edge->SetEndNode(EndNode->ComboActionGraphNode);
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}
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}
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