Trying to add a combo graph editor.

This commit is contained in:
Jamie Greunbaum
2023-09-27 00:21:59 -04:00
parent bf43acf0dc
commit ea4dd54ec9
43 changed files with 6809 additions and 1 deletions
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// ©2023 Batty Bovine Productions, LLC. All Rights Reserved.
#include "ComboActionGraphEditorSettings.h"
#define LOCTEXT_NAMESPACE "ComboActionGraphEditorSettings"
UComboActionGraphEditorSettings::UComboActionGraphEditorSettings()
{
NodeType = EComboActionNodeType::SoftCorners;
NodeTheme = EComboActionNodeTheme::DarkTheme;
ArrowType = EComboActionArrowType::HollowArrow;
CategoryName = TEXT("Combo Input");
SectionName = TEXT("Combo Input (Editor)");
AutoLayoutStrategy = EComboActionAutoLayoutStrategyType::Tree;
bFirstPassOnly = false;
bRandomInit = false;
OptimalDistance = 100.f;
MaxIteration = 50;
InitTemperature = 10.f;
CoolDownRate = 10.f;
WireWidth = 0.8f;
//WireStyle = EWiringStyle::EWS_Simple;
//BubbleDrawRule = EBubbleDrawRule::EBDR_OnSelected;
bAllowRenameNodes = true;
bDisplayAutomaticNames = false;
bShowDetailedInfo_InheritsDecorators = true;
bShowDetailedInfo_NumDecorators = true;
DecoratorsInfoStyle = EComboActionDecoratorsInfoStyle::Unified;
bAllowNativeDecoratorsEdit = false;
}
#undef LOCTEXT_NAMESPACE
@@ -0,0 +1,292 @@
// ©2023 Batty Bovine Productions, LLC. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Engine/DeveloperSettings.h"
#include "ComboActionGraphEditorSettings.generated.h"
#pragma region Enums
UENUM(BlueprintType)
enum class EComboActionAutoLayoutStrategyType : uint8
{
Tree UMETA(DisplayName="Tree"),
ForceDirected UMETA(DisplayName="Force Directed"),
Default UMETA(Hidden)
};
UENUM(BlueprintType)
enum class EComboActionWiringStyle : uint8
{
Vanilla UMETA(DisplayName="Vanilla"),
Simple UMETA(DisplayName="90° Angle"),
Complex UMETA(DisplayName="45° Angle"),
Default UMETA(Hidden)
};
UENUM(BlueprintType)
enum class EComboActionBubbleDrawRule : uint8
{
Always UMETA(DisplayName="Always"),
OnSelected UMETA(DisplayName="When Selected")
};
UENUM(BlueprintType)
enum class EComboActionNodeTheme : uint8
{
DarkTheme UMETA(DisplayName="Dark Theme"),
LightTheme UMETA(DisplayName="Light Theme")
};
UENUM(BlueprintType)
enum class EComboActionDecoratorsInfoStyle : uint8
{
Stack UMETA(DisplayName="Stack"),
Unified UMETA(DisplayName="Unified")
};
UENUM(BlueprintType)
enum class EComboActionNodeType : uint8
{
SoftCorners UMETA(DisplayName="Soft Corners"),
HardCorners UMETA(DisplayName="Hard Corners")
};
UENUM(BlueprintType)
enum class EComboActionArrowType : uint8
{
SimpleArrow UMETA(DisplayName="Simple Arrow"),
HollowArrow UMETA(DisplayName="Hollow Arrow"),
FancyArrow UMETA(DisplayName="Fancy Arrow"),
Bubble UMETA(DisplayName="Bubble"),
None UMETA(DisplayName="Nothing")
};
#pragma endregion
/**
* Combo Action Graph global settings.
*/
UCLASS(config = MounteaSettings)
class COMBOINPUT_API UComboActionGraphEditorSettings : public UDeveloperSettings
{
GENERATED_BODY()
public:
UComboActionGraphEditorSettings();
private:
#pragma region GraphNodes
UPROPERTY(config, EditDefaultsOnly, Category = "NodesSettings")
EComboActionNodeType NodeType;
UPROPERTY(config, EditDefaultsOnly, Category = "NodesSettings")
EComboActionNodeTheme NodeTheme;
UPROPERTY(config, EditDefaultsOnly, Category = "NodesSettings|DecoratorsInfo")
uint8 bShowDetailedInfo_NumDecorators : 1;
UPROPERTY(config, EditDefaultsOnly, Category = "NodesSettings|DecoratorsInfo")
uint8 bShowDetailedInfo_InheritsDecorators : 1;
UPROPERTY(config, EditDefaultsOnly, Category = "NodesSettings")
EComboActionDecoratorsInfoStyle DecoratorsInfoStyle;
UPROPERTY(config, EditDefaultsOnly, Category = "NodesSettings")
bool bDisplayAutomaticNames;
UPROPERTY(config, EditDefaultsOnly, Category = "NodesSettings")
bool bAllowRenameNodes;
/**
* Select a Node Class and specify Override Colour for this Node type.
* Only non-abstract classes are allowed!
*/
UPROPERTY(config, EditDefaultsOnly, Category = "NodesSettings", meta=(ShowTreeView))
TMap<TSoftClassPtr<class UComboActionGraphNode>, FLinearColor> OverrideNodeBackgroundColours;
#pragma endregion
#pragma region GraphDecorators
// Enables 'Edit' button for Native Code Decorators
UPROPERTY(config, EditDefaultsOnly, Category = "NodesSettings")
bool bAllowNativeDecoratorsEdit;
#pragma endregion
#pragma region GraphWiring
UPROPERTY(config, EditDefaultsOnly, Category = "NodeWiring", meta=(UIMin=0.1f, ClampMin=0.1f, UIMax=1.5f, ClampMax=1.5f))
float WireWidth;
UPROPERTY(config, EditDefaultsOnly, Category = "NodeWiring") //, meta=(ConfigRestartRequired=true))
EComboActionArrowType ArrowType;
/* Advanced Wiring doesn't work now
UPROPERTY(config, EditDefaultsOnly, Category = "NodeWiring", AdvancedDisplay, meta=(ToolTip="Work in Progress!"))
bool bUseAdvancedWiring;
UPROPERTY(config, EditDefaultsOnly, Category = "NodeWiring", AdvancedDisplay, meta=(ToolTip="Work in Progress!", EditCondition="bUseAdvancedWiring"))
EWiringStyle WireStyle;
UPROPERTY(config, EditDefaultsOnly, Category = "NodeWiring", AdvancedDisplay, meta=(ToolTip="Work in Progress!", EditCondition="bUseAdvancedWiring"))
uint32 HorizontalOffset = 16;
UPROPERTY(config, EditDefaultsOnly, Category = "NodeWiring", AdvancedDisplay, meta=(ToolTip="Work in Progress!", EditCondition="bUseAdvancedWiring"))
EBubbleDrawRule BubbleDrawRule;
UPROPERTY(config, EditDefaultsOnly, Category = "NodeWiring", AdvancedDisplay, meta=(ToolTip="Work in Progress!", EditCondition="bUseAdvancedWiring"))
int32 BubbleZoomThreshold;
// Space between bubbles on the wires. Default: 20.0
UPROPERTY(config, EditDefaultsOnly, Category = "NodeWiring", AdvancedDisplay, meta = (ClampMin = "10.0", ToolTip="Work in Progress!", EditCondition="bUseAdvancedWiring"))
float BubbleSpace = 20.0f;
UPROPERTY(config, EditDefaultsOnly, Category = "NodeWiring", AdvancedDisplay, meta = (ClampMin = "10.0", ToolTip="Work in Progress!", EditCondition="bUseAdvancedWiring"))
float BubbleSize = 2.0f;
UPROPERTY(config, EditDefaultsOnly, Category = "NodeWiring", AdvancedDisplay, meta = (ClampMin = "10.0", ToolTip="Work in Progress!", EditCondition="bUseAdvancedWiring"))
float BubbleSpeed = 2.0f;
// Disable the offset for pins. Default: false
UPROPERTY(config, EditDefaultsOnly, Category = "NodeWiring", AdvancedDisplay, meta=(ToolTip="Work in Progress!", EditCondition="bUseAdvancedWiring"))
bool DisablePinOffset = false;
// Fix default zoomed-out wire displacement. Default: true
UPROPERTY(config, EditDefaultsOnly, Category = "NodeWiring", AdvancedDisplay, meta=(ToolTip="Work in Progress!", EditCondition="bUseAdvancedWiring"))
bool FixZoomDisplacement = true;
*/
#pragma endregion
#pragma region GraphArrange
UPROPERTY(config, EditDefaultsOnly, Category = "AutoArrange")
float OptimalDistance;
UPROPERTY(config, EditDefaultsOnly, AdvancedDisplay, Category = "AutoArrange")
EComboActionAutoLayoutStrategyType AutoLayoutStrategy;
UPROPERTY(config, EditDefaultsOnly, AdvancedDisplay, Category = "AutoArrange")
int32 MaxIteration;
UPROPERTY(config, EditDefaultsOnly, AdvancedDisplay, Category = "AutoArrange")
bool bFirstPassOnly;
UPROPERTY(config, EditDefaultsOnly, AdvancedDisplay, Category = "AutoArrange")
bool bRandomInit;
UPROPERTY(config, EditDefaultsOnly, AdvancedDisplay, Category = "AutoArrange")
float InitTemperature;
UPROPERTY(config, EditDefaultsOnly, AdvancedDisplay, Category = "AutoArrange")
float CoolDownRate;
#pragma endregion
#if WITH_EDITOR
virtual FText GetSectionText() const override
{
return NSLOCTEXT("ComboActionGraphEditorSystem", "ComboActionGraphEditorSection", "Combo Action Graph (Editor)");
}
virtual FText GetSectionDescription() const override
{
return NSLOCTEXT("ComboActionGraphEditorSystem", "ComboActionGraphEditorDescription", "Default values for Mountea Plugins (Editor).");
}
virtual FName GetContainerName() const override
{
return "Project";
}
#endif
public:
#pragma region GraphNodes_Getters
EComboActionNodeTheme GetNodeTheme() const { return NodeTheme; }
EComboActionNodeType GetNodeType() const { return NodeType; }
bool ShowDetailedInfo_NumDecorators() const { return bShowDetailedInfo_NumDecorators; }
bool ShowDetailedInfo_InheritsDecorators() const { return bShowDetailedInfo_InheritsDecorators; }
bool ShowAutomaticNames() const { return bDisplayAutomaticNames; }
EComboActionDecoratorsInfoStyle GetDecoratorsStyle() const { return DecoratorsInfoStyle; }
bool AllowRenameNodes() const { return bAllowRenameNodes; }
bool FindNodeBackgroundColourOverride(const TSoftClassPtr<class UComboActionGraphNode> NodeClass, FLinearColor& BackgroundColour)
{
if (OverrideNodeBackgroundColours.Contains(NodeClass))
{
BackgroundColour = *OverrideNodeBackgroundColours.Find(NodeClass);
return true;
}
return false;
}
#pragma endregion
#pragma region GraphDecorators_Getters
bool IsNativeDecoratorsEditAllowed() const { return bAllowNativeDecoratorsEdit; }
#pragma endregion
#pragma region GraphWiring_Getters
float GetWireWidth() const { return this->WireWidth; }
EComboActionArrowType GetArrowType() const { return this->ArrowType; }
/*
bool AllowAdvancedWiring() const
{ return bUseAdvancedWiring; };
EWiringStyle GetWireStyle() const
{ return WireStyle; };
int32 GetHorizontalOffset() const
{ return HorizontalOffset; };
EBubbleDrawRule GetBubbleDrawRule() const
{ return BubbleDrawRule; };
int32 GetBubbleZoomThreshold() const
{ return BubbleZoomThreshold; };
float GetBubbleSpace() const
{ return BubbleSpace; };
float GetBubbleSpeed() const
{ return BubbleSpeed; };
float GetBubbleSize() const
{ return BubbleSize; };
*/
#pragma endregion
#pragma region GraphArrange_Getters
EComboActionAutoLayoutStrategyType GetAutoLayoutStrategy() const { return this->AutoLayoutStrategy; }
float GetOptimalDistance() const { return this->OptimalDistance; }
int32 GetMaxIteration() const { return this->MaxIteration; }
bool IsFirstPassOnly() const { return this->bFirstPassOnly; }
bool IsRandomInit() const { return this->bRandomInit; }
float GetInitTemperature() const { return this->InitTemperature; }
float GetCoolDownRate() const { return this->CoolDownRate; }
#pragma endregion
};
@@ -0,0 +1,138 @@
// Copyright Dominik Pavlicek 2023. All Rights Reserved.
#include "FComboActionGraphEditorStyle.h"
#include "Interfaces/IPluginManager.h"
#include "Misc/Paths.h"
#include "Styling/SlateStyleRegistry.h"
#define IMAGE_BRUSH(RelativePath, ...) FSlateImageBrush(StyleSet->RootToContentDir(RelativePath, TEXT(".png")), __VA_ARGS__)
#define BOX_BRUSH(RelativePath, ...) FSlateBoxBrush(StyleSet->RootToContentDir(RelativePath, TEXT(".png")), __VA_ARGS__)
#define DEFAULT_FONT(...) FCoreStyle::GetDefaultFontStyle(__VA_ARGS__)
TSharedPtr<FSlateStyleSet> FComboActionGraphEditorStyle::StyleSet = nullptr;
void FComboActionGraphEditorStyle::Initialize()
{
if (!StyleSet.IsValid() )
{
Create();
FSlateStyleRegistry::RegisterSlateStyle(*StyleSet.Get());
}
}
void FComboActionGraphEditorStyle::Shutdown()
{
FSlateStyleRegistry::UnRegisterSlateStyle(*StyleSet.Get());
ensure(StyleSet.IsUnique());
StyleSet.Reset();
}
void FComboActionGraphEditorStyle::Create()
{
const FVector2D Icon12x12(12.0f, 12.0f);
const FVector2D Icon16x16(16.0f, 16.0f);
const FVector2D Icon40x40(40.0f, 40.0f);
const FVector2D Icon64x64(64.0f, 64.0f);
const FVector2D Icon128x128(128.f, 128.f);
const FVector2D Icon200x70(200.f, 70.f);
StyleSet = MakeShareable(new FSlateStyleSet(GetAppStyleSetName()));
StyleSet->SetContentRoot(IPluginManager::Get().FindPlugin("ComboInput")->GetBaseDir() / TEXT("Resources"));
StyleSet->SetCoreContentRoot(IPluginManager::Get().FindPlugin("ComboInput")->GetBaseDir() / TEXT("Content"));
StyleSet->Set("MDSStyleSet.AutoArrange.small", new IMAGE_BRUSH(TEXT("AutoArrangeIcon"), Icon16x16));
StyleSet->Set("MDSStyleSet.AutoArrange", new IMAGE_BRUSH(TEXT("AutoArrangeIcon"), Icon40x40));
StyleSet->Set("MDSStyleSet.AutoArrange.large", new IMAGE_BRUSH(TEXT("AutoArrangeIcon"), Icon64x64));
StyleSet->Set("MDSStyleSet.GraphSettings.small", new IMAGE_BRUSH(TEXT("GraphSettings"), Icon16x16));
StyleSet->Set("MDSStyleSet.GraphSettings", new IMAGE_BRUSH(TEXT("GraphSettings"), Icon40x40));
StyleSet->Set("MDSStyleSet.GraphSettings.large", new IMAGE_BRUSH(TEXT("GraphSettings"), Icon64x64));
StyleSet->Set("MDSStyleSet.ValidateGraph.small", new IMAGE_BRUSH(TEXT("ValidateGraph"), Icon16x16));
StyleSet->Set("MDSStyleSet.ValidateGraph", new IMAGE_BRUSH(TEXT("ValidateGraph"), Icon40x40));
StyleSet->Set("MDSStyleSet.ValidateGraph.large", new IMAGE_BRUSH(TEXT("ValidateGraph"), Icon64x64));
StyleSet->Set("MDSStyleSet.Graph.NodeOverlay", new BOX_BRUSH( TEXT("NodeOverlay"), FMargin(8.0f/64.0f, 3.0f/32.0f, 0, 0) ));
StyleSet->Set("MDSStyleSet.Graph.PinDocksOverlay", new BOX_BRUSH( TEXT("PinDocksOverlay"), FMargin(8.0f/64.0f, 3.0f/32.0f, 0, 0) ));
StyleSet->Set("MDSStyleSet.Graph.SimpleArrow", new IMAGE_BRUSH(TEXT("SimpleArrow"), Icon16x16));
StyleSet->Set("MDSStyleSet.Graph.HollowArrow", new IMAGE_BRUSH(TEXT("HollowArrow"), Icon16x16));
StyleSet->Set("MDSStyleSet.Graph.FancyArrow", new IMAGE_BRUSH(TEXT("FancyArrow"), Icon16x16));
StyleSet->Set("MDSStyleSet.Graph.Bubble", new IMAGE_BRUSH(TEXT("Bubble"), Icon16x16));
StyleSet->Set("MDSStyleSet.Node.SoftEdges", new BOX_BRUSH( TEXT("NodeSoftCorners") , FMargin(16.f/64.f, 25.f/64.f, 16.f/64.f, 16.f/64.f) ));
StyleSet->Set("MDSStyleSet.Node.HardEdges", new BOX_BRUSH( TEXT("NodeHardCorners") , FMargin(16.f/64.f, 25.f/64.f, 16.f/64.f, 16.f/64.f) ));
StyleSet->Set("MDSStyleSet.Node.TextSoftEdges", new BOX_BRUSH( TEXT("TextSoftCorners") , FMargin(16.f/64.f, 25.f/64.f, 16.f/64.f, 16.f/64.f) ));
StyleSet->Set("MDSStyleSet.Node.TextHardEdges", new BOX_BRUSH( TEXT("TextHardCorners") , FMargin(16.f/64.f, 25.f/64.f, 16.f/64.f, 16.f/64.f) ));
StyleSet->Set("MDSStyleSet.Node.IndexCircle", new IMAGE_BRUSH(TEXT("IndexIcon"), Icon16x16));
StyleSet->Set("MDSStyleSet.Icon.OK", new IMAGE_BRUSH(TEXT("OKIcon"), Icon16x16));
StyleSet->Set("MDSStyleSet.Icon.Error", new IMAGE_BRUSH(TEXT("ErroIcon"), Icon16x16));
StyleSet->Set("MDSStyleSet.Icon.BulletPoint", new IMAGE_BRUSH(TEXT("CircleBox"), Icon16x16));
StyleSet->Set("MDSStyleSet.Graph.CornerImage", new IMAGE_BRUSH(TEXT("Icon128"), Icon128x128));
StyleSet->Set("MDSStyleSet.Icon.Browse", new IMAGE_BRUSH(TEXT("BrowseIcon"), Icon12x12));
StyleSet->Set("MDSStyleSet.Icon.Edit", new IMAGE_BRUSH(TEXT("EditIcon"), Icon12x12));
StyleSet->Set("MDSStyleSet.Buttons.Documentation", new IMAGE_BRUSH(TEXT("Documentation"), Icon200x70));
StyleSet->Set("MDSStyleSet.Buttons.Documentation.small", new IMAGE_BRUSH(TEXT("DocumentationIcon"), Icon12x12));
StyleSet->Set("MDSStyleSet.Node.Icon.large", new IMAGE_BRUSH(TEXT("DialogueNodeIcon"), Icon64x64));
StyleSet->Set("MDSStyleSet.Node.Icon", new IMAGE_BRUSH(TEXT("DialogueNodeIcon"), Icon16x16));
StyleSet->Set("MDSStyleSet.Node.Icon.small", new IMAGE_BRUSH(TEXT("DialogueNodeIcon"), Icon12x12));
StyleSet->Set("MDSStyleSet.Icon.Close", new IMAGE_BRUSH(TEXT("CloseIcon"), Icon12x12));
StyleSet->Set("MDSStyleSet.Icon.SupportDiscord", new IMAGE_BRUSH(TEXT("DiscordIcon"), Icon12x12));
StyleSet->Set("MDSStyleSet.Icon.HeartIcon", new IMAGE_BRUSH(TEXT("HeartIcon"), Icon12x12));
StyleSet->Set("MDSStyleSet.Icon.UBIcon", new IMAGE_BRUSH(TEXT("UnrealBucketIcon"), Icon12x12));
StyleSet->Set("MDSStyleSet.Icon.MoneyIcon", new IMAGE_BRUSH(TEXT("MoneyIcon"), Icon12x12));
const FButtonStyle MounteaButtonStyle = FButtonStyle()
.SetNormal(BOX_BRUSH("RoundedSelection_16x", 4.0f / 16.0f, FLinearColor(1, 1, 1, 0.1f)))
.SetHovered(BOX_BRUSH("RoundedSelection_16x", 4.0f / 16.0f, FLinearColor(1, .55f, 0, 0.2f)))
.SetPressed(BOX_BRUSH("RoundedSelection_16x", 4.0f / 16.0f, FLinearColor(1, .55f, 0, 0.4f)));
StyleSet->Set("MDSStyleSet.Buttons.Style", MounteaButtonStyle);
{
const FScrollBarStyle ScrollBar = GetWidgetStyle<FScrollBarStyle>( "ScrollBar" );
FTextBlockStyle NormalText = FTextBlockStyle()
.SetFont(DEFAULT_FONT("Regular", FCoreStyle::RegularTextSize))
.SetColorAndOpacity(FSlateColor::UseForeground())
.SetShadowOffset(FVector2D::ZeroVector)
.SetShadowColorAndOpacity(FLinearColor::Black)
.SetHighlightColor( FLinearColor( 0.02f, 0.3f, 0.0f ) )
.SetHighlightShape( BOX_BRUSH( "TextBlockHighlightShape", FMargin(3.f/8.f) ) );
FTextBlockStyle NodeTitle = FTextBlockStyle(NormalText)
.SetFont( DEFAULT_FONT( "Bold", 14 ) )
.SetColorAndOpacity( FLinearColor(230.0f/255.0f,230.0f/255.0f,230.0f/255.0f) )
.SetShadowOffset( FVector2D( 2,2 ) )
.SetShadowColorAndOpacity( FLinearColor(0.f,0.f,0.f, 0.7f) );
StyleSet->Set( "MDSStyleSet.NodeTitle", NodeTitle );
FEditableTextBoxStyle NodeTitleEditableText = FEditableTextBoxStyle()
.SetFont(NormalText.Font)
.SetBackgroundImageNormal( BOX_BRUSH( "TextBox", FMargin(4.0f/16.0f) ) )
.SetBackgroundImageHovered( BOX_BRUSH( "TextBox_Hovered", FMargin(4.0f/16.0f) ) )
.SetBackgroundImageFocused( BOX_BRUSH( "TextBox_Hovered", FMargin(4.0f/16.0f) ) )
.SetBackgroundImageReadOnly( BOX_BRUSH( "TextBox_ReadOnly", FMargin(4.0f/16.0f) ) )
.SetScrollBarStyle( ScrollBar );
StyleSet->Set( "MDSStyleSet.NodeTitleEditableText", NodeTitleEditableText );
StyleSet->Set( "MDSStyleSet.NodeTitleInlineEditableText", FInlineEditableTextBlockStyle()
.SetTextStyle(NodeTitle)
.SetEditableTextBoxStyle(NodeTitleEditableText)
);
}
}
#undef DEFAULT_FONT
#undef BOX_BRUSH
#undef IMAGE_BRUSH
@@ -0,0 +1,40 @@
// Copyright Dominik Pavlicek 2023. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Styling/SlateStyle.h"
class FComboActionGraphEditorStyle
{
public:
static void Create();
static void Initialize();
static void Shutdown();
static ISlateStyle &Get()
{
return *(StyleSet.Get());
}
static const FSlateBrush *GetBrush(FName PropertyName, const ANSICHAR *Specifier = NULL)
{
return StyleSet->GetBrush(PropertyName, Specifier);
};
static const FName &GetAppStyleSetName()
{
static FName StyleSetName(TEXT("ComboActionGraphEditorStyle"));
return StyleSetName;
};
template< class T >
static const T &GetWidgetStyle( FName PropertyName, const ANSICHAR *Specifier = NULL )
{
return StyleSet->GetWidgetStyle< T >( PropertyName, Specifier );
}
private:
static TSharedPtr<FSlateStyleSet> StyleSet;
};