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Jamie Greunbaum
095cf66937
Release actions are now supported, and fired the same frame as an Activated action if the action was buffered and then released.
2023-09-17 17:35:43 -04:00
..
ComboInput
Release actions are now supported, and fired the same frame as an Activated action if the action was buffered and then released.
2023-09-17 17:35:43 -04:00
ComboInputEditor
Added enough code for event nodes to be created for each UComboAction class. Now to figure out how to make them actually fire.
2023-09-15 12:56:26 -04:00