ComboInput/Source/ComboInputEditor/Private/FConnectionDrawingPolicy_ComboActionGraph.cpp
2023-09-27 12:21:35 -04:00

211 lines
8.1 KiB
C++

// ©2023 Batty Bovine Productions, LLC. All Rights Reserved.
#include "FConnectionDrawingPolicy_ComboActionGraph.h"
#include "ComboInputEditor.h"
#include "Ed/EdComboActionGraphEdge.h"
#include "Ed/EdComboActionGraphNode.h"
#include "Settings/ComboActionGraphEditorSettings.h"
#include "Settings/FComboActionGraphEditorStyle.h"
DEFINE_LOG_CATEGORY(LogConnectionDrawingPolicy_ComboActionGraph);
FConnectionDrawingPolicy_ComboActionGraph::FConnectionDrawingPolicy_ComboActionGraph(int32 InBackLayerID, int32 InFrontLayerID, float ZoomFactor, const FSlateRect &InClippingRect, FSlateWindowElementList &InDrawElements, UEdGraph *InGraphObj)
: FKismetConnectionDrawingPolicy(InBackLayerID, InFrontLayerID, ZoomFactor, InClippingRect, InDrawElements, InGraphObj)
, GraphObj(InGraphObj)
{
if (const UComboActionGraphEditorSettings* GraphEditorSettings = GetMutableDefault<UComboActionGraphEditorSettings>())
{
FComboInputEditorModule &ComboInputEditorModule = FComboInputEditorModule::Get();
switch (GraphEditorSettings->GetArrowType())
{
case EComboActionArrowType::SimpleArrow:
ArrowImage = ComboInputEditorModule.ComboActionGraphEditorStyleSet->GetBrush(TEXT("MDSStyleSet.Graph.SimpleArrow"));
break;
case EComboActionArrowType::HollowArrow:
ArrowImage = ComboInputEditorModule.ComboActionGraphEditorStyleSet->GetBrush(TEXT("MDSStyleSet.Graph.HollowArrow"));
break;
case EComboActionArrowType::FancyArrow:
ArrowImage = ComboInputEditorModule.ComboActionGraphEditorStyleSet->GetBrush(TEXT("MDSStyleSet.Graph.FancyArrow"));
break;
case EComboActionArrowType::Bubble:
ArrowImage = ComboInputEditorModule.ComboActionGraphEditorStyleSet->GetBrush(TEXT("MDSStyleSet.Graph.Bubble"));
break;
case EComboActionArrowType::None:
default:
ArrowImage = nullptr;
}
}
else
{
ArrowImage = FAppStyle::GetBrush( TEXT("GenericPlay") );
}
ArrowRadius = ArrowImage ? ArrowImage->ImageSize * ZoomFactor * 0.5f : FVector2D(0.f);
MidpointImage = nullptr;
MidpointRadius = FVector2D::ZeroVector;
HoverDeemphasisDarkFraction = 0.8f;
BubbleImage = FAppStyle::GetBrush( TEXT("Graph.Arrow") );
}
void FConnectionDrawingPolicy_ComboActionGraph::DetermineWiringStyle(UEdGraphPin *OutputPin, UEdGraphPin *InputPin, FConnectionParams &Params)
{
Params.AssociatedPin1 = OutputPin;
Params.AssociatedPin2 = InputPin;
const UComboActionGraphEditorSettings *MounteaDialogueGraphEditorSettings = GetDefault<UComboActionGraphEditorSettings>();
if (MounteaDialogueGraphEditorSettings)
{
Params.WireThickness = MounteaDialogueGraphEditorSettings->GetWireWidth();
}
else
{
Params.WireThickness = 1.f;
}
const bool bDeemphasizeUnhoveredPins = HoveredPins.Num() > 0;
if (bDeemphasizeUnhoveredPins)
{
ApplyHoverDeemphasis(OutputPin, InputPin, /*inout*/ Params.WireThickness, /*inout*/ Params.WireColor);
}
}
void FConnectionDrawingPolicy_ComboActionGraph::Draw(TMap<TSharedRef<SWidget>, FArrangedWidget> &InPinGeometries, FArrangedChildren &ArrangedNodes)
{
// Build an acceleration structure to quickly find geometry for the nodes
NodeWidgetMap.Empty();
for (int32 NodeIndex = 0; NodeIndex < ArrangedNodes.Num(); ++NodeIndex)
{
FArrangedWidget& CurWidget = ArrangedNodes[NodeIndex];
TSharedRef<SGraphNode> ChildNode = StaticCastSharedRef<SGraphNode>(CurWidget.Widget);
NodeWidgetMap.Add(ChildNode->GetNodeObj(), NodeIndex);
}
// Now draw
FConnectionDrawingPolicy::Draw(InPinGeometries, ArrangedNodes);
}
void FConnectionDrawingPolicy_ComboActionGraph::DrawSplineWithArrow(const FGeometry &StartGeom, const FGeometry &EndGeom, const FConnectionParams &Params)
{
// Get a reasonable seed point (halfway between the boxes)
const FVector2D StartCenter = FGeometryHelper::CenterOf(StartGeom);
const FVector2D EndCenter = FGeometryHelper::CenterOf(EndGeom);
const FVector2D SeedPoint = (StartCenter + EndCenter) * 0.5f;
// Find the (approximate) closest points between the two boxes
const FVector2D StartAnchorPoint = FGeometryHelper::FindClosestPointOnGeom(StartGeom, SeedPoint);
const FVector2D EndAnchorPoint = FGeometryHelper::FindClosestPointOnGeom(EndGeom, SeedPoint);
this->DrawSplineWithArrow(StartAnchorPoint, EndAnchorPoint, Params);
}
void FConnectionDrawingPolicy_ComboActionGraph::DrawSplineWithArrow(const FVector2D &StartPoint, const FVector2D &EndPoint, const FConnectionParams &Params)
{
// bUserFlag1 indicates that we need to reverse the direction of connection (used by debugger)
const FVector2D &P0 = Params.bUserFlag1 ? EndPoint : StartPoint;
const FVector2D &P1 = Params.bUserFlag1 ? StartPoint : EndPoint;
UE_LOG(LogConnectionDrawingPolicy_ComboActionGraph, Verbose, TEXT("%s I %s"), *P0.ToString(), *P1.ToString());
FConnectionParams NewParams = Params;
//NewParams.bDrawBubbles = true;
if (const UComboActionGraphEditorSettings *MounteaDialogueGraphEditorSettings = GetMutableDefault<UComboActionGraphEditorSettings>())
{
NewParams.WireThickness = MounteaDialogueGraphEditorSettings->GetWireWidth();
}
Internal_DrawLineWithArrow(P0, P1, NewParams);
}
void FConnectionDrawingPolicy_ComboActionGraph::DrawPreviewConnector(const FGeometry &PinGeometry, const FVector2D &StartPoint, const FVector2D &EndPoint, UEdGraphPin* Pin)
{
FConnectionParams Params;
DetermineWiringStyle(Pin, nullptr, /*inout*/ Params);
if (Pin->Direction == EEdGraphPinDirection::EGPD_Output)
{
DrawSplineWithArrow(FGeometryHelper::FindClosestPointOnGeom(PinGeometry, EndPoint), EndPoint, Params);
}
else
{
DrawSplineWithArrow(FGeometryHelper::FindClosestPointOnGeom(PinGeometry, StartPoint), StartPoint, Params);
}
}
FVector2D FConnectionDrawingPolicy_ComboActionGraph::ComputeSplineTangent(const FVector2D &Start, const FVector2D &End) const
{
const FVector2D Delta = End - Start;
const FVector2D NormDelta = Delta.GetSafeNormal();
return NormDelta;
}
void FConnectionDrawingPolicy_ComboActionGraph::DetermineLinkGeometry(FArrangedChildren &ArrangedNodes, TSharedRef<SWidget> &OutputPinWidget, UEdGraphPin *OutputPin, UEdGraphPin *InputPin, FArrangedWidget *&StartWidgetGeometry, FArrangedWidget *&EndWidgetGeometry)
{
if (UEdComboActionGraphEdge *EdgeNode = Cast<UEdComboActionGraphEdge>(InputPin->GetOwningNode()))
{
UEdComboActionGraphNode* Start = EdgeNode->GetStartNode();
UEdComboActionGraphNode* End = EdgeNode->GetEndNode();
if (Start != nullptr && End != nullptr)
{
int32* StartNodeIndex = NodeWidgetMap.Find(Start);
int32* EndNodeIndex = NodeWidgetMap.Find(End);
if (StartNodeIndex != nullptr && EndNodeIndex != nullptr)
{
StartWidgetGeometry = &(ArrangedNodes[*StartNodeIndex]);
EndWidgetGeometry = &(ArrangedNodes[*EndNodeIndex]);
}
}
}
else
{
StartWidgetGeometry = PinGeometries->Find(OutputPinWidget);
if (TSharedPtr<SGraphPin>* pTargetWidget = PinToPinWidgetMap.Find(InputPin))
{
TSharedRef<SGraphPin> InputWidget = (*pTargetWidget).ToSharedRef();
EndWidgetGeometry = PinGeometries->Find(InputWidget);
}
}
}
void FConnectionDrawingPolicy_ComboActionGraph::Internal_DrawLineWithArrow(const FVector2D &StartAnchorPoint, const FVector2D &EndAnchorPoint, const FConnectionParams &Params)
{
const float LineSeparationAmount = 4.5f;
const FVector2D DeltaPos = EndAnchorPoint - StartAnchorPoint;
const FVector2D UnitDelta = DeltaPos.GetSafeNormal();
const FVector2D Normal = FVector2D(DeltaPos.Y, -DeltaPos.X).GetSafeNormal();
// Come up with the final start/end points
const FVector2D DirectionBias = Normal * LineSeparationAmount;
const FVector2D LengthBias = ArrowRadius.X * UnitDelta;
const FVector2D StartPoint = StartAnchorPoint + DirectionBias + LengthBias;
const FVector2D EndPoint = EndAnchorPoint + DirectionBias - LengthBias;
// Draw a line/spline
DrawConnection(WireLayerID, StartPoint, EndPoint, Params);
// Draw the arrow
if (ArrowImage)
{
const FVector2D ArrowDrawPos = EndPoint - ArrowRadius;
const float AngleInRadians = FMath::Atan2(DeltaPos.Y, DeltaPos.X);
FSlateDrawElement::MakeRotatedBox(
DrawElementsList,
ArrowLayerID,
FPaintGeometry(ArrowDrawPos, ArrowImage->ImageSize * ZoomFactor, ZoomFactor),
ArrowImage,
ESlateDrawEffect::None,
AngleInRadians,
TOptional<FVector2D>(),
FSlateDrawElement::RelativeToElement,
Params.WireColor
);
}
}