- Added hay bales to the outside area.
- Edited texture sizes on PC and mobile. - Enabled mesh compression on models.
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@@ -15,7 +15,7 @@ LightingSettings:
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m_BounceScale: 1
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m_AlbedoBoost: 1
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m_IndirectOutputScale: 1
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m_UsingShadowmask: 0
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m_UsingShadowmask: 1
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m_BakeBackend: 2
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m_LightmapMaxSize: 2048
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m_BakeResolution: 48
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@@ -26,7 +26,7 @@ LightingSettings:
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m_CompAOExponent: 1
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m_CompAOExponentDirect: 0
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m_ExtractAO: 0
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m_MixedBakeMode: 0
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m_MixedBakeMode: 2
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m_LightmapsBakeMode: 1
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m_FilterMode: 1
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m_LightmapParameters: {fileID: 15200, guid: 0000000000000000f000000000000000, type: 0}
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