- Skee-ball now keeps track of used balls and no longer double-counts balls.

- TriggerToggle now accepts a list of GameObjects to toggle.
- Skee-ball disables only scoreboxes to prevent balls from being dropped early.
This commit is contained in:
2026-03-01 18:13:33 -05:00
parent 61589da9f0
commit 51d8c55afe
65 changed files with 5661 additions and 5444 deletions
+18 -1
View File
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type: 3}
propertyPath: serializationData.Prefab
value:
objectReference: {fileID: 6132512226946084103, guid: f6322afa7e50353478912b02ed5a6732,
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propertyPath: serializationData.Prefab
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m_PrefabAsset: {fileID: 0}
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GameObject:
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m_PrefabInstance: {fileID: 565267624}
m_PrefabAsset: {fileID: 0}
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PrefabInstance:
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@@ -57516,7 +57528,8 @@ MonoBehaviour:
PrefabModifications: []
SerializationNodes: []
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@@ -103491,6 +103504,10 @@ MonoBehaviour:
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SerializedTypeNames:
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- gameObject: {fileID: 753286291}
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SerializedTypeNames:
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portraitCameraPositionOffset: {x: 0, y: 0, z: 0}
portraitCameraRotationOffset: {x: 0, y: 1, z: 0, w: -0.00000004371139}
PlayerPersistence: []