- Replaced one skee-ball machine with two arcade machines.
- Added Black Horse And The Cherry Tree by KT Tunstall to the horse playlist. - Added Buckin' My Horse by Sir Mix-A-Lot to the horse playlist.
This commit is contained in:
parent
a7bcc5f056
commit
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8
Assets/MyroP/Arcade/Common/Code/Button.asset.meta
Normal file
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28
Assets/MyroP/Arcade/Common/Code/Button.cs
Normal file
28
Assets/MyroP/Arcade/Common/Code/Button.cs
Normal file
@ -0,0 +1,28 @@
|
||||
|
||||
using UdonSharp;
|
||||
using UnityEngine;
|
||||
using VRC.SDKBase;
|
||||
using VRC.Udon;
|
||||
using VRC.Udon.Common;
|
||||
|
||||
namespace myro.arcade
|
||||
{
|
||||
[UdonBehaviourSyncMode(BehaviourSyncMode.None)]
|
||||
public class Button : UdonSharpBehaviour
|
||||
{
|
||||
public UdonSharpBehaviour MainGameInstance;
|
||||
public Joystick JoystickMesh;
|
||||
public string EventName;
|
||||
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public override void Interact()
|
||||
{
|
||||
MainGameInstance.SendCustomEvent(EventName);
|
||||
JoystickMesh.RequestJoystickRespawn();
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/MyroP/Arcade/Common/Code/Button.cs.meta
Normal file
11
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Normal file
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107
Assets/MyroP/Arcade/Common/Code/CameraScaleConstraint.asset
Normal file
107
Assets/MyroP/Arcade/Common/Code/CameraScaleConstraint.asset
Normal file
@ -0,0 +1,107 @@
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||||
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23
Assets/MyroP/Arcade/Common/Code/CameraScaleConstraint.cs
Normal file
23
Assets/MyroP/Arcade/Common/Code/CameraScaleConstraint.cs
Normal file
@ -0,0 +1,23 @@
|
||||
|
||||
using UdonSharp;
|
||||
using UnityEngine;
|
||||
using VRC.SDKBase;
|
||||
using VRC.Udon;
|
||||
|
||||
namespace myro.arcade
|
||||
{
|
||||
[UdonBehaviourSyncMode(BehaviourSyncMode.None)]
|
||||
[RequireComponent(typeof(Camera))]
|
||||
public class CameraScaleConstraint : UdonSharpBehaviour
|
||||
{
|
||||
public Transform ConstraintTo;
|
||||
void Start()
|
||||
{
|
||||
Camera cam = GetComponent<Camera>();
|
||||
float scale = ConstraintTo.lossyScale.x;
|
||||
cam.orthographicSize *= scale;
|
||||
cam.nearClipPlane *= scale;
|
||||
cam.farClipPlane *= scale;
|
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}
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}
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161
Assets/MyroP/Arcade/Common/Code/ColliderParameterSetter.asset
Normal file
161
Assets/MyroP/Arcade/Common/Code/ColliderParameterSetter.asset
Normal file
@ -0,0 +1,161 @@
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20
Assets/MyroP/Arcade/Common/Code/ColliderParameterSetter.cs
Normal file
20
Assets/MyroP/Arcade/Common/Code/ColliderParameterSetter.cs
Normal file
@ -0,0 +1,20 @@
|
||||
|
||||
using UdonSharp;
|
||||
using UnityEngine;
|
||||
using VRC.SDKBase;
|
||||
using VRC.Udon;
|
||||
|
||||
namespace myro.arcade
|
||||
{
|
||||
[UdonBehaviourSyncMode(BehaviourSyncMode.None)]
|
||||
public class ColliderParameterSetter : UdonSharpBehaviour
|
||||
{
|
||||
public Collider ColliderInstance;
|
||||
public float ContactOffset = 0.0001f;
|
||||
|
||||
void Start()
|
||||
{
|
||||
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|
||||
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275
Assets/MyroP/Arcade/Common/Code/GameSettings.asset
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Normal file
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8
Assets/MyroP/Arcade/Common/Code/GameSettings.asset.meta
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17
Assets/MyroP/Arcade/Common/Code/GameSettings.cs
Normal file
17
Assets/MyroP/Arcade/Common/Code/GameSettings.cs
Normal file
@ -0,0 +1,17 @@
|
||||
|
||||
using UdonSharp;
|
||||
using UnityEngine;
|
||||
using VRC.SDKBase;
|
||||
using VRC.Udon;
|
||||
|
||||
namespace myro.arcade
|
||||
{
|
||||
[UdonBehaviourSyncMode(BehaviourSyncMode.None)]
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public class GameSettings : UdonSharpBehaviour
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{
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public RenderTexture RenderTextureToUse;
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public string ScreenShaderEmissionPropertyName = "_EmissionMap";
|
||||
public SharedScoreboard SharedScoreboardPrefab;
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||||
public AudioClip Music;
|
||||
}
|
||||
}
|
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11
Assets/MyroP/Arcade/Common/Code/GameSettings.cs.meta
Normal file
11
Assets/MyroP/Arcade/Common/Code/GameSettings.cs.meta
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275
Assets/MyroP/Arcade/Common/Code/GameSettingsApplier.asset
Normal file
275
Assets/MyroP/Arcade/Common/Code/GameSettingsApplier.asset
Normal file
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28
Assets/MyroP/Arcade/Common/Code/GameSettingsApplier.cs
Normal file
28
Assets/MyroP/Arcade/Common/Code/GameSettingsApplier.cs
Normal file
@ -0,0 +1,28 @@
|
||||
|
||||
using UdonSharp;
|
||||
using UnityEngine;
|
||||
using VRC.SDKBase;
|
||||
using VRC.Udon;
|
||||
|
||||
namespace myro.arcade
|
||||
{
|
||||
[UdonBehaviourSyncMode(BehaviourSyncMode.None)]
|
||||
public class GameSettingsApplier : UdonSharpBehaviour
|
||||
{
|
||||
public GameSettings GameSettingsInstance;
|
||||
public Camera CameraLookingAtGame;
|
||||
public MeshRenderer ScreenRenderer;
|
||||
public AudioSource Music;
|
||||
|
||||
void Start()
|
||||
{
|
||||
CameraLookingAtGame.targetTexture = GameSettingsInstance.RenderTextureToUse;
|
||||
ScreenRenderer.material.mainTexture = GameSettingsInstance.RenderTextureToUse;
|
||||
if (!System.String.IsNullOrEmpty(GameSettingsInstance.ScreenShaderEmissionPropertyName))
|
||||
{
|
||||
ScreenRenderer.material.SetTexture(GameSettingsInstance.ScreenShaderEmissionPropertyName, GameSettingsInstance.RenderTextureToUse);
|
||||
}
|
||||
Music.clip = GameSettingsInstance.Music;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/MyroP/Arcade/Common/Code/GameSettingsApplier.cs.meta
Normal file
11
Assets/MyroP/Arcade/Common/Code/GameSettingsApplier.cs.meta
Normal file
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441
Assets/MyroP/Arcade/Common/Code/Joystick.asset
Normal file
441
Assets/MyroP/Arcade/Common/Code/Joystick.asset
Normal file
@ -0,0 +1,441 @@
|
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|
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|
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|
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8
Assets/MyroP/Arcade/Common/Code/Joystick.asset.meta
Normal file
8
Assets/MyroP/Arcade/Common/Code/Joystick.asset.meta
Normal file
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111
Assets/MyroP/Arcade/Common/Code/Joystick.cs
Normal file
111
Assets/MyroP/Arcade/Common/Code/Joystick.cs
Normal file
@ -0,0 +1,111 @@
|
||||
using UdonSharp;
|
||||
using UnityEngine;
|
||||
using VRC.SDK3.Components;
|
||||
using VRC.SDKBase;
|
||||
using VRC.Udon;
|
||||
using VRC.Udon.Common.Interfaces;
|
||||
|
||||
namespace myro.arcade
|
||||
{
|
||||
[UdonBehaviourSyncMode(BehaviourSyncMode.Continuous)] //Continuous because that script is attached to a VRCObjectSync component
|
||||
[RequireComponent(typeof(JoystickLoop))]
|
||||
public class Joystick : UdonSharpBehaviour
|
||||
{
|
||||
public UdonSharpBehaviour MainGameInstance;
|
||||
public GameObject HoloJoystick;
|
||||
|
||||
[Header("Left and right side of the screen, used to track the position of the joystick")]
|
||||
public Transform LeftScreen;
|
||||
public Transform RightScreen;
|
||||
private VRCObjectSync _objectSync;
|
||||
private VRCPickup _pickup;
|
||||
private JoystickLoop _joystickLoop;
|
||||
|
||||
void Start()
|
||||
{
|
||||
_objectSync = GetComponent<VRCObjectSync>();
|
||||
_pickup = GetComponent<VRCPickup>();
|
||||
CheckForInitialisation();
|
||||
}
|
||||
|
||||
private void CheckForInitialisation()
|
||||
{
|
||||
if (!_joystickLoop)
|
||||
{
|
||||
_joystickLoop = GetComponent<JoystickLoop>();
|
||||
_joystickLoop.SetLeftAndRightTransform(LeftScreen, RightScreen);
|
||||
_joystickLoop.enabled = false;
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnPickup()
|
||||
{
|
||||
MainGameInstance.SendCustomEvent("PlayerPickedUpJoystick");
|
||||
SendCustomNetworkEvent(NetworkEventTarget.All, nameof(OnPickupEvent));
|
||||
}
|
||||
|
||||
public void OnPickupEvent()
|
||||
{
|
||||
_joystickLoop.enabled = true;
|
||||
HoloJoystick.SetActive(true);
|
||||
}
|
||||
|
||||
public override void OnDrop()
|
||||
{
|
||||
_joystickLoop.enabled = false;
|
||||
MainGameInstance.SendCustomEvent("PlayerDroppedJoystick");
|
||||
SendCustomNetworkEvent(NetworkEventTarget.All, nameof(OnDropEvent));
|
||||
RespawnJoystick();
|
||||
}
|
||||
|
||||
public void OnDropEvent()
|
||||
{
|
||||
HoloJoystick.SetActive(false);
|
||||
}
|
||||
|
||||
public override void OnPickupUseDown()
|
||||
{
|
||||
MainGameInstance.SendCustomEvent("OnPress");
|
||||
}
|
||||
|
||||
public override void OnPickupUseUp()
|
||||
{
|
||||
MainGameInstance.SendCustomEvent("OnRelease");
|
||||
}
|
||||
|
||||
public void ForceDrop()
|
||||
{
|
||||
if (Networking.IsOwner(gameObject))
|
||||
{
|
||||
_pickup.Drop();
|
||||
}
|
||||
}
|
||||
|
||||
public float GetPositionXRatio()
|
||||
{
|
||||
CheckForInitialisation();
|
||||
return _joystickLoop.GetRatio();
|
||||
}
|
||||
|
||||
public void RespawnJoystick()
|
||||
{
|
||||
if (_objectSync != null)
|
||||
{
|
||||
_objectSync.Respawn();
|
||||
}
|
||||
}
|
||||
|
||||
public void RespawnJoystickIfNotHolding()
|
||||
{
|
||||
if (!_pickup.IsHeld)
|
||||
{
|
||||
RespawnJoystick();
|
||||
}
|
||||
}
|
||||
|
||||
public void RequestJoystickRespawn()
|
||||
{
|
||||
SendCustomNetworkEvent(NetworkEventTarget.Owner, nameof(RespawnJoystickIfNotHolding));
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/MyroP/Arcade/Common/Code/Joystick.cs.meta
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Assets/MyroP/Arcade/Common/Code/JoystickLoop.asset.meta
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Assets/MyroP/Arcade/Common/Code/JoystickLoop.cs
Normal file
47
Assets/MyroP/Arcade/Common/Code/JoystickLoop.cs
Normal file
@ -0,0 +1,47 @@
|
||||
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||||
using UdonSharp;
|
||||
using UnityEngine;
|
||||
using VRC.SDKBase;
|
||||
using VRC.Udon;
|
||||
|
||||
namespace myro.arcade
|
||||
{
|
||||
[UdonBehaviourSyncMode(BehaviourSyncMode.None)]
|
||||
public class JoystickLoop : UdonSharpBehaviour
|
||||
{
|
||||
Transform _left, _right;
|
||||
|
||||
float _ratio; // [0,1]
|
||||
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|
||||
|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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11
Assets/MyroP/Arcade/Common/Code/JoystickLoop.cs.meta
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||||
Data: 4|System.RuntimeType, mscorlib
|
||||
- Name:
|
||||
Entry: 1
|
||||
Data: VRC.Udon.UdonBehaviour, VRC.Udon
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: <SyncMode>k__BackingField
|
||||
Entry: 7
|
||||
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
|
||||
- Name:
|
||||
Entry: 6
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: <IsSerialized>k__BackingField
|
||||
Entry: 5
|
||||
Data: true
|
||||
- Name: _fieldAttributes
|
||||
Entry: 7
|
||||
Data: 5|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
|
||||
- Name:
|
||||
Entry: 12
|
||||
Data: 0
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data:
|
||||
- Name: $k
|
||||
Entry: 1
|
||||
Data: Names
|
||||
- Name: $v
|
||||
Entry: 7
|
||||
Data: 6|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
|
||||
- Name: <Name>k__BackingField
|
||||
Entry: 1
|
||||
Data: Names
|
||||
- Name: <UserType>k__BackingField
|
||||
Entry: 7
|
||||
Data: 7|System.RuntimeType, mscorlib
|
||||
- Name:
|
||||
Entry: 1
|
||||
Data: TMPro.TextMeshProUGUI[], Unity.TextMeshPro
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: <SystemType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 7
|
||||
- Name: <SyncMode>k__BackingField
|
||||
Entry: 7
|
||||
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
|
||||
- Name:
|
||||
Entry: 6
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: <IsSerialized>k__BackingField
|
||||
Entry: 5
|
||||
Data: true
|
||||
- Name: _fieldAttributes
|
||||
Entry: 7
|
||||
Data: 8|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
|
||||
- Name:
|
||||
Entry: 12
|
||||
Data: 0
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data:
|
||||
- Name: $k
|
||||
Entry: 1
|
||||
Data: Scores
|
||||
- Name: $v
|
||||
Entry: 7
|
||||
Data: 9|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
|
||||
- Name: <Name>k__BackingField
|
||||
Entry: 1
|
||||
Data: Scores
|
||||
- Name: <UserType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 7
|
||||
- Name: <SystemType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 7
|
||||
- Name: <SyncMode>k__BackingField
|
||||
Entry: 7
|
||||
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
|
||||
- Name:
|
||||
Entry: 6
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: <IsSerialized>k__BackingField
|
||||
Entry: 5
|
||||
Data: true
|
||||
- Name: _fieldAttributes
|
||||
Entry: 7
|
||||
Data: 10|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
|
||||
- Name:
|
||||
Entry: 12
|
||||
Data: 0
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data:
|
||||
- Name: $k
|
||||
Entry: 1
|
||||
Data: TextScoreboard
|
||||
- Name: $v
|
||||
Entry: 7
|
||||
Data: 11|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
|
||||
- Name: <Name>k__BackingField
|
||||
Entry: 1
|
||||
Data: TextScoreboard
|
||||
- Name: <UserType>k__BackingField
|
||||
Entry: 7
|
||||
Data: 12|System.RuntimeType, mscorlib
|
||||
- Name:
|
||||
Entry: 1
|
||||
Data: TMPro.TextMeshProUGUI, Unity.TextMeshPro
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: <SystemType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 12
|
||||
- Name: <SyncMode>k__BackingField
|
||||
Entry: 7
|
||||
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
|
||||
- Name:
|
||||
Entry: 6
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: <IsSerialized>k__BackingField
|
||||
Entry: 5
|
||||
Data: true
|
||||
- Name: _fieldAttributes
|
||||
Entry: 7
|
||||
Data: 13|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
|
||||
- Name:
|
||||
Entry: 12
|
||||
Data: 0
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data:
|
||||
- Name: $k
|
||||
Entry: 1
|
||||
Data: ScoreboardWrapper
|
||||
- Name: $v
|
||||
Entry: 7
|
||||
Data: 14|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
|
||||
- Name: <Name>k__BackingField
|
||||
Entry: 1
|
||||
Data: ScoreboardWrapper
|
||||
- Name: <UserType>k__BackingField
|
||||
Entry: 7
|
||||
Data: 15|System.RuntimeType, mscorlib
|
||||
- Name:
|
||||
Entry: 1
|
||||
Data: UnityEngine.GameObject, UnityEngine.CoreModule
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: <SystemType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 15
|
||||
- Name: <SyncMode>k__BackingField
|
||||
Entry: 7
|
||||
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
|
||||
- Name:
|
||||
Entry: 6
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: <IsSerialized>k__BackingField
|
||||
Entry: 5
|
||||
Data: true
|
||||
- Name: _fieldAttributes
|
||||
Entry: 7
|
||||
Data: 16|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
|
||||
- Name:
|
||||
Entry: 12
|
||||
Data: 0
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data:
|
||||
- Name: $k
|
||||
Entry: 1
|
||||
Data: MaxLengthName
|
||||
- Name: $v
|
||||
Entry: 7
|
||||
Data: 17|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
|
||||
- Name: <Name>k__BackingField
|
||||
Entry: 1
|
||||
Data: MaxLengthName
|
||||
- Name: <UserType>k__BackingField
|
||||
Entry: 7
|
||||
Data: 18|System.RuntimeType, mscorlib
|
||||
- Name:
|
||||
Entry: 1
|
||||
Data: System.Int32, mscorlib
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: <SystemType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 18
|
||||
- Name: <SyncMode>k__BackingField
|
||||
Entry: 7
|
||||
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
|
||||
- Name:
|
||||
Entry: 6
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: <IsSerialized>k__BackingField
|
||||
Entry: 5
|
||||
Data: true
|
||||
- Name: _fieldAttributes
|
||||
Entry: 7
|
||||
Data: 19|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
|
||||
- Name:
|
||||
Entry: 12
|
||||
Data: 0
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data:
|
||||
- Name: $k
|
||||
Entry: 1
|
||||
Data: UpperCaseNames
|
||||
- Name: $v
|
||||
Entry: 7
|
||||
Data: 20|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
|
||||
- Name: <Name>k__BackingField
|
||||
Entry: 1
|
||||
Data: UpperCaseNames
|
||||
- Name: <UserType>k__BackingField
|
||||
Entry: 7
|
||||
Data: 21|System.RuntimeType, mscorlib
|
||||
- Name:
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||||
Entry: 1
|
||||
Data: System.Boolean, mscorlib
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: <SystemType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 21
|
||||
- Name: <SyncMode>k__BackingField
|
||||
Entry: 7
|
||||
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
|
||||
- Name:
|
||||
Entry: 6
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: <IsSerialized>k__BackingField
|
||||
Entry: 5
|
||||
Data: true
|
||||
- Name: _fieldAttributes
|
||||
Entry: 7
|
||||
Data: 22|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
|
||||
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||||
Entry: 12
|
||||
Data: 0
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- Name:
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Entry: 13
|
||||
Data:
|
||||
- Name:
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Entry: 8
|
||||
Data:
|
||||
- Name:
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Entry: 8
|
||||
Data:
|
||||
- Name:
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||||
Entry: 8
|
||||
Data:
|
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- Name:
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Entry: 7
|
||||
Data:
|
||||
- Name: $k
|
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Entry: 1
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Data: FallbackScoreboard
|
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Entry: 7
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Data: 23|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
|
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- Name: <Name>k__BackingField
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Entry: 1
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Data: FallbackScoreboard
|
||||
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||||
Entry: 7
|
||||
Data: 24|System.RuntimeType, mscorlib
|
||||
- Name:
|
||||
Entry: 1
|
||||
Data: myro.arcade.SharedScoreboard, Assembly-CSharp
|
||||
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||||
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|
||||
Data:
|
||||
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Entry: 9
|
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Data: 4
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|
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Entry: 7
|
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Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
|
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Entry: 6
|
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Data:
|
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- Name:
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Entry: 8
|
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Data:
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- Name: <IsSerialized>k__BackingField
|
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Entry: 5
|
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Data: true
|
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|
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Entry: 7
|
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Data: 25|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
|
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Entry: 12
|
||||
Data: 1
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data: 26|UnityEngine.HeaderAttribute, UnityEngine.CoreModule
|
||||
- Name: header
|
||||
Entry: 1
|
||||
Data: Fallback scoreboard if the `Shared Scoreboard` prefab didn't got added
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
- Name:
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Entry: 8
|
||||
Data:
|
||||
- Name:
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Entry: 8
|
||||
Data:
|
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- Name:
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Entry: 8
|
||||
Data:
|
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- Name:
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Entry: 7
|
||||
Data:
|
||||
- Name: $k
|
||||
Entry: 1
|
||||
Data: _scoreboardReference
|
||||
- Name: $v
|
||||
Entry: 7
|
||||
Data: 27|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
|
||||
- Name: <Name>k__BackingField
|
||||
Entry: 1
|
||||
Data: _scoreboardReference
|
||||
- Name: <UserType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 24
|
||||
- Name: <SystemType>k__BackingField
|
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Entry: 9
|
||||
Data: 4
|
||||
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|
||||
Entry: 7
|
||||
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
|
||||
- Name:
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||||
Entry: 6
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: <IsSerialized>k__BackingField
|
||||
Entry: 5
|
||||
Data: false
|
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|
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Data: 28|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
|
||||
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||||
Entry: 12
|
||||
Data: 0
|
||||
- Name:
|
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Entry: 13
|
||||
Data:
|
||||
- Name:
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||||
Entry: 8
|
||||
Data:
|
||||
- Name:
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||||
Entry: 8
|
||||
Data:
|
||||
- Name:
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Entry: 8
|
||||
Data:
|
||||
- Name:
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Entry: 13
|
||||
Data:
|
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- Name:
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Entry: 8
|
||||
Data:
|
||||
8
Assets/MyroP/Arcade/Common/Code/ScoreboardUI.asset.meta
Normal file
8
Assets/MyroP/Arcade/Common/Code/ScoreboardUI.asset.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 10c2c1b9a980cc04eb24627e488bb136
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
134
Assets/MyroP/Arcade/Common/Code/ScoreboardUI.cs
Normal file
134
Assets/MyroP/Arcade/Common/Code/ScoreboardUI.cs
Normal file
@ -0,0 +1,134 @@
|
||||
|
||||
using System;
|
||||
using TMPro;
|
||||
using UdonSharp;
|
||||
using UnityEngine;
|
||||
using VRC.SDK3.Data;
|
||||
using VRC.SDKBase;
|
||||
using VRC.Udon;
|
||||
|
||||
namespace myro.arcade
|
||||
{
|
||||
[UdonBehaviourSyncMode(BehaviourSyncMode.None)]
|
||||
public class ScoreboardUI : UdonSharpBehaviour
|
||||
{
|
||||
public GameSettings GameSettingsInstance;
|
||||
public TextMeshProUGUI[] Names;
|
||||
public TextMeshProUGUI[] Scores;
|
||||
public TextMeshProUGUI TextScoreboard;
|
||||
public GameObject ScoreboardWrapper;
|
||||
public int MaxLengthName = 10;
|
||||
public bool UpperCaseNames = false;
|
||||
|
||||
[Header("Fallback scoreboard if the `Shared Scoreboard` prefab didn't got added")]
|
||||
public SharedScoreboard FallbackScoreboard;
|
||||
|
||||
private SharedScoreboard _scoreboardReference;
|
||||
|
||||
void Start()
|
||||
{
|
||||
// If the player forgot to add the "SharedScoreboard" prefab in the scene, we will use the fallback scoreboard system
|
||||
// That isn't shared among arcade machines
|
||||
if (!GameSettingsInstance.SharedScoreboardPrefab)
|
||||
{
|
||||
GameSettingsInstance.SharedScoreboardPrefab = FallbackScoreboard;
|
||||
}
|
||||
else if (FallbackScoreboard != null)
|
||||
{
|
||||
FallbackScoreboard.gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
_scoreboardReference = GameSettingsInstance.SharedScoreboardPrefab;
|
||||
ScoreboardWrapper.SetActive(_scoreboardReference);
|
||||
|
||||
if (_scoreboardReference)
|
||||
{
|
||||
_scoreboardReference.RegisterBehaviour(this);
|
||||
RequestScoreboardUpdate();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Converts a dt[str] = str data dictionary to dt[int] = str, because TrySerialize can only serialize string keys, so you need to convert the string back to int
|
||||
/// </summary>
|
||||
/// <param name="dt"></param>
|
||||
/// <returns></returns>
|
||||
private DataDictionary GetNumberIndexedDT(DataDictionary dt)
|
||||
{
|
||||
DataDictionary ret = new DataDictionary();
|
||||
DataList keys = dt.GetKeys();
|
||||
|
||||
for (int i = 0; i < keys.Count; i++)
|
||||
{
|
||||
ret[Convert.ToInt32((keys[i].String))] = dt[keys[i]];
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
private DataList InvertDataList(DataList dl)
|
||||
{
|
||||
DataList ret = new DataList();
|
||||
for (int i = dl.Count - 1; i >= 0; i--)
|
||||
{
|
||||
ret.Add(dl[i]);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
private string FormatName(string name)
|
||||
{
|
||||
if (UpperCaseNames)
|
||||
name = name.ToUpper();
|
||||
|
||||
if (name.Length > MaxLengthName)
|
||||
name = name.Substring(0, MaxLengthName);
|
||||
|
||||
return name;
|
||||
}
|
||||
|
||||
public void RequestScoreboardUpdate()
|
||||
{
|
||||
if (!_scoreboardReference)
|
||||
return;
|
||||
|
||||
DataDictionary ranking = GetNumberIndexedDT(_scoreboardReference.GetRanking());
|
||||
//the format is ranking[score (int)] = name (str)
|
||||
|
||||
DataList scores = ranking.GetKeys();
|
||||
scores.Sort();
|
||||
scores = InvertDataList(scores);
|
||||
|
||||
int numberScores = scores.Count;
|
||||
|
||||
if (TextScoreboard)
|
||||
{
|
||||
TextScoreboard.text = "";
|
||||
numberScores = Mathf.Clamp(numberScores, 0, 10); //we only want to show the first 10 scores
|
||||
for (int scoreIndex = 0; scoreIndex < numberScores; scoreIndex++)
|
||||
{
|
||||
string name = ranking[scores[scoreIndex]].String;
|
||||
string score = scores[scoreIndex].Int.ToString();
|
||||
|
||||
name = FormatName(name);
|
||||
TextScoreboard.text += $"{name} {score}\n";
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
int numberFields = Names.Length;
|
||||
|
||||
for (int fieldIndex = 0; fieldIndex < numberFields; fieldIndex++)
|
||||
{
|
||||
bool hasScoreAtPosition = fieldIndex < numberScores;
|
||||
string name = hasScoreAtPosition ? ranking[scores[fieldIndex]].String : "";
|
||||
string score = hasScoreAtPosition ? scores[fieldIndex].Int.ToString() : "";
|
||||
|
||||
name = FormatName(name);
|
||||
|
||||
Names[fieldIndex].text = name;
|
||||
Scores[fieldIndex].text = score;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/MyroP/Arcade/Common/Code/ScoreboardUI.cs.meta
Normal file
11
Assets/MyroP/Arcade/Common/Code/ScoreboardUI.cs.meta
Normal file
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||||
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|
||||
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|
||||
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|
||||
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|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
221
Assets/MyroP/Arcade/Common/Code/SharedScoreboard.asset
Normal file
221
Assets/MyroP/Arcade/Common/Code/SharedScoreboard.asset
Normal file
@ -0,0 +1,221 @@
|
||||
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|
||||
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|
||||
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m_GameObject: {fileID: 0}
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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101
Assets/MyroP/Arcade/Common/Code/SharedScoreboard.cs
Normal file
101
Assets/MyroP/Arcade/Common/Code/SharedScoreboard.cs
Normal file
@ -0,0 +1,101 @@
|
||||
|
||||
using System;
|
||||
using UdonSharp;
|
||||
using UnityEngine;
|
||||
using VRC.SDK3.Data;
|
||||
using VRC.SDKBase;
|
||||
using VRC.Udon;
|
||||
|
||||
namespace myro.arcade
|
||||
{
|
||||
[UdonBehaviourSyncMode(BehaviourSyncMode.Manual)]
|
||||
public class SharedScoreboard : UdonSharpBehaviour
|
||||
{
|
||||
[UdonSynced]
|
||||
private string _syncedScoreboard;
|
||||
|
||||
private DataDictionary _scoreboard;
|
||||
private DataList _connectedScoreboards;
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
private void CheckReferences()
|
||||
{
|
||||
if (_connectedScoreboards == null)
|
||||
_connectedScoreboards = new DataList();
|
||||
|
||||
if (_scoreboard == null)
|
||||
_scoreboard = new DataDictionary();
|
||||
}
|
||||
|
||||
public void RegisterBehaviour(UdonSharpBehaviour usharpBehaviour)
|
||||
{
|
||||
CheckReferences();
|
||||
|
||||
if (_connectedScoreboards.IndexOf(usharpBehaviour) == -1)
|
||||
{
|
||||
_connectedScoreboards.Add(usharpBehaviour);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void Insert(VRCPlayerApi player, long score)
|
||||
{
|
||||
CheckReferences();
|
||||
_scoreboard[score.ToString()] = player.displayName;
|
||||
|
||||
SerializeJSON();
|
||||
}
|
||||
|
||||
public DataDictionary GetRanking()
|
||||
{
|
||||
CheckReferences();
|
||||
return _scoreboard;
|
||||
}
|
||||
|
||||
private void SerializeJSON()
|
||||
{
|
||||
// TODO : Known issue : if two players finish the game at the exact same time on two different arcade machines, then the next statement will fail for one of them
|
||||
// This issue is a bit difficult to fix since the owner of the scoreboard might have disabled the arcade machine.
|
||||
// A very rare edge case
|
||||
Networking.SetOwner(Networking.LocalPlayer, gameObject);
|
||||
|
||||
if (VRCJson.TrySerializeToJson(_scoreboard, JsonExportType.Minify, out DataToken result))
|
||||
{
|
||||
_syncedScoreboard = result.String;
|
||||
RequestSerialization();
|
||||
HandleOnDeserialization();
|
||||
}
|
||||
}
|
||||
|
||||
private void DeserializeJSON()
|
||||
{
|
||||
if (VRCJson.TryDeserializeFromJson(_syncedScoreboard, out DataToken result))
|
||||
{
|
||||
_scoreboard = result.DataDictionary;
|
||||
}
|
||||
}
|
||||
|
||||
private void HandleOnDeserialization()
|
||||
{
|
||||
CheckReferences();
|
||||
DeserializeJSON();
|
||||
|
||||
for (int i = 0; i < _connectedScoreboards.Count; i++)
|
||||
{
|
||||
UdonSharpBehaviour behaviour = (UdonSharpBehaviour)_connectedScoreboards[i].Reference;
|
||||
if (behaviour)
|
||||
{
|
||||
behaviour.SendCustomEvent("RequestScoreboardUpdate");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnDeserialization()
|
||||
{
|
||||
HandleOnDeserialization();
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/MyroP/Arcade/Common/Code/SharedScoreboard.cs.meta
Normal file
11
Assets/MyroP/Arcade/Common/Code/SharedScoreboard.cs.meta
Normal file
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221
Assets/MyroP/Arcade/Common/Code/Trigger.asset
Normal file
221
Assets/MyroP/Arcade/Common/Code/Trigger.asset
Normal file
@ -0,0 +1,221 @@
|
||||
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|
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Data:
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Entry: 1
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Data: JoystickInstance
|
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- Name: $v
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Entry: 7
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Data: 6|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
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- Name: <Name>k__BackingField
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||||
Entry: 1
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||||
Data: JoystickInstance
|
||||
- Name: <UserType>k__BackingField
|
||||
Entry: 7
|
||||
Data: 7|System.RuntimeType, mscorlib
|
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- Name:
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||||
Entry: 1
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||||
Data: myro.arcade.Joystick, Assembly-CSharp
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||||
Entry: 8
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Data:
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- Name: <SystemType>k__BackingField
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Entry: 9
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Data: 4
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- Name: <SyncMode>k__BackingField
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||||
Entry: 7
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Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
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- Name:
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||||
Entry: 6
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Data:
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Data: true
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- Name: _fieldAttributes
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Entry: 7
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Data: 8|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
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Entry: 1
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Data: Toggleable
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- Name: <UserType>k__BackingField
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Entry: 7
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Entry: 1
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Data: UnityEngine.GameObject, UnityEngine.CoreModule
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Data:
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Data: 10
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8
Assets/MyroP/Arcade/Common/Code/Trigger.asset.meta
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8
Assets/MyroP/Arcade/Common/Code/Trigger.asset.meta
Normal file
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38
Assets/MyroP/Arcade/Common/Code/Trigger.cs
Normal file
38
Assets/MyroP/Arcade/Common/Code/Trigger.cs
Normal file
@ -0,0 +1,38 @@
|
||||
|
||||
using UdonSharp;
|
||||
using UnityEngine;
|
||||
using VRC.SDKBase;
|
||||
using VRC.Udon;
|
||||
|
||||
namespace myro.arcade
|
||||
{
|
||||
[UdonBehaviourSyncMode(BehaviourSyncMode.None)]
|
||||
public class Trigger : UdonSharpBehaviour
|
||||
{
|
||||
public UdonSharpBehaviour MainGameInstance;
|
||||
public Joystick JoystickInstance;
|
||||
public GameObject Toggleable;
|
||||
void Start()
|
||||
{
|
||||
Toggleable.gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
public override void OnPlayerTriggerEnter(VRCPlayerApi player)
|
||||
{
|
||||
if (player.isLocal)
|
||||
{
|
||||
Toggleable.SetActive(true);
|
||||
MainGameInstance.SendCustomEvent("OnPlayerEnteredArea");
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnPlayerTriggerExit(VRCPlayerApi player)
|
||||
{
|
||||
if (player.isLocal)
|
||||
{
|
||||
Toggleable.SetActive(false);
|
||||
MainGameInstance.SendCustomEvent("OnPlayerExitedArea");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/MyroP/Arcade/Common/Code/Trigger.cs.meta
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Assets/MyroP/Arcade/Common/Shader.meta
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Assets/MyroP/Arcade/Common/Shader/Hologram.meta
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140
Assets/MyroP/Arcade/Common/Shader/Hologram/Hologram.shader
Normal file
140
Assets/MyroP/Arcade/Common/Shader/Hologram/Hologram.shader
Normal file
@ -0,0 +1,140 @@
|
||||
Shader "SFHologram/HologramShader"
|
||||
{
|
||||
Properties
|
||||
{
|
||||
// General
|
||||
_Brightness("Brightness", Range(0.1, 6.0)) = 3.0
|
||||
_Alpha ("Alpha", Range (0.0, 1.0)) = 1.0
|
||||
_Direction ("Direction", Vector) = (0,1,0,0)
|
||||
// Main Color
|
||||
_MainTex ("MainTexture", 2D) = "white" {}
|
||||
_MainColor ("MainColor", Color) = (1,1,1,1)
|
||||
// Rim/Fresnel
|
||||
_RimColor ("Rim Color", Color) = (1,1,1,1)
|
||||
_RimPower ("Rim Power", Range(0.1, 10)) = 5.0
|
||||
// Scanline
|
||||
_ScanTiling ("Scan Tiling", Range(0.01, 10.0)) = 0.05
|
||||
_ScanSpeed ("Scan Speed", Range(-2.0, 2.0)) = 1.0
|
||||
// Glow
|
||||
_GlowTiling ("Glow Tiling", Range(0.01, 1.0)) = 0.05
|
||||
_GlowSpeed ("Glow Speed", Range(-10.0, 10.0)) = 1.0
|
||||
// Glitch
|
||||
_GlitchSpeed ("Glitch Speed", Range(0, 50)) = 1.0
|
||||
_GlitchIntensity ("Glitch Intensity", Float) = 0
|
||||
// Alpha Flicker
|
||||
_FlickerTex ("Flicker Control Texture", 2D) = "white" {}
|
||||
_FlickerSpeed ("Flicker Speed", Range(0.01, 100)) = 1.0
|
||||
|
||||
// Settings
|
||||
[HideInInspector] _Fold("__fld", Float) = 1.0
|
||||
}
|
||||
SubShader
|
||||
{
|
||||
Tags { "Queue"="Transparent" "RenderType"="Transparent" }
|
||||
Blend SrcAlpha OneMinusSrcAlpha
|
||||
LOD 100
|
||||
ColorMask RGB
|
||||
Cull Back
|
||||
|
||||
Pass
|
||||
{
|
||||
CGPROGRAM
|
||||
#pragma shader_feature _SCAN_ON
|
||||
#pragma shader_feature _GLOW_ON
|
||||
#pragma shader_feature _GLITCH_ON
|
||||
#pragma vertex vert
|
||||
#pragma fragment frag
|
||||
|
||||
#include "UnityCG.cginc"
|
||||
|
||||
struct appdata
|
||||
{
|
||||
float4 vertex : POSITION;
|
||||
float3 normal : NORMAL;
|
||||
float2 uv : TEXCOORD0;
|
||||
};
|
||||
|
||||
struct v2f
|
||||
{
|
||||
float4 vertex : SV_POSITION;
|
||||
float2 uv : TEXCOORD0;
|
||||
float4 worldVertex : TEXCOORD1;
|
||||
float3 viewDir : TEXCOORD2;
|
||||
float3 worldNormal : NORMAL;
|
||||
};
|
||||
|
||||
sampler2D _MainTex;
|
||||
sampler2D _FlickerTex;
|
||||
float4 _Direction;
|
||||
float4 _MainTex_ST;
|
||||
float4 _MainColor;
|
||||
float4 _RimColor;
|
||||
float _RimPower;
|
||||
float _GlitchSpeed;
|
||||
float _GlitchIntensity;
|
||||
float _Brightness;
|
||||
float _Alpha;
|
||||
float _ScanTiling;
|
||||
float _ScanSpeed;
|
||||
float _GlowTiling;
|
||||
float _GlowSpeed;
|
||||
float _FlickerSpeed;
|
||||
|
||||
v2f vert (appdata v)
|
||||
{
|
||||
v2f o;
|
||||
|
||||
// Glitches
|
||||
#if _GLITCH_ON
|
||||
v.vertex.x += _GlitchIntensity * (step(0.5, sin(_Time.y * 2.0 + v.vertex.y * 1.0)) * step(0.99, sin(_Time.y*_GlitchSpeed * 0.5)));
|
||||
#endif
|
||||
|
||||
o.vertex = UnityObjectToClipPos(v.vertex);
|
||||
|
||||
o.uv = TRANSFORM_TEX(v.uv, _MainTex);
|
||||
o.worldVertex = mul(unity_ObjectToWorld, v.vertex);
|
||||
o.worldNormal = UnityObjectToWorldNormal(v.normal);
|
||||
o.viewDir = normalize(UnityWorldSpaceViewDir(o.worldVertex.xyz));
|
||||
|
||||
return o;
|
||||
}
|
||||
|
||||
|
||||
fixed4 frag (v2f i) : SV_Target
|
||||
{
|
||||
fixed4 texColor = tex2D(_MainTex, i.uv);
|
||||
|
||||
half dirVertex = (dot(i.worldVertex, normalize(float4(_Direction.xyz, 1.0))) + 1) / 2;
|
||||
|
||||
// Scanlines
|
||||
float scan = 0.0;
|
||||
#ifdef _SCAN_ON
|
||||
scan = step(frac(dirVertex * _ScanTiling + _Time.w * _ScanSpeed), 0.5) * 0.65;
|
||||
#endif
|
||||
|
||||
// Glow
|
||||
float glow = 0.0;
|
||||
#ifdef _GLOW_ON
|
||||
glow = frac(dirVertex * _GlowTiling - _Time.x * _GlowSpeed);
|
||||
#endif
|
||||
|
||||
// Flicker
|
||||
fixed4 flicker = tex2D(_FlickerTex, _Time * _FlickerSpeed);
|
||||
|
||||
// Rim Light
|
||||
half rim = 1.0-saturate(dot(i.viewDir, i.worldNormal));
|
||||
fixed4 rimColor = _RimColor * pow (rim, _RimPower);
|
||||
|
||||
fixed4 col = texColor * _MainColor + (glow * 0.35 * _MainColor) + rimColor;
|
||||
col.a = texColor.a * _Alpha * (scan + rim + glow) * flicker;
|
||||
|
||||
col.rgb *= _Brightness;
|
||||
|
||||
return col;
|
||||
}
|
||||
ENDCG
|
||||
}
|
||||
}
|
||||
|
||||
CustomEditor "HologramShaderGUI"
|
||||
}
|
||||
@ -0,0 +1,9 @@
|
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|
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guid: 29fed12d8547e354e90be987488147c1
|
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licenseType: Free
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21
Assets/MyroP/Arcade/Common/Shader/Hologram/LICENSE
Normal file
21
Assets/MyroP/Arcade/Common/Shader/Hologram/LICENSE
Normal file
@ -0,0 +1,21 @@
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2017 Andy Duboc
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
7
Assets/MyroP/Arcade/Common/Shader/Hologram/LICENSE.meta
Normal file
7
Assets/MyroP/Arcade/Common/Shader/Hologram/LICENSE.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
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guid: 41d69a9535e521d41beaea5c111bdd49
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21
Assets/MyroP/Arcade/Common/Shader/Hologram/README.md
Normal file
21
Assets/MyroP/Arcade/Common/Shader/Hologram/README.md
Normal file
@ -0,0 +1,21 @@
|
||||
This is a Hologram shader I found at this address https://github.com/andydbc/HologramShader, a copy of the original Readme file can be found bellow :
|
||||
|
||||
Hologram [](http://mit-license.org) [](https://www.paypal.me/andyduboc/5usd)
|
||||
==========
|
||||
|
||||
Hologram is a simple shader made in Unity.<br>
|
||||
This package is composed of a shader and a custom material editor to tweak the effect.
|
||||
|
||||

|
||||
|
||||
Material
|
||||
-------
|
||||
|
||||
It is a composition of multiples effects, you can toggle it directly from this inspector:
|
||||
|
||||

|
||||
|
||||
License
|
||||
-------
|
||||
|
||||
MIT, see [LICENSE](LICENSE) for details.
|
||||
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Assets/MyroP/Arcade/Doc.meta
Normal file
8
Assets/MyroP/Arcade/Doc.meta
Normal file
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BIN
Assets/MyroP/Arcade/Doc/fruit.gif
Normal file
BIN
Assets/MyroP/Arcade/Doc/fruit.gif
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 8.7 MiB |
92
Assets/MyroP/Arcade/Doc/fruit.gif.meta
Normal file
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Assets/MyroP/Arcade/Doc/fruit.gif.meta
Normal file
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serializedVersion: 11
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mipmaps:
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mipMapMode: 0
|
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enableMipMap: 1
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sRGBTexture: 1
|
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linearTexture: 0
|
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fadeOut: 0
|
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borderMipMap: 0
|
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mipMapsPreserveCoverage: 0
|
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alphaTestReferenceValue: 0.5
|
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mipMapFadeDistanceStart: 1
|
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mipMapFadeDistanceEnd: 3
|
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bumpmap:
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convertToNormalMap: 0
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externalNormalMap: 0
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heightScale: 0.25
|
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normalMapFilter: 0
|
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isReadable: 0
|
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streamingMipmaps: 0
|
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streamingMipmapsPriority: 0
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grayScaleToAlpha: 0
|
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generateCubemap: 6
|
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cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
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||||
serializedVersion: 2
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filterMode: 1
|
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aniso: 1
|
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mipBias: 0
|
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wrapU: 0
|
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wrapV: 0
|
||||
wrapW: 0
|
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nPOTScale: 1
|
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lightmap: 0
|
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compressionQuality: 50
|
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spriteMode: 0
|
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spriteExtrude: 1
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spriteMeshType: 1
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alignment: 0
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spritePivot: {x: 0.5, y: 0.5}
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spritePixelsToUnits: 100
|
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
|
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alphaUsage: 1
|
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alphaIsTransparency: 0
|
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spriteTessellationDetail: -1
|
||||
textureType: 0
|
||||
textureShape: 1
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singleChannelComponent: 0
|
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maxTextureSizeSet: 0
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compressionQualitySet: 0
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textureFormatSet: 0
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applyGammaDecoding: 0
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platformSettings:
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- serializedVersion: 3
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buildTarget: DefaultTexturePlatform
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