- Added a special indoor post process volume to help with exposure changes.
- Secret Vulpine trigger is now network synced. - Horseshoe is now network synced. Continuous for now, manual sync is planned.
This commit is contained in:
@@ -44,25 +44,25 @@ MonoBehaviour:
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Data:
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- Name:
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Entry: 12
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Data: 4
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Data: 7
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- Name:
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Entry: 7
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Data:
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- Name: $k
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Entry: 1
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Data: IsBeingHeld
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Data: HomeLocation
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- Name: $v
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Entry: 7
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Data: 2|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
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- Name: <Name>k__BackingField
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Entry: 1
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Data: IsBeingHeld
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Data: HomeLocation
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- Name: <UserType>k__BackingField
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Entry: 7
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Data: 3|System.RuntimeType, mscorlib
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- Name:
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Entry: 1
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Data: System.Boolean, mscorlib
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Data: UnityEngine.GameObject, UnityEngine.CoreModule
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- Name:
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Entry: 8
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Data:
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@@ -80,7 +80,7 @@ MonoBehaviour:
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Data:
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- Name: <IsSerialized>k__BackingField
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Entry: 5
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Data: false
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Data: true
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- Name: _fieldAttributes
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Entry: 7
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Data: 4|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
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@@ -104,19 +104,25 @@ MonoBehaviour:
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Data:
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- Name: $k
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Entry: 1
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Data: IsInHome
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Data: _IsBeingHeld
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- Name: $v
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Entry: 7
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Data: 5|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
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- Name: <Name>k__BackingField
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Entry: 1
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||||
Data: IsInHome
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Data: _IsBeingHeld
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- Name: <UserType>k__BackingField
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Entry: 9
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Data: 3
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Entry: 7
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Data: 6|System.RuntimeType, mscorlib
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- Name:
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||||
Entry: 1
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||||
Data: System.Boolean, mscorlib
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||||
- Name:
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Entry: 8
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Data:
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- Name: <SystemType>k__BackingField
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Entry: 9
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Data: 3
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Data: 6
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- Name: <SyncMode>k__BackingField
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Entry: 7
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Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
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||||
@@ -131,19 +137,19 @@ MonoBehaviour:
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||||
Data: false
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||||
- Name: _fieldAttributes
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Entry: 7
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Data: 6|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
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Data: 7|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
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- Name:
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Entry: 12
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Data: 2
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||||
- Name:
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||||
Entry: 7
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Data: 7|UdonSharp.UdonSyncedAttribute, UdonSharp.Runtime
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Data: 8|UdonSharp.UdonSyncedAttribute, UdonSharp.Runtime
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- Name:
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Entry: 8
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Data:
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- Name:
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Entry: 7
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Data: 8|UdonSharp.FieldChangeCallbackAttribute, UdonSharp.Runtime
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Data: 9|UdonSharp.FieldChangeCallbackAttribute, UdonSharp.Runtime
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- Name:
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Entry: 8
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Data:
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@@ -164,31 +170,25 @@ MonoBehaviour:
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||||
Data:
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||||
- Name: $k
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Entry: 1
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Data: HorseshoeConstraint
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Data: _IsInHome
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- Name: $v
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Entry: 7
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||||
Data: 9|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
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||||
Data: 10|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
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||||
- Name: <Name>k__BackingField
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||||
Entry: 1
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Data: HorseshoeConstraint
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Data: _IsInHome
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- Name: <UserType>k__BackingField
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Entry: 7
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Data: 10|System.RuntimeType, mscorlib
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- Name:
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Entry: 1
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Data: UnityEngine.Animations.ParentConstraint, UnityEngine.AnimationModule
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- Name:
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Entry: 8
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Data:
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Entry: 9
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Data: 6
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- Name: <SystemType>k__BackingField
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Entry: 9
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Data: 10
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Data: 6
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- Name: <SyncMode>k__BackingField
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Entry: 7
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Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
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- Name:
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Entry: 6
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Data:
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Entry: 3
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Data: 1
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- Name:
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Entry: 8
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Data:
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@@ -198,6 +198,132 @@ MonoBehaviour:
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- Name: _fieldAttributes
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Entry: 7
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Data: 11|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
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- Name:
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Entry: 12
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Data: 2
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- Name:
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Entry: 7
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Data: 12|UdonSharp.UdonSyncedAttribute, UdonSharp.Runtime
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- Name:
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Entry: 8
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Data:
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- Name:
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Entry: 7
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Data: 13|UdonSharp.FieldChangeCallbackAttribute, UdonSharp.Runtime
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- Name:
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Entry: 8
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Data:
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- Name:
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Entry: 13
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Data:
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- Name:
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Entry: 8
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- Name:
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- Name:
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- Name:
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Entry: 7
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Data:
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- Name: $k
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Entry: 1
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Data: _IsHungOnHook
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- Name: $v
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Entry: 7
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Data: 14|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
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- Name: <Name>k__BackingField
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Entry: 1
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Data: _IsHungOnHook
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- Name: <UserType>k__BackingField
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Entry: 9
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Data: 6
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- Name: <SystemType>k__BackingField
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Entry: 9
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Data: 6
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- Name: <SyncMode>k__BackingField
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Entry: 7
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Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
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- Name:
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Data: 1
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- Name:
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Data:
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- Name: <IsSerialized>k__BackingField
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Entry: 5
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Data: false
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- Name: _fieldAttributes
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Data: 15|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
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Data: 2
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- Name:
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Entry: 7
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Data: 16|UdonSharp.UdonSyncedAttribute, UdonSharp.Runtime
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- Name:
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Entry: 8
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Data:
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- Name:
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Entry: 7
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Data: 17|UdonSharp.FieldChangeCallbackAttribute, UdonSharp.Runtime
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- Name:
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Entry: 8
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Data:
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- Name:
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Entry: 13
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Data:
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- Name:
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- Name:
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- Name:
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- Name:
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||||
- Name: $k
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Entry: 1
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Data: _HomeCollider
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- Name: $v
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||||
Entry: 7
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||||
Data: 18|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
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- Name: <Name>k__BackingField
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Entry: 1
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Data: _HomeCollider
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- Name: <UserType>k__BackingField
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Entry: 7
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Data: 19|System.RuntimeType, mscorlib
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- Name:
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Entry: 1
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Data: UnityEngine.Collider, UnityEngine.PhysicsModule
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- Name:
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Entry: 8
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Data:
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- Name: <SystemType>k__BackingField
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Entry: 9
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Data: 19
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- Name: <SyncMode>k__BackingField
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Entry: 7
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Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
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- Name:
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Entry: 6
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Data:
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- Name:
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Entry: 8
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Data:
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- Name: <IsSerialized>k__BackingField
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Entry: 5
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||||
Data: false
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||||
- Name: _fieldAttributes
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Entry: 7
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Data: 20|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
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||||
- Name:
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Entry: 12
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Data: 0
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@@ -218,16 +344,16 @@ MonoBehaviour:
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||||
Data:
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||||
- Name: $k
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||||
Entry: 1
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||||
Data: HorseshoeRigidBody
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||||
Data: _HorseshoeRigidBody
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||||
- Name: $v
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||||
Entry: 7
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||||
Data: 12|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
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||||
Data: 21|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
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||||
- Name: <Name>k__BackingField
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||||
Entry: 1
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||||
Data: HorseshoeRigidBody
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Data: _HorseshoeRigidBody
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- Name: <UserType>k__BackingField
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Entry: 7
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Data: 13|System.RuntimeType, mscorlib
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Data: 22|System.RuntimeType, mscorlib
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||||
- Name:
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||||
Entry: 1
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||||
Data: UnityEngine.Rigidbody, UnityEngine.PhysicsModule
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@@ -236,7 +362,7 @@ MonoBehaviour:
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Data:
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- Name: <SystemType>k__BackingField
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Entry: 9
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Data: 13
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Data: 22
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- Name: <SyncMode>k__BackingField
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Entry: 7
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Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
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@@ -251,7 +377,61 @@ MonoBehaviour:
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Data: false
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||||
- Name: _fieldAttributes
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Entry: 7
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Data: 14|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
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Data: 23|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
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- Name:
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Entry: 12
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Data: 0
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- Name:
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Entry: 13
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Data:
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- Name:
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Entry: 8
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Data:
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- Name:
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Entry: 8
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Data:
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- Name:
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Entry: 8
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Data:
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- Name:
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||||
Entry: 7
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||||
Data:
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||||
- Name: $k
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||||
Entry: 1
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||||
Data: _HorseshoeConstraint
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||||
- Name: $v
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||||
Entry: 7
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||||
Data: 24|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
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||||
- Name: <Name>k__BackingField
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||||
Entry: 1
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Data: _HorseshoeConstraint
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||||
- Name: <UserType>k__BackingField
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Entry: 7
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Data: 25|System.RuntimeType, mscorlib
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- Name:
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Entry: 1
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Data: UnityEngine.Animations.ParentConstraint, UnityEngine.AnimationModule
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- Name:
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Entry: 8
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Data:
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- Name: <SystemType>k__BackingField
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Entry: 9
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Data: 25
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- Name: <SyncMode>k__BackingField
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Entry: 7
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Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
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- Name:
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Entry: 6
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Data:
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- Name:
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Entry: 8
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Data:
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- Name: <IsSerialized>k__BackingField
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Entry: 5
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Data: false
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||||
- Name: _fieldAttributes
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Entry: 7
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Data: 26|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
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- Name:
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Entry: 12
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Data: 0
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@@ -8,69 +8,156 @@ using VRC.Udon;
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public class Horseshoe : UdonSharpBehaviour
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{
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private bool IsBeingHeld = false;
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[UdonSynced, FieldChangeCallback(nameof(SetIsInHome))]
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||||
private bool IsInHome = true;
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||||
public GameObject HomeLocation;
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private ParentConstraint HorseshoeConstraint;
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private Rigidbody HorseshoeRigidBody;
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[UdonSynced, FieldChangeCallback(nameof(SetHeld))]
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private bool _IsBeingHeld = false;
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[UdonSynced, FieldChangeCallback(nameof(SetInHome))]
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private bool _IsInHome = true;
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[UdonSynced, FieldChangeCallback(nameof(SetHungOnHook))]
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private bool _IsHungOnHook = true;
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//[UdonSynced(UdonSyncMode.Linear), FieldChangeCallback(nameof(UpdateSyncedPosition))]
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||||
//private Vector3 _SyncedPosition;
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//[UdonSynced(UdonSyncMode.Linear), FieldChangeCallback(nameof(UpdateSyncedRotation))]
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//private Quaternion _SyncedRotation;
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||||
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||||
private Collider _HomeCollider;
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||||
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||||
private Rigidbody _HorseshoeRigidBody;
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||||
private ParentConstraint _HorseshoeConstraint;
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||||
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||||
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||||
public void Start()
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||||
{
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||||
HorseshoeConstraint = GetComponent<ParentConstraint>();
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HorseshoeRigidBody = GetComponent<Rigidbody>();
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_HomeCollider = HomeLocation.GetComponent<Collider>();
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_HorseshoeRigidBody = GetComponent<Rigidbody>();
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_HorseshoeConstraint = GetComponent<ParentConstraint>();
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}
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||||
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public override void OnPickup()
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{
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Networking.SetOwner(Networking.LocalPlayer, gameObject);
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IsBeingHeld = true;
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EnableConstraints(false);
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RequestSerialization();
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SetProgramVariable("_IsBeingHeld", true);
|
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SetProgramVariable("_IsHungOnHook", false);
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||||
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||||
base.OnPickup();
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||||
}
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||||
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||||
public override void OnDrop()
|
||||
{
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||||
IsBeingHeld = false;
|
||||
SetProgramVariable("_IsBeingHeld", false);
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||||
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||||
if (IsInHome)
|
||||
if (_IsInHome)
|
||||
{
|
||||
EnableConstraints(true);
|
||||
SetProgramVariable("_IsHungOnHook", true);
|
||||
}
|
||||
else
|
||||
{
|
||||
EnableConstraints(false);
|
||||
}
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||||
|
||||
RequestSerialization();
|
||||
|
||||
base.OnDrop();
|
||||
}
|
||||
|
||||
|
||||
private void EnableConstraints(bool enable)
|
||||
public void OnTriggerEnter(Collider OtherCollider)
|
||||
{
|
||||
HorseshoeRigidBody.useGravity = !enable;
|
||||
HorseshoeConstraint.enabled = enable;
|
||||
if (CollidingObjectIsHome(OtherCollider))
|
||||
{
|
||||
SetProgramVariable("_IsInHome", true);
|
||||
|
||||
if (!_IsBeingHeld)
|
||||
{
|
||||
SetProgramVariable("_IsHungOnHook", true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public bool SetIsInHome
|
||||
public void OnTriggerExit(Collider OtherCollider)
|
||||
{
|
||||
if (CollidingObjectIsHome(OtherCollider))
|
||||
{
|
||||
SetProgramVariable("_IsInHome", false);
|
||||
}
|
||||
}
|
||||
|
||||
//public override void PostLateUpdate()
|
||||
//{
|
||||
// if (_IsBeingHeld)
|
||||
// {
|
||||
// SetProgramVariable("_SyncedPosition", gameObject.transform.position);
|
||||
// SetProgramVariable("_SyncedRotation", gameObject.transform.rotation);
|
||||
// }
|
||||
|
||||
// base.PostLateUpdate();
|
||||
//}
|
||||
|
||||
|
||||
private bool CollidingObjectIsHome(Collider OtherCollider)
|
||||
{
|
||||
if (OtherCollider.Equals(_HomeCollider))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
public bool SetHeld
|
||||
{
|
||||
set
|
||||
{
|
||||
IsInHome = value;
|
||||
_IsBeingHeld = value;
|
||||
_HorseshoeRigidBody.useGravity = (!_IsBeingHeld && !_IsHungOnHook);
|
||||
}
|
||||
|
||||
if (!IsBeingHeld && IsInHome)
|
||||
get => _IsBeingHeld;
|
||||
}
|
||||
|
||||
public bool SetInHome
|
||||
{
|
||||
set
|
||||
{
|
||||
_IsInHome = value;
|
||||
}
|
||||
|
||||
get => _IsInHome;
|
||||
}
|
||||
|
||||
public bool SetHungOnHook
|
||||
{
|
||||
set
|
||||
{
|
||||
_IsHungOnHook = value;
|
||||
|
||||
_HorseshoeConstraint.enabled = _IsHungOnHook;
|
||||
if (_IsHungOnHook)
|
||||
{
|
||||
EnableConstraints(true);
|
||||
_HorseshoeRigidBody.useGravity = false;
|
||||
}
|
||||
}
|
||||
|
||||
get => IsInHome;
|
||||
get => _IsHungOnHook;
|
||||
}
|
||||
|
||||
//public Vector3 UpdateSyncedPosition
|
||||
//{
|
||||
// set
|
||||
// {
|
||||
// _SyncedPosition = value;
|
||||
// gameObject.transform.position = _SyncedPosition;
|
||||
// }
|
||||
|
||||
// get => _SyncedPosition;
|
||||
//}
|
||||
|
||||
//public Quaternion UpdateSyncedRotation
|
||||
//{
|
||||
// set
|
||||
// {
|
||||
// _SyncedRotation = value;
|
||||
// gameObject.transform.rotation = _SyncedRotation;
|
||||
// }
|
||||
|
||||
// get => _SyncedRotation;
|
||||
//}
|
||||
}
|
||||
|
||||
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assetBundleVariant:
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||||
@@ -1,46 +0,0 @@
|
||||
|
||||
using UdonSharp;
|
||||
using UnityEngine;
|
||||
using VRC.SDKBase;
|
||||
using VRC.Udon;
|
||||
|
||||
public class HorseshoeHomeLocation : UdonSharpBehaviour
|
||||
{
|
||||
public GameObject Horseshoe;
|
||||
|
||||
private UdonBehaviour HorseshoeBehaviour;
|
||||
private MeshCollider HorseshoeCollider;
|
||||
|
||||
|
||||
public void Start()
|
||||
{
|
||||
HorseshoeBehaviour = Horseshoe.GetComponent<UdonBehaviour>();
|
||||
HorseshoeCollider = Horseshoe.GetComponent<MeshCollider>();
|
||||
}
|
||||
|
||||
public void OnTriggerEnter(Collider OtherCollider)
|
||||
{
|
||||
if (CollidingObjectIsHorseshoe(OtherCollider))
|
||||
{
|
||||
HorseshoeBehaviour.SetProgramVariable<bool>("IsInHome", true);
|
||||
}
|
||||
}
|
||||
|
||||
public void OnTriggerExit(Collider OtherCollider)
|
||||
{
|
||||
if (CollidingObjectIsHorseshoe(OtherCollider))
|
||||
{
|
||||
HorseshoeBehaviour.SetProgramVariable<bool>("IsInHome", false);
|
||||
}
|
||||
}
|
||||
|
||||
private bool CollidingObjectIsHorseshoe(Collider OtherCollider)
|
||||
{
|
||||
if (OtherCollider.Equals(HorseshoeCollider))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,11 +0,0 @@
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||||
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- Name:
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Entry: 8
|
||||
Data:
|
||||
@@ -1,19 +0,0 @@
|
||||
|
||||
using UdonSharp;
|
||||
using UnityEngine;
|
||||
using VRC.SDKBase;
|
||||
using VRC.Udon;
|
||||
|
||||
public class SecretVulpine : UdonSharpBehaviour
|
||||
{
|
||||
public GameObject Vulpine;
|
||||
|
||||
public override void Interact()
|
||||
{
|
||||
if (Vulpine != null)
|
||||
{
|
||||
Vulpine.SetActive(!Vulpine.activeSelf);
|
||||
RequestSerialization();
|
||||
}
|
||||
}
|
||||
}
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||||
+17
-59
@@ -10,18 +10,18 @@ MonoBehaviour:
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m_Name: HorseshoeHomeLocation
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m_Name: SecretVulpineTrigger
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m_EditorClassIdentifier:
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serializedUdonProgramAsset: {fileID: 11400000, guid: 444456c545771e54e9155151732d669e,
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udonAssembly:
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assemblyError:
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Data:
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@@ -0,0 +1,37 @@
|
||||
|
||||
using UdonSharp;
|
||||
using UnityEngine;
|
||||
using VRC.SDKBase;
|
||||
using VRC.Udon;
|
||||
|
||||
public class SecretVulpineTrigger : UdonSharpBehaviour
|
||||
{
|
||||
public GameObject Vulpine;
|
||||
|
||||
[UdonSynced, FieldChangeCallback(nameof(SetFoxActive))]
|
||||
private bool FoxIsActive = false;
|
||||
|
||||
|
||||
public override void Interact()
|
||||
{
|
||||
if (Vulpine != null)
|
||||
{
|
||||
Networking.SetOwner(Networking.LocalPlayer, gameObject);
|
||||
SetProgramVariable("FoxIsActive", !FoxIsActive);
|
||||
|
||||
RequestSerialization();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public bool SetFoxActive
|
||||
{
|
||||
set
|
||||
{
|
||||
Vulpine.SetActive(!Vulpine.activeSelf);
|
||||
FoxIsActive = value;
|
||||
}
|
||||
|
||||
get => FoxIsActive;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user