Updated a bunch of the model again.

This commit is contained in:
Jamie Greunbaum
2024-11-27 04:37:52 -05:00
parent 3a692587c5
commit b4f3adc49e
69 changed files with 1416 additions and 382 deletions
+2 -2
View File
@@ -10,8 +10,8 @@ AudioManager:
Default Speaker Mode: 2
m_SampleRate: 48000
m_DSPBufferSize: 1024
m_VirtualVoiceCount: 64
m_RealVoiceCount: 32
m_VirtualVoiceCount: 32
m_RealVoiceCount: 24
m_EnableOutputSuspension: 1
m_SpatializerPlugin: OculusSpatializer
m_AmbisonicDecoderPlugin: OculusSpatializer
@@ -6,5 +6,7 @@ EditorBuildSettings:
serializedVersion: 2
m_Scenes: []
m_configObjects:
Unity.XR.Oculus.Settings: {fileID: 11400000, guid: 1183e1419a74c2744992f9dcb1f3545c,
type: 2}
com.unity.xr.management.loader_settings: {fileID: 11400000, guid: c243e2d956b97f348817d35519ff742d,
type: 2}
+6 -3
View File
@@ -160,7 +160,10 @@ PlayerSettings:
resetResolutionOnWindowResize: 0
androidSupportedAspectRatio: 1
androidMaxAspectRatio: 2.1
applicationIdentifier: {}
applicationIdentifier:
Android: com.DefaultCompany.TheStable
Standalone: com.DefaultCompany.The-Stable
iPhone: com.DefaultCompany.The-Stable
buildNumber:
Standalone: 0
VisionOS: 0
@@ -480,10 +483,10 @@ PlayerSettings:
m_StaticBatching: 1
m_DynamicBatching: 0
- m_BuildTarget: Android
m_StaticBatching: 1
m_StaticBatching: 0
m_DynamicBatching: 0
- m_BuildTarget: iPhone
m_StaticBatching: 1
m_StaticBatching: 0
m_DynamicBatching: 0
- m_BuildTarget: WebGL
m_StaticBatching: 0
+1 -1
View File
@@ -4,7 +4,7 @@
QualitySettings:
m_ObjectHideFlags: 0
serializedVersion: 5
m_CurrentQuality: 2
m_CurrentQuality: 3
m_QualitySettings:
- serializedVersion: 3
name: VRC Low