Added the corkboard.

This commit is contained in:
Jamie Greunbaum
2024-12-12 01:38:58 -05:00
parent 57d9aa55ab
commit c5f1172694
62 changed files with 1232 additions and 346 deletions
+2 -2
View File
@@ -10,8 +10,8 @@ AudioManager:
Default Speaker Mode: 2
m_SampleRate: 48000
m_DSPBufferSize: 1024
m_VirtualVoiceCount: 64
m_RealVoiceCount: 32
m_VirtualVoiceCount: 32
m_RealVoiceCount: 24
m_EnableOutputSuspension: 1
m_SpatializerPlugin: OculusSpatializer
m_AmbisonicDecoderPlugin: OculusSpatializer
+3 -3
View File
@@ -530,7 +530,7 @@ PlayerSettings:
m_Automatic: 0
- m_BuildTarget: iOSSupport
m_APIs: 10000000
m_Automatic: 0
m_Automatic: 1
- m_BuildTarget: AppleTVSupport
m_APIs: 10000000
m_Automatic: 1
@@ -826,7 +826,7 @@ PlayerSettings:
webGLMemoryGeometricGrowthCap: 96
webGLPowerPreference: 2
scriptingDefineSymbols:
Android: UNITY_POST_PROCESSING_STACK_V2;UDONSHARP;UDON;VRC_SDK_VRCSDK3
Android: UNITY_POST_PROCESSING_STACK_V2;UDONSHARP;UDON;VRC_SDK_VRCSDK3;VRC_ENABLE_PLAYER_PERSISTENCE
EmbeddedLinux: UNITY_POST_PROCESSING_STACK_V2
GameCoreXboxOne: UNITY_POST_PROCESSING_STACK_V2
Nintendo Switch: UNITY_POST_PROCESSING_STACK_V2
@@ -838,7 +838,7 @@ PlayerSettings:
VisionOS: UNITY_POST_PROCESSING_STACK_V2
WebGL: UNITY_POST_PROCESSING_STACK_V2
XboxOne: UNITY_POST_PROCESSING_STACK_V2
iPhone: UDONSHARP;UDON;VRC_SDK_VRCSDK3
iPhone: UDONSHARP;UDON;VRC_SDK_VRCSDK3;VRC_ENABLE_PLAYER_PERSISTENCE
tvOS: UNITY_POST_PROCESSING_STACK_V2
additionalCompilerArguments: {}
platformArchitecture: {}
+1 -1
View File
@@ -4,7 +4,7 @@
QualitySettings:
m_ObjectHideFlags: 0
serializedVersion: 5
m_CurrentQuality: 2
m_CurrentQuality: 3
m_QualitySettings:
- serializedVersion: 3
name: VRC Low