- Added trees outside the stable.

- Added a video player with horse songs preloaded.
- Adjusted post-processing to be less harsh outdoors, and more visible indoors.
This commit is contained in:
Jamie Greunbaum
2025-05-03 01:57:06 -04:00
parent dff0b4003c
commit ef9ccfef19
1183 changed files with 189695 additions and 2153 deletions
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using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using UnityEditor;
using UnityEngine;
using VRC.SDK3.Components.Video;
using VRC.SDK3.Video.Components;
using VRC.SDKBase;
namespace UdonSharp.Video.Internal
{
/// <summary>
/// Allows people to put in links to YouTube videos and other supported video services and have links just work
/// Hooks into VRC's video player URL resolve callback and uses the VRC installation of YouTubeDL to resolve URLs in the editor.
/// </summary>
public static class EditorURLResolverShim
{
private static string _youtubeDLPath = "";
private static HashSet<System.Diagnostics.Process> _runningYtdlProcesses = new HashSet<System.Diagnostics.Process>();
private static HashSet<MonoBehaviour> _registeredBehaviours = new HashSet<MonoBehaviour>();
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.AfterSceneLoad)]
private static void SetupURLResolveCallback()
{
string[] splitPath = Application.persistentDataPath.Split('/', '\\');
_youtubeDLPath = string.Join("\\", splitPath.Take(splitPath.Length - 2)) + "\\VRChat\\VRChat\\Tools\\yt-dlp.exe";
if (!File.Exists(_youtubeDLPath))
{
_youtubeDLPath = string.Join("\\", splitPath.Take(splitPath.Length - 2)) + "\\VRChat\\VRChat\\Tools\\youtube-dl.exe";
}
if (!File.Exists(_youtubeDLPath))
{
Debug.LogWarning("[USharpVideo YTDL] Unable to find VRC YouTube-DL or YT-DLP installation, URLs will not be resolved in editor test your videos in game.");
return;
}
VRCUnityVideoPlayer.StartResolveURLCoroutine = ResolveURLCallback;
EditorApplication.playModeStateChanged += PlayModeChanged;
}
/// <summary>
/// Cleans up any remaining YTDL processes from this play.
/// In some cases VRC's YTDL has hung indefinitely eating CPU so this is a precaution against that potentially happening.
/// </summary>
/// <param name="change"></param>
private static void PlayModeChanged(PlayModeStateChange change)
{
if (change == PlayModeStateChange.ExitingPlayMode)
{
foreach (var process in _runningYtdlProcesses)
{
if (!process.HasExited)
{
//Debug.Log("Closing YTDL process");
process.Close();
}
}
_runningYtdlProcesses.Clear();
// Apparently the URLResolveCoroutine will run after this method in some cases magically. So don't because the process will throw an exception.
foreach (MonoBehaviour behaviour in _registeredBehaviours)
behaviour.StopAllCoroutines();
_registeredBehaviours.Clear();
}
}
private static void ResolveURLCallback(VRCUrl url, int resolution, UnityEngine.Object videoPlayer, Action<string> urlResolvedCallback, Action<VideoError> errorCallback)
{
// Broken for some unknown reason, when multiple rate limits fire off, only fires the first callback.
//if ((System.DateTime.UtcNow - lastRequestTime).TotalSeconds < 5.0)
//{
// Debug.LogWarning("Rate limited " + videoPlayer, videoPlayer);
// errorCallback(VideoError.RateLimited);
// return;
//}
var ytdlProcess = new System.Diagnostics.Process();
ytdlProcess.StartInfo.WindowStyle = System.Diagnostics.ProcessWindowStyle.Hidden;
ytdlProcess.StartInfo.CreateNoWindow = true;
ytdlProcess.StartInfo.UseShellExecute = false;
ytdlProcess.StartInfo.RedirectStandardOutput = true;
ytdlProcess.StartInfo.FileName = _youtubeDLPath;
ytdlProcess.StartInfo.Arguments = $"--no-check-certificate --no-cache-dir --rm-cache-dir -f \"mp4[height<=?{resolution}]/best[height<=?{resolution}]\" --get-url \"{url}\"";
Debug.Log($"[<color=#9C6994>USharpVideo YTDL</color>] Attempting to resolve URL '{url}'");
ytdlProcess.Start();
_runningYtdlProcesses.Add(ytdlProcess);
((MonoBehaviour)videoPlayer).StartCoroutine(URLResolveCoroutine(url.ToString(), ytdlProcess, videoPlayer, urlResolvedCallback, errorCallback));
_registeredBehaviours.Add((MonoBehaviour)videoPlayer);
}
private static IEnumerator URLResolveCoroutine(string originalUrl, System.Diagnostics.Process ytdlProcess, UnityEngine.Object videoPlayer, Action<string> urlResolvedCallback, Action<VideoError> errorCallback)
{
while (!ytdlProcess.HasExited)
yield return new WaitForSeconds(0.1f);
_runningYtdlProcesses.Remove(ytdlProcess);
string resolvedURL = ytdlProcess.StandardOutput.ReadLine();
// If a URL fails to resolve, YTDL will send error to stderror and nothing will be output to stdout
if (string.IsNullOrEmpty(resolvedURL))
errorCallback(VideoError.InvalidURL);
else
{
Debug.Log($"[<color=#9C6994>USharpVideo YTDL</color>] Successfully resolved URL '{originalUrl}' to '{resolvedURL}'");
urlResolvedCallback(resolvedURL);
}
}
}
}
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@@ -0,0 +1,155 @@
using UnityEditor;
using UdonSharpEditor;
using UnityEditorInternal;
using UnityEngine;
using VRC.SDK3.Video.Components.AVPro;
using System.Reflection;
#pragma warning disable CS0612 // Type or member is obsolete
namespace UdonSharp.Video.Internal
{
[CustomEditor(typeof(USharpVideoPlayer))]
internal class USharpVideoInspector : Editor
{
ReorderableList playlistList;
SerializedProperty allowSeekProperty;
SerializedProperty defaultUnlockedProperty;
SerializedProperty allowCreatorControlProperty;
SerializedProperty syncFrequencyProperty;
SerializedProperty syncThresholdProperty;
SerializedProperty defaultVolumeProperty;
SerializedProperty audioRangeProperty;
SerializedProperty defaultStreamMode;
SerializedProperty playlistProperty;
SerializedProperty loopPlaylistProperty;
SerializedProperty shufflePlaylistProperty;
private void OnEnable()
{
allowSeekProperty = serializedObject.FindProperty(nameof(USharpVideoPlayer.allowSeeking));
defaultUnlockedProperty = serializedObject.FindProperty("defaultUnlocked");
allowCreatorControlProperty = serializedObject.FindProperty(nameof(USharpVideoPlayer.allowInstanceCreatorControl));
syncFrequencyProperty = serializedObject.FindProperty(nameof(USharpVideoPlayer.syncFrequency));
syncThresholdProperty = serializedObject.FindProperty(nameof(USharpVideoPlayer.syncThreshold));
defaultVolumeProperty = serializedObject.FindProperty("defaultVolume");
audioRangeProperty = serializedObject.FindProperty("audioRange");
defaultStreamMode = serializedObject.FindProperty("defaultStreamMode");
playlistProperty = serializedObject.FindProperty(nameof(USharpVideoPlayer.playlist));
loopPlaylistProperty = serializedObject.FindProperty(nameof(USharpVideoPlayer.loopPlaylist));
shufflePlaylistProperty = serializedObject.FindProperty(nameof(USharpVideoPlayer.shufflePlaylist));
playlistList = new ReorderableList(serializedObject, playlistProperty, true, true, true, true);
playlistList.drawElementCallback = (Rect rect, int index, bool isActive, bool isFocused) =>
{
Rect testFieldRect = new Rect(rect.x, rect.y + 2, rect.width, EditorGUIUtility.singleLineHeight);
EditorGUI.PropertyField(testFieldRect, playlistList.serializedProperty.GetArrayElementAtIndex(index), label: new GUIContent());
};
playlistList.drawHeaderCallback = (Rect rect) => { EditorGUI.LabelField(rect, new GUIContent("Default Playlist URLs", "URLs that will play in sequence when you join the world until someone puts in a video.")); };
}
public override void OnInspectorGUI()
{
if (UdonSharpGUI.DrawConvertToUdonBehaviourButton(target) ||
UdonSharpGUI.DrawProgramSource(target))
return;
UdonSharpGUI.DrawUILine();
EditorGUILayout.LabelField("General", EditorStyles.boldLabel);
EditorGUILayout.PropertyField(allowSeekProperty);
EditorGUILayout.PropertyField(defaultUnlockedProperty);
EditorGUILayout.PropertyField(allowCreatorControlProperty);
EditorGUILayout.Space();
EditorGUILayout.LabelField("Sync", EditorStyles.boldLabel);
EditorGUILayout.PropertyField(syncFrequencyProperty);
EditorGUILayout.PropertyField(syncThresholdProperty);
EditorGUILayout.Space();
EditorGUILayout.LabelField("Audio", EditorStyles.boldLabel);
EditorGUI.BeginChangeCheck();
EditorGUI.BeginDisabledGroup(EditorApplication.isPlayingOrWillChangePlaymode);
EditorGUILayout.PropertyField(defaultVolumeProperty);
EditorGUI.EndDisabledGroup();
EditorGUILayout.PropertyField(audioRangeProperty);
if (EditorGUI.EndChangeCheck())
{
VideoPlayerManager manager = ((Component)target).GetUdonSharpComponentInChildren<VideoPlayerManager>(true);
foreach (AudioSource source in manager.audioSources)
{
if (source)
{
Undo.RecordObject(source, "Change audio properties");
source.maxDistance = Mathf.Max(0f, audioRangeProperty.floatValue);
source.volume = defaultVolumeProperty.floatValue;
if (PrefabUtility.IsPartOfPrefabInstance(source))
PrefabUtility.RecordPrefabInstancePropertyModifications(source);
}
}
VolumeController[] volumeControllers = ((Component)target).GetUdonSharpComponentsInChildren<VolumeController>(true);
foreach (VolumeController controller in volumeControllers)
{
if (controller.slider)
{
Undo.RecordObject(controller.slider, "Change audio properties");
controller.slider.value = defaultVolumeProperty.floatValue;
if (PrefabUtility.IsPartOfPrefabInstance(controller.slider))
PrefabUtility.RecordPrefabInstancePropertyModifications(controller.slider);
}
}
}
EditorGUILayout.Space();
EditorGUILayout.LabelField("Playlist", EditorStyles.boldLabel);
playlistList.DoLayoutList();
EditorGUILayout.PropertyField(loopPlaylistProperty);
EditorGUILayout.PropertyField(shufflePlaylistProperty);
EditorGUILayout.Space();
EditorGUILayout.LabelField("Stream Settings", EditorStyles.boldLabel);
EditorGUILayout.PropertyField(defaultStreamMode);
VRCAVProVideoPlayer avProPlayer = ((Component)target).GetComponentInChildren<VRCAVProVideoPlayer>(true);
if (avProPlayer)
{
EditorGUI.BeginChangeCheck();
bool newLowLatencyMode = EditorGUILayout.Toggle(new GUIContent("Low Latency Stream", "Whether the stream player should use low latency mode for RTSP streams"), avProPlayer.UseLowLatency);
if (EditorGUI.EndChangeCheck())
{
//FieldInfo lowLatencyField = typeof(VRCAVProVideoPlayer).GetField("useLowLatency", BindingFlags.Instance | BindingFlags.NonPublic);
SerializedObject avproPlayerSerializedObject = new SerializedObject(avProPlayer);
SerializedProperty lowLatencyField = avproPlayerSerializedObject.FindProperty("useLowLatency");
lowLatencyField.boolValue = newLowLatencyMode;
avproPlayerSerializedObject.ApplyModifiedProperties();
}
}
serializedObject.ApplyModifiedProperties();
}
}
}
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