Updated Android and iOS versions with PC updates and improved lighting.

This commit is contained in:
2026-01-27 15:48:29 -05:00
parent 2aa8bae470
commit faefe1cfd1
88 changed files with 370 additions and 3436 deletions
+7 -3
View File
@@ -3,10 +3,11 @@
--- !u!55 &1
PhysicsManager:
m_ObjectHideFlags: 0
serializedVersion: 13
serializedVersion: 14
m_Gravity: {x: 0, y: -9.81, z: 0}
m_DefaultMaterial: {fileID: 0}
m_BounceThreshold: 2
m_DefaultMaxDepenetrationVelocity: 10
m_SleepThreshold: 0.005
m_DefaultContactOffset: 0.01
m_DefaultSolverIterations: 6
@@ -17,10 +18,11 @@ PhysicsManager:
m_ClothInterCollisionDistance: 0
m_ClothInterCollisionStiffness: 0
m_ContactsGeneration: 1
m_LayerCollisionMatrix: dfaff7ffdfaff7ffdfaff7ffffffffffdfaff7ffc800c0ffffffffffffffffffdfaff7ffdf09f4ffdf09f4ffdfaff7ffc800c0ffdfe9c3ffc820c0ffdfa9f7ffdfa9f7ffdfa9f7ffdf8ff7ffc800c0ffdf8ff7ffdf8ff7ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
m_AutoSimulation: 1
m_LayerCollisionMatrix: d7aff7ffd7aff7ffd7aff7ff0800c0ffd7aff7ffc000c0fff7fffffff7ffffffd7aff7ffd709f4ffd709f4ffd7aff7ffc000c0ffd7e9c3ffc020c0ffd7a9f7ffd7a9f7ffd7a9f7ffd78ff7ffc000c0ffd78ff7ffd78ff7ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
m_SimulationMode: 0
m_AutoSyncTransforms: 0
m_ReuseCollisionCallbacks: 1
m_InvokeCollisionCallbacks: 1
m_ClothInterCollisionSettingsToggle: 0
m_ClothGravity: {x: 0, y: -9.81, z: 0}
m_ContactPairsMode: 0
@@ -32,5 +34,7 @@ PhysicsManager:
m_FrictionType: 0
m_EnableEnhancedDeterminism: 0
m_EnableUnifiedHeightmaps: 1
m_ImprovedPatchFriction: 0
m_SolverType: 0
m_DefaultMaxAngularSpeed: 7
m_FastMotionThreshold: 3.4028235e+38
+2 -2
View File
@@ -530,7 +530,7 @@ PlayerSettings:
m_Automatic: 0
- m_BuildTarget: iOSSupport
m_APIs: 10000000
m_Automatic: 0
m_Automatic: 1
- m_BuildTarget: AppleTVSupport
m_APIs: 10000000
m_Automatic: 1
@@ -838,7 +838,7 @@ PlayerSettings:
VisionOS: UNITY_POST_PROCESSING_STACK_V2
WebGL: UNITY_POST_PROCESSING_STACK_V2
XboxOne: UNITY_POST_PROCESSING_STACK_V2
iPhone: UDONSHARP;UDON;VRC_SDK_VRCSDK3;VRC_ENABLE_PLAYER_PERSISTENCE
iPhone: UDONSHARP;UDON;VRC_SDK_VRCSDK3;VRC_ENABLE_PLAYER_PERSISTENCE;AUDIOLINK_V1;AUDIOLINK;AVPRO_IMPORTED;AVPRO_V2
tvOS: UNITY_POST_PROCESSING_STACK_V2
additionalCompilerArguments: {}
platformArchitecture: {}
+2 -2
View File
@@ -8,7 +8,7 @@ TagManager:
- Default
- TransparentFX
- Ignore Raycast
- reserved3
- Item
- Water
- UI
- reserved6
@@ -27,7 +27,7 @@ TagManager:
- InternalUI
- HardwareObjects
- reserved4
-
- reserved3
-
-
-