Jamie Greunbaum e023f15f48 - Added a score display to horseshoes that enables after they have been thrown.
- Added material colour changes to horseshoes to differentiate players' shoes.
- Simplified collision on stable stools and buckets.
2026-02-25 15:41:08 -05:00

34 lines
884 B
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Horseshoe Red
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 2100000, guid: 996c7d5e79e1e34479ad127c002ffdb3, type: 2}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _DETAIL_MULX2
- _METALLICGLOSSMAP
- _NORMALMAP
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs: []
m_Ints: []
m_Floats: []
m_Colors:
- _Color: {r: 0.6603774, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []