2024-12-09 03:21:13 -05:00

20 lines
345 B
C#

using UdonSharp;
using UnityEngine;
using VRC.SDKBase;
using VRC.Udon;
public class SecretVulpine : UdonSharpBehaviour
{
public GameObject Vulpine;
public override void Interact()
{
if (Vulpine != null)
{
Vulpine.SetActive(!Vulpine.activeSelf);
RequestSerialization();
}
}
}