Compare commits
1 Commits
main
...
unverified
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
91b2ad6162 |
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
Source Files/T_BugPlacementReticle.xcf
Normal file
BIN
Source Files/T_BugPlacementReticle.xcf
Normal file
Binary file not shown.
@ -49,8 +49,6 @@ ABugPlacerPawn::ABugPlacerPawn()
|
||||
|
||||
void ABugPlacerPawn::BeginPlay()
|
||||
{
|
||||
this->OriginalPlayer = UGameplayStatics::GetPlayerCharacter(this, 0);
|
||||
|
||||
this->Activate();
|
||||
|
||||
Super::BeginPlay();
|
||||
@ -129,6 +127,9 @@ void ABugPlacerPawn::TraceTimerElapsed()
|
||||
this->TraceOriginComponent->SetRelativeScale3D(FVector(TraceOriginScale.X, TraceOriginScale.Y, (TraceEnd - TraceStart).Length()));
|
||||
}
|
||||
}
|
||||
|
||||
float TraceInterval = this->GetActorTickInterval() > 0.0f ? this->GetActorTickInterval() : (1.0f / 60.0f) * World->GetWorldSettings()->MinGlobalTimeDilation;
|
||||
this->GetWorldTimerManager().SetTimer(this->TraceTimerHandle, this, &ABugPlacerPawn::TraceTimerElapsed, TraceInterval, false);
|
||||
}
|
||||
|
||||
|
||||
@ -159,14 +160,17 @@ void ABugPlacerPawn::Activate()
|
||||
{
|
||||
this->SavedMaxSpeed = this->PawnMovement->GetMaxSpeed();
|
||||
|
||||
UGameplayStatics::GetPlayerController(this, 0)->Possess(this);
|
||||
APlayerController *Controller = UGameplayStatics::GetPlayerController(this, 0);
|
||||
this->OriginalPawn = Controller->GetPawn();
|
||||
this->OriginalPawn->DisableInput(Controller);
|
||||
Controller->Possess(this);
|
||||
|
||||
const float &MinTimeDilation = this->GetWorldSettings()->MinGlobalTimeDilation;
|
||||
this->GetWorldSettings()->SetTimeDilation(MinTimeDilation);
|
||||
this->CustomTimeDilation = 1.0 / MinTimeDilation;
|
||||
//this->GetWorldSettings()->SetTimeDilation(MinTimeDilation);
|
||||
//this->CustomTimeDilation = 1.0 / MinTimeDilation;
|
||||
|
||||
float TraceInterval = this->GetActorTickInterval() > 0.0f ? this->GetActorTickInterval() : (1.0f / 60.0f) * MinTimeDilation;
|
||||
this->GetWorldTimerManager().SetTimer(this->TraceTimerHandle, this, &ABugPlacerPawn::TraceTimerElapsed, TraceInterval, true);
|
||||
this->GetWorldTimerManager().SetTimer(this->TraceTimerHandle, this, &ABugPlacerPawn::TraceTimerElapsed, TraceInterval, false);
|
||||
}
|
||||
|
||||
void ABugPlacerPawn::Deactivate()
|
||||
@ -174,7 +178,9 @@ void ABugPlacerPawn::Deactivate()
|
||||
this->GetWorldTimerManager().ClearAllTimersForObject(this);
|
||||
this->GetWorldSettings()->SetTimeDilation(1.0f);
|
||||
|
||||
UGameplayStatics::GetPlayerController(this, 0)->Possess(this->OriginalPlayer);
|
||||
APlayerController *Controller = UGameplayStatics::GetPlayerController(this, 0);
|
||||
Controller->Possess(this->OriginalPawn);
|
||||
this->OriginalPawn->EnableInput(Controller);
|
||||
|
||||
this->Destroy();
|
||||
}
|
||||
|
||||
@ -84,7 +84,7 @@ private:
|
||||
uint8 bArbitraryPlacement : 1;
|
||||
uint8 bCurrentTraceHit : 1;
|
||||
|
||||
TObjectPtr<class ACharacter> OriginalPlayer;
|
||||
TObjectPtr<class APawn> OriginalPawn;
|
||||
|
||||
TObjectPtr<class ABugMarkerActor> BugMarker;
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user