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Jamie Greunbaum 2c29b5e052 Bug markers now correctly update immediately after being submitted and placed in the world.
2023-03-27 02:20:58 -04:00
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BugFormButton.cpp
Bug submission works, and now there is a mysterious bug that makes this whole thing crash for reasons I am unable to track. Great.
2023-03-24 01:44:40 -04:00
BugMarkerActor.cpp
Bug markers now correctly update immediately after being submitted and placed in the world.
2023-03-27 02:20:58 -04:00
BugMarkerLoader.cpp
Bug markers now correctly update immediately after being submitted and placed in the world.
2023-03-27 02:20:58 -04:00
BugPlacerPawn.cpp
Bug markers now correctly update immediately after being submitted and placed in the world.
2023-03-27 02:20:58 -04:00
BugSubmissionForm.cpp
Bug markers now correctly update immediately after being submitted and placed in the world.
2023-03-27 02:20:58 -04:00
ExitingBugPlacementScreen.cpp
A bunch of bug placement improvements, an indicator when leaving the bug placer, configuration options, early server access code... there's a lot here. Not even gonna try to be coherent. It's just a lot.
2023-03-21 03:20:34 -04:00
Unrealzilla.cpp
- Moved time dilation code into C++.
2023-03-15 15:00:27 -04:00
UnrealzillaGlobalSettings.cpp
A hell of a lot of work just happened here. Don't even ask.
2023-03-18 18:44:42 -04:00
UnrealzillaPrivatePCH.h
- Moved time dilation code into C++.
2023-03-15 15:00:27 -04:00
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