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Unrealzilla
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UI
History
Jamie Greunbaum
5816ec390b
Reworked a whole lot of code so that we can eventually add more than just Bugzilla support to the plugin.
2023-03-30 18:59:16 -04:00
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BP_ExitingBugPlacementScreen.uasset
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CUI_BugCommentTextEntry.uasset
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CUI_BugFormButton.uasset
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CUI_BugFormOptionButton.uasset
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CUI_BugFormTextEntryButton.uasset
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CUI_BugOptionSelect.uasset
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CUI_BugSubmissionForm.uasset
Reworked a whole lot of code so that we can eventually add more than just Bugzilla support to the plugin.
2023-03-30 18:59:16 -04:00
CUI_BugSummaryTextEntry.uasset
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CUI_Style_BugFormBorder.uasset
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CUI_Style_BugFormButton.uasset
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CUI_Style_BugFormButtonText.uasset
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CUI_Style_BugFormText.uasset
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M_BugPlacementReticle.uasset
Made reticle more translucent to possibly help with seeing bug placement markers more easily.
2023-03-27 02:55:38 -04:00
M_ExitBugPlacementScreenCountdown.uasset
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T_BugPlacementReticle.uasset
Bug markers now correctly update immediately after being submitted and placed in the world.
2023-03-27 02:20:58 -04:00
T_ConicalGradient.uasset
…
UMG_BugPlacementOverlay.uasset
Reworked a whole lot of code so that we can eventually add more than just Bugzilla support to the plugin.
2023-03-30 18:59:16 -04:00