From 5ccef7932ec13ae14cbbefdee7a585b66338e8c5 Mon Sep 17 00:00:00 2001 From: Jamie Greunbaum Date: Sat, 19 Sep 2026 02:11:22 -0400 Subject: [PATCH] CharacterSkeleton3D is now properly registered. --- src/liborng/register_types.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/liborng/register_types.cpp b/src/liborng/register_types.cpp index 5adf30d..40472c8 100644 --- a/src/liborng/register_types.cpp +++ b/src/liborng/register_types.cpp @@ -22,6 +22,7 @@ #include "nodes/sublevel_loader.h" #include "nodes/sublevel_scene.h" #include "nodes/character_nodes/character_3d.h" +#include "nodes/character_nodes/character_skeleton3d.h" #include "nodes/hurtbox/hurtbox_base.h" @@ -66,6 +67,7 @@ void initialize_orng_module(ModuleInitializationLevel p_level) { ClassDB::register_class(); ClassDB::register_class(); + ClassDB::register_class(); ClassDB::register_class(); ClassDB::register_class(); ClassDB::register_class();