- Project updated to support the new CharacterBody3D node structure.
- PlayerMovementHandler updated to properly use physics process root motion.
This commit is contained in:
@@ -1,38 +1,18 @@
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[gd_scene format=3 uid="uid://0lx4ngfees3q"]
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[ext_resource type="Material" uid="uid://cp2iyvxs5kx7e" path="res://Assets/Visuals/Materials/TestInternals/M_TestInternals_X.material" id="1_j4hkv"]
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[ext_resource type="ArrayMesh" uid="uid://cbij6gducy6cd" path="res://Assets/Visuals/Meshes/Mixamo/M_MixamoBot.gltf" id="1_q30x1"]
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[ext_resource type="ArrayMesh" uid="uid://bio6w8k7th2hl" path="res://Assets/Visuals/Meshes/Mixamo/M_MixamoBot.mesh" id="1_q30x1"]
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[ext_resource type="Material" uid="uid://bws54cnypkiv5" path="res://Assets/Visuals/Materials/TestInternals/M_TestInternals_Y.material" id="2_n3aqr"]
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[ext_resource type="Material" uid="uid://bo7tv8v1l0fae" path="res://Assets/Visuals/Materials/TestInternals/M_TestInternals_Z.material" id="3_yglml"]
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[ext_resource type="PackedScene" uid="uid://gww8eh64wivh" path="res://Assets/Classes/CharacterSkeleton3D_Mixamo.tscn" id="4_5rrk6"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_6ql8e"]
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radius = 0.28466797
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height = 1.8
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[node name="Character3D" type="Character3D" unique_id=999352838 node_paths=PackedStringArray("character_skeleton")]
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meshes = Array[ArrayMesh]([ExtResource("1_q30x1")])
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character_skeleton = NodePath("SK_Mixamo")
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mesh = ExtResource("1_q30x1")
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inner_materials = Array[Material]([ExtResource("1_j4hkv"), ExtResource("2_n3aqr"), ExtResource("3_yglml")])
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collision_layer = 32
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collision_mask = 4127
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axis_lock_angular_x = true
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axis_lock_angular_z = true
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slide_on_ceiling = false
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wall_min_slide_angle = 0.0
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floor_block_on_wall = false
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floor_max_angle = 1.134464
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floor_snap_length = 1.0
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platform_on_leave = 1
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platform_floor_layers = 15
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[node name="SK_Mixamo" parent="." unique_id=581893179 instance=ExtResource("4_5rrk6")]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=1453410389]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.89956665, 0)
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shape = SubResource("CapsuleShape3D_6ql8e")
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debug_color = Color(0.39215687, 0.78431374, 0, 1)
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[node name="VisibleOnScreenEnabler3D" type="VisibleOnScreenEnabler3D" parent="." unique_id=473129082]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
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aabb = AABB(-0.5, -1, -0.5, 1, 2, 1)
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