[gd_scene format=3 uid="uid://dhck4i8urax22"] [ext_resource type="PackedScene" uid="uid://0lx4ngfees3q" path="res://Assets/Classes/Character3D.tscn" id="1_cuu4l"] [ext_resource type="Script" uid="uid://cjd3p5p41vqyj" path="res://Assets/Classes/PlayerCharacter/player_character_3d.gd" id="1_ph0or"] [ext_resource type="PackedScene" uid="uid://clq35hqimrb1e" path="res://Assets/Classes/PlayerCharacter/PlayerCamera3D.tscn" id="2_4jc4t"] [ext_resource type="ArrayMesh" uid="uid://bio6w8k7th2hl" path="res://Assets/Visuals/Meshes/Mixamo/M_MixamoBot.mesh" id="3_0g72v"] [ext_resource type="PackedScene" uid="uid://rn3sy0dl4o0n" path="res://Assets/Classes/PlayerCharacter/PlayerMovementHandler.tscn" id="3_4jc4t"] [ext_resource type="PackedScene" uid="uid://bb722x8kppyc" path="res://Assets/Classes/PlayerCharacter/PlayerSliceRing.tscn" id="4_sdxab"] [ext_resource type="Script" uid="uid://sv5e443msxb" path="res://Assets/Classes/PlayerCharacter/slice_ring_spawner.gd" id="5_8jdat"] [node name="PlayerCharacter3D" type="Node3D" unique_id=24212124] script = ExtResource("1_ph0or") [node name="PlayerCharacter3D" parent="." unique_id=513899147 instance=ExtResource("1_cuu4l")] collision_layer = 16 collision_mask = 8227 [node name="Skeleton3D" parent="PlayerCharacter3D/SK_Mixamo/Mixamo" parent_id_path=PackedInt32Array(513899147, 581893179, 2043084189) index="0" unique_id=2131179153] bones/1/rotation = Quaternion(0.7048441, -0.014347043, -0.05593525, 0.70700794) bones/2/rotation = Quaternion(-0.07031378, 0.0023203816, 0.015753277, 0.9973979) bones/3/rotation = Quaternion(0.019727914, 0.0025775393, 0.027641758, 0.9994199) bones/4/rotation = Quaternion(0.032604545, 0.002933479, 0.02760621, 0.9990828) bones/5/rotation = Quaternion(-0.09278419, -0.0014052816, 0.0068462435, 0.99566174) bones/6/rotation = Quaternion(0.031284153, 0.014688723, -0.04734917, 0.9982804) bones/8/rotation = Quaternion(0.5688072, 0.5036814, -0.53873515, 0.36404377) bones/9/rotation = Quaternion(0.5047807, 0.2205434, 0.20483503, 0.8090733) bones/10/rotation = Quaternion(0.00029410355, -0.0025018747, 0.11658198, 0.9931779) bones/11/rotation = Quaternion(-0.099833295, -0.14657761, 0.13396998, 0.9749874) bones/12/rotation = Quaternion(0.11851191, -0.0683028, -0.09852327, 0.9856891) bones/13/rotation = Quaternion(0.09965821, 0.0038379114, -0.010060647, 0.9949635) bones/16/rotation = Quaternion(0.09327458, -0.012592577, -0.059311546, 0.9937925) bones/17/rotation = Quaternion(0.09137822, 9.467291e-05, 0.0026359889, 0.99581283) bones/20/rotation = Quaternion(0.26275718, 0.039810445, -0.06790275, 0.961646) bones/21/rotation = Quaternion(0.16183953, -0.00086058024, 0.028163722, 0.98641473) bones/24/rotation = Quaternion(0.16679852, 0.006978707, -0.059050974, 0.9841965) bones/25/rotation = Quaternion(0.09164566, -0.0009583871, -0.00082865206, 0.9957909) bones/32/rotation = Quaternion(-0.5395723, 0.52912027, -0.5461981, -0.3613324) bones/33/rotation = Quaternion(0.48454607, -0.30130413, -0.18429396, 0.8002916) bones/34/rotation = Quaternion(0.0003482263, 0.002324286, -0.14797968, 0.9889877) bones/35/rotation = Quaternion(-0.2061043, 0.25889084, -0.08233095, 0.9400629) bones/36/rotation = Quaternion(0.17776331, 0.06785502, 0.060583703, 0.97985995) bones/37/rotation = Quaternion(0.104890004, 5.2053383e-05, 0.008063756, 0.9944512) bones/40/rotation = Quaternion(0.17436971, 0.010443959, 0.048830654, 0.9834134) bones/41/rotation = Quaternion(0.14565666, 0.00066113245, -0.0068782032, 0.9893111) bones/44/rotation = Quaternion(0.22343168, -0.0046681943, 0.033701956, 0.9741256) bones/45/rotation = Quaternion(0.13817456, 0.0066701076, -0.03901426, 0.98961675) bones/48/rotation = Quaternion(0.21775496, 0.013120059, 0.030650865, 0.97543395) bones/49/rotation = Quaternion(0.12302298, 0.0028173751, -0.007181533, 0.9923739) bones/56/rotation = Quaternion(0.023446193, 0.13746843, 0.98726946, -0.07649708) bones/57/rotation = Quaternion(-0.16649374, -0.0008670719, -0.004815719, 0.98603034) bones/58/rotation = Quaternion(0.4288761, -0.16255184, 0.04236388, 0.8876078) bones/59/rotation = Quaternion(0.33421707, -0.020532032, 0.019246703, 0.9420759) bones/61/rotation = Quaternion(-0.060973246, 0.031596877, 0.99593455, -0.05829565) bones/62/rotation = Quaternion(-0.109928384, -0.00019648633, 0.0020758961, 0.9939373) bones/63/rotation = Quaternion(0.49389473, 0.08145162, -0.06532078, 0.86323047) [node name="Physical Bone hips" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="0" unique_id=1860743939] transform = Transform3D(0.9933299, -0.099153325, -0.05885906, -0.058564015, 0.0058861435, -0.99826634, 0.09932788, 0.9950548, 4.006562e-05, -0.055358954, 1.0850973, 0.0035479635) collision_layer = 64 collision_mask = 8192 joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.5369132e-05, 5.431925e-07, 0.051698796) body_offset = Transform3D(1.0000001, -9.745359e-06, 2.3906296e-07, 2.3985285e-07, -9.2456015e-05, -1.0000001, 9.730458e-06, 1.0000001, -9.249893e-05, -4.5381486e-05, 0.051698804, 4.238449e-06) [node name="Physical Bone spine1" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="1" unique_id=408345383] transform = Transform3D(0.9964339, -0.082468584, 0.017847033, 0.026622262, 0.10656514, -0.99394923, 0.08006772, 0.9908799, 0.1083806, -0.04915103, 1.280496, -0.015816288) collision_layer = 64 collision_mask = 8192 joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.8028042e-05, 1.0303595e-05, 0.046728477) body_offset = Transform3D(1, 0.0003408268, -1.0430813e-07, -1.3969839e-08, -0.00017120689, -1.0000004, -0.00034084916, 1.0000002, -0.00017125905, -1.802668e-05, 0.04672849, -2.2947788e-06) [node name="Physical Bone neck" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="2" unique_id=1535717496] transform = Transform3D(-0.99300593, 0.06485513, 0.098656155, -0.09432138, 0.06681359, -0.9932973, -0.07101199, -0.9956555, -0.060229063, -0.06804735, 1.5440539, -0.02615678) collision_layer = 64 collision_mask = 8192 joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.74873e-05, -0.00021785125, 0.04972369) body_offset = Transform3D(-0.99999976, -4.0516257e-05, -0.0007798886, 0.00073427893, 0.29092172, -0.95674676, 0.00026565045, -0.95674706, -0.29092166, -8.717179e-06, 0.04763639, 0.014257282) [node name="Physical Bone head" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="3" unique_id=1485677274] transform = Transform3D(-0.9981251, 0.059545387, 0.014170701, 0.0034276757, 0.285529, -0.958364, -0.061112303, -0.9565184, -0.28519776, -0.07446561, 1.7055738, 0.010179194) collision_layer = 64 collision_mask = 8192 joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.431853e-06, -0.0006485395, 0.11869541) body_offset = Transform3D(-1.0000002, -3.695488e-05, -1.8959865e-05, 7.18981e-07, 0.43981752, -0.89808774, 4.1536987e-05, -0.89808744, -0.4398175, -2.2053719e-06, 0.10688412, 0.05162187) [node name="Physical Bone arm_L" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="4" unique_id=774724508] transform = Transform3D(-0.54708683, 0.7956004, -0.26022306, -0.16960439, 0.19906773, 0.96519756, 0.8197136, 0.5721819, 0.02602999, 0.1305543, 1.2950518, -0.039199226) collision_layer = 64 collision_mask = 8192 joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00010362491, -0.0013866242, 0.13485083) body_offset = Transform3D(-1.0000001, -0.00030115247, 6.3441694e-05, -6.360561e-05, 7.808022e-05, -1.0000004, 0.0003014505, -1.0000001, -7.811189e-05, 9.4652176e-05, 0.13485098, -0.0013761222) [node name="Physical Bone forearm_L" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="5" unique_id=842109744] transform = Transform3D(0.1279637, 0.7987599, -0.58788437, -0.97822523, 0.19931261, 0.057878017, 0.16340339, 0.567677, 0.80687183, 0.15442741, 1.0187691, 0.026073128) collision_layer = 64 collision_mask = 8192 joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.14424776, -0.002320248, -0.05556285) body_offset = Transform3D(0.0017088205, 0.00016397238, -0.99999905, 0.9999989, -0.00043589622, 0.0017085373, -0.00043550134, -1.0000002, -0.00016438961, -0.05531592, 0.14434153, -0.0023922026) [node name="Physical Bone hand_L" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="6" unique_id=570185914] transform = Transform3D(0.16990499, 0.91258943, -0.37190443, -0.8634452, 0.3197535, 0.390154, 0.47496817, 0.25483, 0.8422986, 0.1999771, 0.8327433, 0.02078794) collision_layer = 64 collision_mask = 8192 joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.04813551, 0.012863266, 0.0016265422) body_offset = Transform3D(0.0003247857, -0.0002888888, -1.0000005, 1.0000004, 0.0001776442, 0.0003245175, 0.00017769635, -1.0000005, 0.00028926134, 0.0016458929, 0.048132718, 0.012871355) [node name="Physical Bone handring1_L" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="7" unique_id=289227335] transform = Transform3D(0.38035375, -0.9198839, 0.095627315, -0.27888843, -0.015496574, 0.96019846, -0.88178927, -0.39188445, -0.26243913, 0.21626629, 0.75678384, 0.051372446) collision_layer = 64 collision_mask = 8192 joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.012011892, -0.00018101837, 0.041241013) body_offset = Transform3D(1.0000006, 0.00015577674, 0.00015644729, 0.0001565367, -4.68418e-05, -1.0000005, -0.00015613437, 1.0000004, -4.7042966e-05, -0.012018323, 0.041239142, 0.000184834) [node name="Physical Bone handthumb1_L" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="8" unique_id=373471647] transform = Transform3D(0.12181076, -0.9392627, 0.32085484, -0.63025683, 0.1765326, 0.75605065, -0.76677155, -0.29431605, -0.5704731, 0.16982345, 0.8542359, 0.06260872) collision_layer = 64 collision_mask = 8192 joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.018733427, -0.0018259424, 0.02789402) body_offset = Transform3D(0.9999227, 0.0030262321, 0.0121355355, 0.012142658, -0.0023529828, -0.9999241, -0.0029977113, 0.9999932, -0.0023897737, -0.019064963, 0.027660131, 0.0019487478) [node name="Physical Bone arm_R" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="9" unique_id=1396695687] transform = Transform3D(0.47600734, 0.8621938, 0.17331763, -0.2450546, -0.059234183, 0.9676981, 0.84460956, -0.5031037, 0.18308863, -0.22934385, 1.2753261, -0.088570915) collision_layer = 64 collision_mask = 8192 joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0004810234, 0.0013867464, 0.13470063) body_offset = Transform3D(0.9999998, -0.00071138144, 0.00030745566, 0.00030753016, 7.200986e-05, -1.0000005, 0.0007111132, 0.9999998, 7.224828e-05, -0.00052145123, 0.13470042, -0.00139682) [node name="Physical Bone forearm_R" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="10" unique_id=17461685] transform = Transform3D(0.027200468, -0.86465293, 0.5016328, 0.9971024, 0.059131972, 0.047857676, -0.07104282, 0.49887756, 0.8637558, -0.23088646, 0.99412715, -0.055552326) collision_layer = 64 collision_mask = 8192 joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.14512959, -0.0024010194, -0.05563135) body_offset = Transform3D(0.0016682446, 0.0005131364, 0.9999988, -0.999999, -1.0989606e-06, 0.0016681179, 2.0600855e-06, -0.9999999, 0.00051286817, 0.055390403, 0.14522225, -0.0023727864) [node name="Physical Bone hand_R" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="11" unique_id=1629606064] transform = Transform3D(0.37177026, -0.927353, 0.042466357, 0.87096804, 0.3642655, 0.32973528, -0.32125, -0.08559894, 0.94311786, -0.27646613, 0.81188947, -0.08135007) collision_layer = 64 collision_mask = 8192 joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.04662393, 0.0015248884, 0.0015490063) body_offset = Transform3D(1.04010105e-05, -3.556907e-05, 1.0000005, -1.0000005, -8.234754e-05, 1.0222197e-05, 8.2207844e-05, -1, -3.5457313e-05, -0.0015494376, 0.046624064, 0.0015211105) [node name="Physical Bone handring1_R" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="12" unique_id=2088621090] transform = Transform3D(0.006726409, 0.9983709, -0.05666053, 0.27597898, 0.05260777, 0.95972294, 0.9611402, -0.022092603, -0.2751755, -0.29197094, 0.7259959, -0.05853632) collision_layer = 64 collision_mask = 8192 joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.012241423, 1.8733359e-05, 0.047249585) body_offset = Transform3D(1.0000002, 2.4028122e-07, 0.0004387498, 0.00043866038, 1.7695129e-08, -1.0000005, -5.401671e-08, 1.0000001, 2.4633482e-07, 0.012220696, 0.04725498, -1.874566e-05) [node name="Physical Bone handthumb1_R" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="13" unique_id=135555111] transform = Transform3D(-0.21693279, 0.97612077, -0.011332501, 0.5703572, 0.13616028, 0.8100328, 0.79223275, 0.16925909, -0.58627516, -0.25608054, 0.8190798, -0.034923345) collision_layer = 64 collision_mask = 8192 joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.011489081, -5.951006e-07, 0.027997326) body_offset = Transform3D(0.99992836, 0.0025663525, -0.01173681, -0.011733085, -0.001505211, -0.9999306, -0.0025834292, 0.99999577, -0.0014747903, 0.011816859, 0.027860582, 1.2204051e-05) [node name="Physical Bone upleg_L" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="14" unique_id=923922514] transform = Transform3D(-0.9957583, -0.054690756, -0.07398893, -0.086412966, 0.2797576, 0.95617396, -0.031594913, 0.95851165, -0.28329694, 0.037397787, 0.74396086, 0.06049905) collision_layer = 64 collision_mask = 8192 joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9.708124e-05, 0.00044668777, 0.22683537) body_offset = Transform3D(0.9999997, 0.0006192513, 0.000112164766, 0.00011284184, -0.0010438561, -0.99999946, -0.00061912835, 0.9999994, -0.001043886, 7.136166e-05, 0.22683573, -0.00020995736) [node name="Physical Bone leg_L" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="15" unique_id=535849418] transform = Transform3D(-0.9966312, -0.013930392, -0.08082297, -0.08001514, -0.051126324, 0.9954816, -0.017999634, 0.99859506, 0.04983944, 0.0698455, 0.29901558, 0.10734907) collision_layer = 64 collision_mask = 8192 joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0029733796, 0.0026377714, 0.23854622) body_offset = Transform3D(0.9999157, -0.01262207, 0.0029794443, 0.0029975246, 0.0014115646, -0.99999446, 0.012617825, 0.99991953, 0.0014493912, 0.0022956878, 0.23855007, -0.0029457882) [node name="Physical Bone foot_L" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="16" unique_id=718743270] transform = Transform3D(-0.954147, -0.016968304, -0.29885724, -0.024450444, 0.9994738, 0.021314325, 0.29833832, 0.027644191, -0.9540598, 0.10146917, 0.052915618, 0.1398611) collision_layer = 64 collision_mask = 8192 joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.9718554e-05, 0.039380427, 0.04254961) body_offset = Transform3D(0.99999976, -0.00014126953, -0.00043338537, -0.00042518973, -0.631201, -0.77561915, -0.00016383827, 0.77561927, -0.6312013, 8.3722174e-05, 0.057859235, -0.0036868602) [node name="Physical Bone toebase_L" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="17" unique_id=224697510] transform = Transform3D(0.9314922, 0.007697975, -0.36367977, -0.014625467, 0.9997602, -0.016298354, 0.36346707, 0.020500774, 0.9313815, 0.13878427, 0.033767305, 0.24621752) collision_layer = 64 collision_mask = 8192 joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.03221341, -0.03110131, -0.036204048) body_offset = Transform3D(-0.7477021, 2.7581118e-06, 0.6640343, 0.66403425, -6.341562e-05, 0.7477026, 4.4167507e-05, 1.0000001, 4.5660883e-05, -4.5217574e-05, 0.048458695, 0.03110439) [node name="Physical Bone upleg_R" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="18" unique_id=1622275105] transform = Transform3D(-0.9744628, -0.2197449, -0.046199977, -0.06277383, 0.069045424, 0.9956366, -0.21559615, 0.97311103, -0.08107643, -0.13180394, 0.7444921, -0.001109194) collision_layer = 64 collision_mask = 8192 joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00010079325, -9.326995e-05, 0.22711317) body_offset = Transform3D(1, 0.0005373508, 1.1641532e-06, 1.244247e-06, -9.860098e-05, -1.0000002, -0.000537321, 0.99999994, -9.855628e-05, -0.00010100752, 0.22711319, 0.00011570752) [node name="Physical Bone leg_R" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="19" unique_id=1771928892] transform = Transform3D(-0.974043, -0.20409943, -0.09789577, -0.0665652, -0.15509148, 0.98565495, -0.21635443, 0.96658677, 0.13747987, -0.09861936, 0.29633188, -0.014895963) collision_layer = 64 collision_mask = 8192 joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00041852673, -0.0011617395, 0.23571706) body_offset = Transform3D(0.9999986, 0.0016209036, -7.5792894e-05, -8.362904e-05, 0.0048469454, -0.99998873, -0.0016205013, 0.99998707, 0.0048470795, -0.00039877743, 0.23572007, 1.9863248e-05) [node name="Physical Bone foot_R" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="20" unique_id=928779467] transform = Transform3D(-0.91452146, -0.0049806153, 0.4045067, -0.002831943, 0.99997854, 0.005910003, -0.40452746, 0.0042592846, -0.914516, -0.09571237, 0.049888626, -0.004453212) collision_layer = 64 collision_mask = 8192 joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0001669782, 0.039464667, 0.04221619) body_offset = Transform3D(0.9999999, 9.115611e-05, -0.00022473931, -0.000116705894, -0.6315848, -0.77530706, -0.00021260977, 0.77530736, -0.6315846, 0.00017286837, 0.057655774, -0.003934182) [node name="Physical Bone toebase_R" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D/MixamoBoneSimulator3D" parent_id_path=PackedInt32Array(513899147, 581893179, 1854161429) index="21" unique_id=535152855] transform = Transform3D(0.9469623, 0.024082744, 0.32044113, -0.034309853, 0.999065, 0.026307207, -0.31950796, -0.03590622, 0.94690305, -0.13995948, 0.034502465, 0.098421544) collision_layer = 64 collision_mask = 8192 joint_offset = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.03249139, -0.030755568, -0.036295183) body_offset = Transform3D(-0.7481992, -2.0979904e-05, -0.6634742, -0.6634743, -0.00010145083, 0.74819934, -8.3089806e-05, 1.0000005, 6.1977655e-05, 0.00022847205, 0.048710115, 0.030760532) [node name="@MeshInstance3D@23895" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D" index="2"] skeleton = NodePath("/root/@EditorNode@19515/@Panel@14/@VBoxContainer@15/DockVSplitMain/DockHSplitMain/@VBoxContainer@37/DockVSplitCenter/@VSplitContainer@101/@VBoxContainer@102/@EditorMainScreen@160/MainScreen/@CanvasItemEditor@10138/@VSplitContainer@9897/@HSplitContainer@9899/@HSplitContainer@9901/@Control@9902/@SubViewportContainer@9903/@SubViewport@9904/PlayerCharacter3D/PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D") [node name="@MeshInstance3D@25015" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D" index="3"] mesh = ExtResource("3_0g72v") skeleton = NodePath("/root/@EditorNode@19515/@Panel@14/@VBoxContainer@15/DockVSplitMain/DockHSplitMain/@VBoxContainer@37/DockVSplitCenter/@VSplitContainer@101/@VBoxContainer@102/@EditorMainScreen@160/MainScreen/@CanvasItemEditor@10138/@VSplitContainer@9897/@HSplitContainer@9899/@HSplitContainer@9901/@Control@9902/@SubViewportContainer@9903/@SubViewport@9904/PlayerCharacter3D/PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D") [node name="@MeshInstance3D@29017" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D" index="4"] skeleton = NodePath("/root/@EditorNode@19515/@Panel@14/@VBoxContainer@15/DockVSplitMain/DockHSplitMain/@VBoxContainer@37/DockVSplitCenter/@VSplitContainer@101/@VBoxContainer@102/@EditorMainScreen@160/MainScreen/@CanvasItemEditor@10138/@VSplitContainer@9897/@HSplitContainer@9899/@HSplitContainer@9901/@Control@9902/@SubViewportContainer@9903/@SubViewport@9904/PlayerCharacter3D/PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D") [node name="@MeshInstance3D@29028" parent="PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D" index="5"] mesh = ExtResource("3_0g72v") skeleton = NodePath("/root/@EditorNode@19515/@Panel@14/@VBoxContainer@15/DockVSplitMain/DockHSplitMain/@VBoxContainer@37/DockVSplitCenter/@VSplitContainer@101/@VBoxContainer@102/@EditorMainScreen@160/MainScreen/@CanvasItemEditor@10138/@VSplitContainer@9897/@HSplitContainer@9899/@HSplitContainer@9901/@Control@9902/@SubViewportContainer@9903/@SubViewport@9904/PlayerCharacter3D/PlayerCharacter3D/SK_Mixamo/Mixamo/Skeleton3D") [node name="CameraFollowTarget" type="Node3D" parent="PlayerCharacter3D" unique_id=849217898] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) [node name="PlayerCamera3D" parent="PlayerCharacter3D/CameraFollowTarget" unique_id=832857779 node_paths=PackedStringArray("follow_target") instance=ExtResource("2_4jc4t")] follow_target = NodePath("..") [node name="SliceRingRoot" type="Node3D" parent="PlayerCharacter3D" unique_id=1715642888] transform = Transform3D(0.99996436, -0.0015026098, -0.008300118, 0.0014229976, 0.9999531, -0.009591021, 0.008314103, 0.009578757, 0.99991953, -0.0030320361, 1.0401608, -0.007876307) [node name="SliceRingSpawner" type="Node3D" parent="PlayerCharacter3D/SliceRingRoot" unique_id=1363891669] transform = Transform3D(1, 1.0186341e-10, 9.313226e-10, -2.910383e-11, 1, 0, 9.313226e-10, 0, 1, 0.0037398387, 0.3031026, 0.3956884) script = ExtResource("5_8jdat") slice_ring_class = ExtResource("4_sdxab") [node name="PlayerMovementHandler" parent="PlayerCharacter3D" unique_id=1868881040 node_paths=PackedStringArray("character", "player_camera", "slice_ring_spawner") instance=ExtResource("3_4jc4t")] character = NodePath("..") player_camera = NodePath("../CameraFollowTarget/PlayerCamera3D") slice_ring_spawner = NodePath("../SliceRingRoot/SliceRingSpawner") _gravity_multiplier = 2.5 [connection signal="fell_out_of_world" from="PlayerCharacter3D" to="." method="_on_fell_out_of_world"] [editable path="PlayerCharacter3D"] [editable path="PlayerCharacter3D/SK_Mixamo"] [editable path="PlayerCharacter3D/PlayerMovementHandler"]