Files
2026-09-19 10:06:28 -04:00

18 lines
565 B
GDScript

@tool
#class_name ProtoTemplate
extends Node
# this script is meant to be copied not inherited from
# inheritance doesn't really work, because every proto class inherits from different nodes
# e.g. CharacterBody3D (character controllers) vs CanvasLayer (simple pause), breaks inheritance
@export var load_on_ready := true
@export_tool_button("Generate Nodes") var initialize_nodes := func() -> void:
for c in get_children(): c.free()
func _ready() -> void:
if Engine.is_editor_hint():
if load_on_ready:
if get_child_count() == 0: initialize_nodes.call()